In the wild frontiers, tribes of human and orc barbarians live in uneasy balance, fighting in times of war and trading in times of peace. Half-orcs who are born in the frontier may live with either human or orc parents, but they are nevertheless exposed to both cultures. Some, for whatever reason, leave their homeland and travel to civilized lands, bringing with them the tenacity, courage, and combat prowess that they developed in the wilds. Half-orcs inherit a tendency toward chaos from their orc parent, but, like their human parents, they favor good and evil in equal proportions. Half-orcs that are raised among orcs, and continue to live with them, are usually evil.
Half-orcs stand between 6' and 7'0" tall and usually weigh between 180 and 250lbs. A half-orc's grayish pigmentation, sloping forhead, jutting jaw, prominent teeth, coarse body hair make his lineage plain for all to see. Orcs like scars, and regard battle scars as tokens of pride and ornamental scars as things of beauty. Any half- orc who has live amog or near orcs has scars, whether they are markings of shame indicating servitude, or marks of pride recounting conquests and high status.
Half-orcs are fairly common throughout Faerun. They have no true homeland to call their own and as a result most spend their lives wandering the world in search of a purpose. Most half-orcs are surly individuals who endured horrible childhoods. They are too coarse and savage to fit in well with humans, and too fragile and thoughtful to fit in with orcs. As a result, the majority of half-orcs grow up alone and without any influence from either culture. They are nomads, loners, and hermits at best, and murderers and savages at worst.
A half-orc is usually about as tall as a human and a little heavier. Their skin tends to be gray with green or even purple undertones, and their faces feature sloping brows, jutting jaws with prominent teeth, and flat, squashed noses. This and their coarse body hair makes their lineage plain for all to see.
- +2 Strength, -2 Intelligence, -2 Charisma
- Darkvision: Half-Orcs can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise *like normal sight, and half-orcs function just fine wtih no light at all.
- Automatic Languages: Orc