Baervan Wildwanderer: Difference between revisions
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| colspan=2 align="center" style="border-bottom:1px solid grey;"|''"The Masked Leaf"'' | | colspan=2 align="center" style="border-bottom:1px solid grey;"|''"The Masked Leaf"'' | ||
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Baervan, the power of gnomish wanderers and thieves, is the closest thing the race has to a druid. He loves oak trees and all forest animals, and is always on the lookout for the concerns of the wild (though he still keeps a close eye on his gnomish charges). Like most gnomes, Baervan's gentle, good-natured, and mischievous, but his tricks are much more pointed. If he wants to send someone a message, he does it in the form of a joke. | Baervan, the power of gnomish wanderers and thieves, is the closest thing the race has to a druid. He loves oak trees and all forest animals, and is always on the lookout for the concerns of the wild (though he still keeps a close eye on his gnomish charges). Like most gnomes, Baervan's gentle, good-natured, and mischievous, but his tricks are much more pointed. If he wants to send someone a message, he does it in the form of a joke. | ||
Baervan's realm is called Whisperleaf, after the great oak planted on his hill. A cozy cottage nestled on the top of the mound looks small from the outside, but it's large enough within to hold all the power's petitioners. Any non-gnome who visits Whisperleaf finds that his load's been lightened by an item or two; if he wants his goods returned, he'll have to find a way to play a joke on one of the residents. No other way'll do it. | Baervan's realm is called Whisperleaf, after the great oak planted on his hill. A cozy cottage nestled on the top of the mound looks small from the outside, but it's large enough within to hold all the power's petitioners. Any non-gnome who visits Whisperleaf finds that his load's been lightened by an item or two; if he wants his goods returned, he'll have to find a way to play a joke on one of the residents. No other way'll do it. |
Revision as of 07:23, 16 July 2013
"The Masked Leaf" | |
Pantheon: | Gnomish |
AoC: | Forests, travel, nature |
Symbol: | Raccoon's face |
Home P/L/R: | Bytopia/Dothion/ the Golden Hills (Whisperleaf) |
Baervan, the power of gnomish wanderers and thieves, is the closest thing the race has to a druid. He loves oak trees and all forest animals, and is always on the lookout for the concerns of the wild (though he still keeps a close eye on his gnomish charges). Like most gnomes, Baervan's gentle, good-natured, and mischievous, but his tricks are much more pointed. If he wants to send someone a message, he does it in the form of a joke.
Baervan's realm is called Whisperleaf, after the great oak planted on his hill. A cozy cottage nestled on the top of the mound looks small from the outside, but it's large enough within to hold all the power's petitioners. Any non-gnome who visits Whisperleaf finds that his load's been lightened by an item or two; if he wants his goods returned, he'll have to find a way to play a joke on one of the residents. No other way'll do it.