Magic Vestment (Spell)
Magic Vestment | |
Caster Level(s) | Cleric 3 |
Innate Level | 3 |
School | Transmutation |
Descriptor(s) | Armor Enchantment |
Component(s) | Verbal, Somatic |
Range | Touch |
Area of Effect / Target | Creature, Armor or Shield |
Duration | 1 Hour / Level |
Additional Counter Spells | |
Save | None |
Spell Resistance | No |
You empower the touched armor or shield with a +3 AC bonus +1 per 10 caster levels. Casting it at somebody that has armor and shield equipped will cause it to enchant the shield. Casting it at somebody that has armor, but no shield equipped, will enchant the armor. +5 AC is only possible on a level 20+ cleric or level 10 True Necromancer (Divine)/Mystic Theurge.