Maze (Spell)

From Sigil - Planar Legends
Revision as of 15:59, 16 July 2013 by Machines of Loving Grace (talk | contribs) (Created page with "Category:Spells {| class="toccolours" | colspan="2" style="text-align: center; font-size: 1.2em;"| ''Maze'' |- | '''Caster Level(s)''' || Wizard / Sorcerer 8 |- | '''Innat...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Maze
Caster Level(s) Wizard / Sorcerer 8
Innate Level 8
School Conjuration (Teleportation)
Components Verbal, Somatic
Range Short
Target 1 Creature
Duration See Text
Saving Throw None
Spell Resistance Yes


You banish the subject into an extra dimensional labyrinth of force planes. The duration depends on the subject's intelligence score:


Less than 5: 10d4 rounds

5 to 8: 5d4 rounds

8 to 12: 4d4 rounds

12 to 15: 3d4 rounds

15 to 17: 2d4 rounds

18+: 1d4 rounds


On escaping or leaving the maze, the subject reappears where it had been when the maze spell was cast. If this location is filled with a solid object, the subject appears in the nearest open space.

Spells and abilities that move a creature within a plane, such as teleport and dimension door, do not help a creature escape a maze spell, although a plane shift spell allows it to exit to whatever plane is designated in that spell. Minotaurs are not affected by this spell.