Material
|
Low Quality
|
Average Quality
|
High Quality
|
Copper |
Acid Damage 1d4. Point Value +15 |
Acid Damage 1d6. Point Value +25 |
Acid Damage 1d8. Point Value +40
|
Iron |
2 EB. Point Value +20 |
3 EB. Point Value +30 |
4 EB. Point Value +50
|
Silver |
3 EB vs Undead. Point Value +15 |
4 EB vs Undead. Point Value +25 |
5 EB vs Undead. Point Value +40
|
Gold |
Magic Damage 1d4. Point Value +20 |
Magic Damage 1d6. Point Value +30 |
Magic Damage 1d8. Point Value +40
|
Adamantine |
Blundgeoning Damage 1d4. Point Value +15 |
Blundgeoning Damage 1d6. Point Value +25 |
Blundgeoning Damage 1d8. Point Value +40
|
Mithril (temp) |
10 Uses of Planeshift. Point Value +50 |
20 Uses of Planeshift. Point Value +70 |
30 Uses of Planeshift. Point Value +90
|
Cold Iron |
3 EB vs Chaos. Point Value +20 |
4 EB vs Chaos. Point Value +30 |
5 EB vs Chaos. Point Value +50
|
Starmetal |
Cosmic Damage 1. Point Value +20 |
Cosmic Damage 2. Point Value +30 |
Cosmic Damage 3. Point Value +40
|
Celestial Iron |
Empyreal Damage 1. Regen 1. Point Value +30 |
Empyreal Damage 2. Regen 1. Point Value +40 |
Empyreal Damage 3. Regen 1. Point Value +50
|
Axiomatic Iron |
Law Damage 1. Point Value +20 |
Law Damage 2. Point Value +30 |
Law Damage 3. Point Value +40
|
Celestial Mithril |
1 Charisma, Weight Reduced +20%. Point Value +10 |
1 Charisma, Weight Reduced +60%. +1 Regen Point Value +20 |
2 Charisma, Weight Reduced +80%. Regen +2. Point Value +50
|
Warpstone |
Chaos Damage 1. Point Value +20 |
Chaos Damage 2. Point Value +30 |
Chaos Damage 3. Point Value +40
|
Smokesteel |
3 to Skills Hide and Move Silently. Point Value +20 |
5 to Skills Hide and Move Silently. Point Value +36 |
7 to Skills Hide and Move Silently. Point Value +50
|
Wastesteel |
Evil Damage 1. Point Value +20 |
Evil Damage 2. Point Value +30 |
Evil Damage 3. Point Value +40
|
Greensteel |
3 EB vs Chaos. 2 EB vs Good. 1 EB vs Neutral. Point Value +35 |
4 EB vs Chaos. 3 EB vs Good. 2 EB vs Neutral. Point Value +45 |
5 EB vs Chaos. 4 EB vs Good. 3 EB vs Neutral. Point Value +60
|
Bloodiron |
3 EB vs Law. 2 EB vs Good. 1 EB vs Neutral. Point Value +35 |
4 EB vs Law. 3 EB vs Good. 2 EB vs Neutral. Point Value +45 |
5 EB vs Law. 4 EB vs Good. 3 EB vs Neutral. Point Value +60
|
Mindsilver |
Force Damage 1. Point Value +20 |
Force Damage 2. Point Value +30 |
Force Damage 3. Point Value +40
|
Mechanus Brass |
Wizard Spell Slot 4. Point Value +15 |
Wizard Spell Slot 5. Point Value +20 |
Wizard Spell Slot 6. Point Value +25
|
Breezesteel |
Sonic Damage 1d4. Point Value +15 |
Sonic Damage 1d6. Point Value +25 |
Sonic Damage 1d8. Point Value +40
|
Hardened Clay |
Spell Resist 18. Point Value +15 |
Spell Resist 22. Point Value +20 |
Spell Resist 26. Point Value +25
|
Flaemsteel |
Fire Damage 1d4. Point Value +15 |
Fire Damage 1d6. Point Value +25 |
Fire Damage 1d8. Point Value +40
|
Wetsilver |
Cold Damage 1d4. Point Value +15 |
Cold Damage 1d6. Point Value +25 |
Cold Damage 1d8. Point Value +40
|
Petrified Wood |
Evangelist and Shaman Spell Slot 4. Point Value +15 |
Evangelist and Shaman Slot 5. Point Value +20 |
Evangelist and Shaman Slot 6. Point Value +25
|
Snake Wood |
Sorcerer and Bard Spell Slot 4. Point Value +15 |
Sorcerer and Bard Slot 5. Point Value +20 |
Sorcerer and Bard Slot 6. Point Value +25
|
Blessed Birchwood |
Cleric and Druid Spell Slot 4. Point Value +15 |
Cleric and Druid Slot 5. Point Value +20 |
Cleric and Druid Slot 6. Point Value +25
|
Blood Oak |
Vampiric Regen +2. Point Value +10 |
Vampiric Regen +4. Point Value +20 |
Vampiric Regen +6. Point Value +30
|
Bleeding Bonewood |
Curse Damage 1. Point Value +20 |
Curse Damage 2. Point Value +30 |
Curse Damage 3. Point Value +40
|
Flamepine |
Hellfire Damage 1. Point Value +20 |
Hellfire Damage 2. Point Value +30 |
Hellfire Damage 3. Point Value +40
|
Twelvetree Splinter |
Corruption Damage 2. Point Value +30 |
Corruption Damage 3. Point Value +40 |
Corruption Damage 5. Point Value +60
|
Oak |
Cure Moderate Wounds 3, 30 Charges. Point Value +25 |
Cure Moderate Wounds 6, 30 Charges. Point Value +30 |
Cure Moderate Wounds 10, 30 Charges. Point Value +35
|
Cedar |
Bless, 30 Charges. Point Value +20 |
Bless, 30 Charges. Point Value +15 |
Bless, 30 Charges. Point Value +10
|
Mahogany |
Endurance, 30 Charges. Point Value +20 |
Endurance, 30 Charges. Point Value +15 |
Endurance, 30 Charges. Point Value +10
|
Walnut |
Bull's Strength, 30 Charges. Point Value +20 |
Bull's Strength, 30 Charges. Point Value +15 |
Bull's Strength, 30 Charges. Point Value +10
|
Cherry |
Haste, 30 Charges. Point Value +20 |
Haste, 30 Charges. Point Value +15 |
Haste, 30 Charges. Point Value +10
|
Greenwood |
Restoration, 30 Charges. Point Value +20 |
Restoration, 30 Charges. Point Value +15 |
Restoration, 30 Charges. Point Value +10
|
Snakewood |
Summon Creature IV, 30 Charges. Point Value +15 |
Summon Creature V, 30 Charges. Point Value +25 |
Summon Creature VI, 30 Charges. Point Value +25
|
Weirwood |
Weird, 30 Charges. Point Value +20 |
Weird, 30 Charges. Point Value +15 |
Weird, 30 Charges. Point Value +10
|
Joywood |
Prayer, 30 Charges. Point Value +20 |
Prayer, 30 Charges. Point Value +15 |
Prayer, 30 Charges. Point Value +10
|
Platonic Wood |
Law Damage 1. Point Value +20 |
Law Damage 2. Point Value +30 |
Law Damage 3. Point Value +40
|
Twintree |
Electric Damage 1, Acid Damage 1. Point Value +15 |
Electric Damage 2 Acid Damage 2. Point Value +30 |
Electric Damage 3, Acid Damage 3. Point Value +55
|
Paradise Palm |
Regen +1. Point Value +10 |
Regen +2. Point Value +20 |
Regen +3. Point Value +35
|
Beast Tree Hearts |
Summon Monster VII, 30 Charges. Point Value +40 |
Summon Monster VIII, 30 Charges. Point Value +50 |
Summon Monster IX 30 Charges. Point Value +60
|
Lifewood |
Regen +2. Point Value +20 |
Regen +3. Point Value +30 |
Regen +4. Point Value +40
|
Arborean Stormwood |
Electrical Damage 1d4. Point Value +15 |
Electrical Damage 1d6. Point Value +25 |
Electrical Damage 1d8. Point Value +40
|
Wastewood |
Blight Damage 1. Point Value +20 |
Blight Damage 2. Point Value +30 |
Blight Damage 3. Point Value +40
|
Shadow Trunk |
Negative Damage 1d4. Point Value +20 |
Negative Damage 1d6. Point Value +30 |
Negative Damage 1d8. Point Value +40
|
Thuldanin Petrified Wood |
Piercing Immunity +10%. Point Value +20 |
Piercing Immunity +15%. Point Value +30 |
Piercing Immunity +20%. Point Value +40
|
Bloodbark |
Bleed Damage 1. Point Value +20 |
Bleed Damage 2. Point Value +30 |
Bleed Damage 3. Point Value +40
|
Cold Wood |
Cold DR 5/-. Point Value +15 |
Cold DR 10/-. Point Value +25 |
Cold DR 10/-. Cold Damage 1d4. Point Value +40
|
Pandemonic Stormwood |
Sonic Damage 1d4. Point Value +15 |
Sonic Damage 1d6. Point Value +25 |
Sonic Damage 1d8. Point Value +40
|
Morphhwood |
Polymorph Self, 30 Charges. Point Value +15 |
Shapechange, 30 Charges. Point Value +40 |
Tenser's Transformation, 30 Charges. Point Value +55
|
Gearwood |
Energy Buffer 11, 30 Charges. Point Value +20 |
Energy Buffer 15, 30 Charges. Point Value +30 |
Energy Buffer 20, 30 Charges. Point Value +40
|
Driftwood |
Gust of Wind, 30 Charges. Point Value +15 |
Dirge, 30 Charges. Point Value +25 |
Wounding Whispering, 30 Charges. Point Value +45
|
Deeproot |
Stoneskin, 30 Charges. Point Value +25 |
Greater Stoneskin, 30 Charges. Point Value +40 |
Greater Endurance, 30 Charges. Point Value +60
|
Ash Willow |
Mind Fog, 30 Charges. Point Value +15 |
Evard's Black Tentacles, 30 Charges. Point Value +25 |
Shadow Shield, 30 Charges. Point Value +50
|
Blue Leaf |
Healing Circle, 30 Charges. Point Value +25 |
Drown, 30 Charges. Point Value +30 |
Greater Restoration, 30 Charges. Point Value +70
|
Bugbear Pincers |
Piercing Damage 1d4. Point Value +20 |
Piercing Damage 1d6. Point Value +30 |
Piercing Damage 1d8. Point Value +40
|
Minotaur Horns |
Keen. Point Value +30 |
Keen. Point Value +25 |
Keen. Point Value +20
|
Ogre Teefs |
Slashing Damage 1d4. Point Value +20 |
Slashing Damage 1d6. Point Value +30 |
Slashing Damage 1d8. Point Value +40
|
Spider Fangs |
Poison Damage 1. Point Value +20 |
Poison Damage 2. Point Value +30 |
Poison Damage 3. Point Value +40
|