Pale Master

From Sigil - Planar Legends
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Necromancy is usually a poor choice for arcane spellcasters. Those who really want to master the deathless arts almost always pursue divine means. However, an alternative exists for those who desire power over undead, without losing too much of their arcane power. Enter the pale master, who draws on a font of special lore that provides a macabre power all its own.

Requirements

Alignment: Any Non-Good

Special: 3 levels in an Arcane spellcasting class (Wizard, Sorcerer, or Bard)

Hit Die: d6

Proficiencies: Pale Masters gain no additional proficiencies

Skill Points: 2 + INT

Class Skills: Concentration, Craft, Decipher Script, Forgery, Heal, Hide, Knowledge (all), Listen, Lore, Move Silently, Persuade, Profession, Sense Motive, Spellcraft

Lvl BAB Fort Ref Will Special 0 1 2 3 4 5 6 7 8 9
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
10th
11th
12th
13th
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20th

Undead Graft

At 6th level, Pale Masters receive a +4 bonus to their Strength ability score. This bonus is applied manually via DM.