Material
|
Low Quality
|
Average Quality
|
High Quality
|
Iron |
AC +2, Point Value +15 |
AC +3, Point Value +30 |
AC +4, Point Value +50
|
Mithril |
Weight Reduced -20%, Arcane Spell Failure -15%, Point Value +15 |
Weight Reduced -60%, Arcane Spell Failure -30%, Point Value +40 |
Weight Reduced -80%, Arcane Spell Failure -50%, Point Value +65
|
Celestial Mithril |
+1 Charisma, Point Value +10 |
+1 Charisma, +1 Regen, +1 Strength, Point Value +35 |
+1 Charisma, +3 Regen, +1 Strength, Point Value +55
|
Dragon Scales |
Resistance +5 to Acid, Cold, Electricity, and Fire, Point Value +30 |
Resistance +7 to Acid, Cold, Electricity, and Fire, Point Value +45 |
Resistance +10 to Acid, Cold, Electricity, and Fire, Point Value +60
|
Troll Flesh |
Regen +1, Point Value +10 |
Regen +2, Point Value +25 |
Regen +3, Point Value +40
|
Roughspun Linen |
Intellect +1, Wizard Spell Slot 4, Point Value +25 |
Intellect +2, Wizard Spell Slot 5, Point Value +40 |
Intellect +3, Wizard Spell Slot 6, Point Value +60
|
Reptilian Scales |
Acid Resistance +5, Point Value +15 |
Acid Resistance +7, Point Value +25 |
Acid Resistance +10, Point Value +30
|
Deepsilk Cloth |
Constitution +1, Point Value +10 |
Constitution +2, Will Save +1, Point Value +20 |
Constitution +3, Will Save +2, Point Value +50
|
Glimmermoth Silk |
+3 to skills Hide and Move Silently, Regen +1, Point Value +30 |
+5 to skills Hide and Move Silently, Regen +1, Point Value +40 |
+5 to skills Hide and Move Silently, Regen +2, Point Value +50
|
Carapace Fragments |
Pierce Immunity +5%, +15 Weight, Point Value +15 |
Pierce Immunity +7%, +15 Weight, Point Value +25 |
Pierce Immunity +10%, +15 Weight, Point Value +30
|
Spidersilk |
Dexterity +1, Point Value +10 |
Dexterity +2, Point Value +20 |
Dexterity +3, Point Value +35
|
Magical Hides |
Slash Immunity +5%, +15 weight, Point Value +15 |
All Saves +1, Slash Immunity +5%, +15 weight, Point Value +40 |
All Saves +2, Slash Immunity +5%, +15 weight, Point Value +65
|
Celestial Blood |
Positive Resistance +5, Point Value +15 |
Positive Resistance +5, Strength +2, Point Value +35 |
Positive Resistance +5, Strength +2, Wisdom +2, Point Value +55
|
Abyssweave Cloth |
Corruption Resistance +1, Dexterity +1, Point Value +15 |
Corruption Resistance +2, Dexterity +2, Point Value +30 |
Corruption Resistance +3, Dexterity +2, Charisma +2, Point Value +55
|
Slaad Skins |
Chaos Resistance +1, Constitution +1, Point Value +15 |
Chaos Resistance +2, Constitution +2, Point Value +30 |
Chaos Resistance +3, Constitution +2, Intellect +2, Point Value +50
|
Morphic Hides |
+2 Intellect, +2 Strength, Point Value +45 |
+2 Dexterity, +2 Wisdom, Point Value +45 |
+2 Charisma, +2 Constitution, Point Value +45
|
Elastic Cloth |
Pierce Resistance +3, Reflex Saves +1, Point Value +15 |
Pierce Resistance +5, Reflex Saves +2, Point Value +35 |
Pierce Resistance +5, Reflex Saves +2, Dexterity +1, Point Value +45
|
Rot Cloth |
Blight and Poison Immunity +5%, Point Value +10 |
Blight and Poison Immunity +7%, Point Value +20 |
Blight and Poison Immunity +10%, Point Value +30
|
Resilient Cloth |
+3% Acid, Cold, Electricity, and Fire Immunity, Point Value +20 |
+5% Acid, Cold, Electricity, and Fire Immunity, Point Value +30 |
+7% Acid, Cold, Electricity, and Fire Immunity, Point Value +40
|
Beast Pelts |
Cold Resistance +3, Constitution +1, Point Value +15 |
Cold Resistance +5, Constitution +2, Point Value +30 |
Cold Resistance +5, Constitution +2, Regen +1, Point Value +45
|
Aberrant Matter |
Will Save +1, Point Value +10 |
Will Save +2, Point Value +20 |
Will Save +3, Point Value +30
|
Ironbark |
AC + 3, Cast Spell Barkskin, 30 Charges, Point Value +40 |
AC + 4, Cast Spell Barkskin, 30 Charges, Point Value +60 |
Armor Skin, Point Value +105
|
Petrified Wood |
Bludgeon Immunity +5%, Point Value +15 |
Bludgeon Immunity +7%, Point Value +20 |
Epic Damage Reduction I, Bludgeon Immunity +10%, Point Value +105
|
Cranor Sap |
Arcane Spell Failure -15%, Point Value +10 |
Arcane Spell Failure -30%, Point Value +35 |
Arcane Spell Failure -50%, Point Value +50
|
Driftwood |
Weight Reduced -20%, Electrical and Sonic Immunity +5%, Point Value +20 |
Weight Reduced -60%, Electrical and Sonic Immunity +7%, Point Value +35 |
Weight Reduced -80%, Electrical and Sonic Immunity +10%, Point Value +50
|
Coldwood |
Resistance +5 Cold, Cold Immunity +5%, Point Value +20 |
Resistance +7 Cold, Cold Immunity +7%, Point Value +30 |
Resistance +10 Cold, Cold Immunity +10%, Point Value +40
|
Flame Pine |
Resistance +5 Fire, Fire Immunity +5%, Point Value +20 |
Resistance +7 Fire, Fire Immunity +7%, Point Value +30 |
Resistance +10 Fire, Fire Immunity +10%, Point Value +40
|
Shadowtrunk |
Weight Reduced -20%, +3 to skills Hide and Move Silently, Point Value +25 |
Weight Reduced -60%, +5 to skills Hide and Move Silently, Point Value +40 |
Weight Reduced -80%, +7 to skills Hide and Move Silently, Point Value +60
|
Spheretree |
Cast Spell Invisibility Sphere 1/Day, Point Value +35 |
Cast Spell Minor Globe of Invulnerability 1/Day, Point Value +45 |
Cast Spell Globe of Invulnerability 1/Day, Point Value +55
|
Platonic Wood |
Cast Spell Barkskin 1/Day, Point Value +25 |
Cast Spell Spiderskin 1/Day, Point Value +35 |
Cast Spell Tortoise Shell 1/Day, Point Value +55
|
Leafarmor |
Woodland Stride, Point Value +15 |
Trackless Step, Point Value +25 |
Nature Sense, Point Value +35
|