Negative Energy Ray (Spell)

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Negative Energy Ray
Caster Level(s) Cleric 2, Wizard / Sorcerer 1
Innate Level 1
School Necromancy
Descriptor(s) Negative
Component(s) Verbal, Somatic
Range Medium
Area of Effect / Target Single
Duration Instant
Additional Counter Spells
Save Will 1/2
Spell Resistance Yes


A ray of negative energy slams into the target creature, doing 1d6 points of damage. After level 1, the spell does an additional 1d6 points of damage for every 2 caster levels, to a maximum of 5d6 at level 9. Negative energy spells have a reverse effect on undead, healing instead of harming them.