Jared Tabit
Early Life
Jared Tabit was born under a different name and was son to a wizard who went by many different names, only a few of which were known to his son like Actur or Cestor but most often as “master” as he demanded he be addressed or rarely as “father” if he was feeling charitable or especially manipulative. The Wizard’s lifelong obsession was unlocking the secrets of immortality and from his earliest memories Jared was taught that he was little more than a tool in this quest, an important one but a tool nonetheless. His father would tell him that he had made many enemies who sought to steal or destroy his work and that he could not venture out for the components necessary to his research as he once did, tasking Jared and others with these tasks.
His training was extensive and difficult under these other servants, teaching him the basics of fighting, thievery, social graces, and how to size up opponents and challenges and know when to apply the stick, the carrot or flee. He was instructed that winning was important but survival was everything. Living to accomplish future goals even at the cost of short term losses benefitted his father more than succeeding and succumbing to wounds suffered or worse yet dying in the attempt. This philosophy would be almost fatherly if it wasn’t so self-serving to Actur and would not stop him from belittling and punishing his son when he would fail. Jared would also be subjected to experiments by his father related to his research and told that they were safe and they were, usually. Some required a recovery time of a few days or weeks but it left Jared wondering; if they were safe why was his father not performing them on himself and how could he know with such certainty that there would be no ill effects? He would never know for certain but he had suspicions about something more sinister going on. Jared worked for his father from the age of 16 to 21, performing all manner of tasks ranging from simple mundane ingredient retrieval jobs to more complicated heists and infiltrations of wealthy collectors or mages as part of a team of mercenaries in his father’s employ. Jared was usually the lowest man in the pecking order, relegated to lookout, distraction or just added muscle in favor of the more talented mercenaries. A few jobs required him to go above and beyond these simple tasks like the time he was instructed to get involved with a merchant’s daughter and be welcomed openly into the house by her father. He was rumored to have access to a collection of hidden magical items and whose paranoia and greed were only matched by his desire to see his daughter married off. The task required the group to set up a front, posing as the first arm of a westward expansion for a trade company based in the Dales. Jared pretended to be the nephew of the company leader overseeing this initial foray. While initially skeptical of this company he’d never heard the merchant soon warmed up to their gold. He also surmised that Jared must be important to the company or its leadership given the level of protection that traveled with him, correctly gauging the talent level of the so-called caravan guards but incorrectly guessing their purpose. The merchant became convinced he could curry favor by matching up his daughter with this young man from the Dales and perhaps one day come to control this new company.
In the search for his secret stockpile things went wrong and the merchant, much of his bodyguards and some household staff, and half the group, several of which died by Jared’s hands for their aggressive, even psychotic behavior. With the stockpile retrieved Jared returned home to find much of it recently destroyed and his father buried in the rubble, alive but mortally wounded. After digging him out Jared, well-versed in how to kill a man but not how to save one was resigned to the fact that his father would soon pass. His father, to whom survival at any cost was a personal philosophy, was determined to live and attempted to use what remained of his lab and spells to transfer his consciousness into Jared’s body and Jared’s into his body which would soon perish. Because he was too weak from his earlier battle, the destruction of his lab or just plain luck on Jared’s part he was able to resist. Though he was able to resist Jared was stunned as his father attempted to force his consciousness upon him and when it failed he remained in place for hours in that stunned silence, watching as his father drew his final breath. With his father dead, his home in ruins and his last mission turning into a bloodbath Jared was left with very little and numerous potential enemies. He set fire to what remained of the home, not bothering to bury his father and moved east, joining a trade caravan as a guard bound for the city of Yulash.
Early life addendum & TL:DR
• Son to a mage seeking (living) immortality at nearly any cost. Trained to provide hands on assistance to hirelings in procuring necessary items for his father’s research. Returned home after final mission to find it in ruins and father mortally wounded. His father attempted to use a spell/ritual to swap his consciousness with that of his son, condemning him to die in his place but failed and perished. Jared then moved east.
• The daughter of the merchant from Jared’s final mission was saved by him when the bloodbath started but has no idea whether he survived or not. Her father, his security, and some of their household staff were killed.
• Jared’s father was far older than he would ever let Jared know. The magic he used to transfer his consciousness was a shortcut he developed in his pursuit of everlasting life. Initially it was more difficult but he eventually found that he could prepare a receptacle over a number of years to better ensure a successful transfer. He would also take the opportunity to enhance the body in more subtle ways such as extending the normal lifespan of a Human, his preferred form, to something akin to a Genasi or Aasimar.
• Jared was not the first child he attempted this on, merely the first under such dire circumstances. He had gone through generations of children in his pursuit. It is also possible that a man as long lived as he had other contingencies but what they were, if any, was never made known to Jared.
Jared Tabit | |||||||
Male Human (slightly modified lifespan) | |||||||
Player: Remmy | |||||||
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General Information | ||||||||||
Full Name: | Jared Tabit | |||||||||
Nicknames: | Meddler, Busybody, Harper, Asshole. | |||||||||
Age: | 42 | |||||||||
Deity: | None (Formerly Selune then Corellon Larethian) | |||||||||
Alignment: |
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Occupation: | Adventurer, meddler | |||||||||
Faction/Rank: | None | |||||||||
Place of Birth: | Secomber, Abeir-Toril | |||||||||
Physical Attributes | ||||||||||
Height: | 6’3 | |||||||||
Weight: | 210 | |||||||||
Eyes: | Brown | |||||||||
Hair: | Brown | |||||||||
Complexion: | Lightly tanned | |||||||||
Physical Build: | Athletic warrior | |||||||||
Physical Features: | A few scars, full beard and pleasant features | |||||||||
Skills | ||||||||||
Planar (Major) and Religious (Minor) knowledge, martial weapons and combat with an emphasis on defense, resourcefulness, linguist, deduction, and ability to manipulate the planes for transport or defense | ||||||||||
Equipment and Items | ||||||||||
Longsword, plate armor (often Dragon Scale), bow & arrows, spear, javelins. Any number of portal keys |