Alinda Lasaedra Veles: Difference between revisions

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(More work on Alinda's stuff! Her shield has a long story. The knight's story I created using my own imagination assuming bards would fill in the blanks, it was not explained in the plot.)
Line 11: Line 11:
  | deity = Athena
  | deity = Athena
  | alignment = Lawful Good
  | alignment = Lawful Good
  | occupation = Paladin, Olympian Heroine
  | occupation = Champion Paladin, Olympian Heroine
  | faction = Free League
  | faction = Free League
  | birthplace = Nelanther Isles, Toril
  | birthplace = Nelanther Isles, Toril
Line 17: Line 17:
  | weight = 145 lbs.
  | weight = 145 lbs.
  | eyes = Dark blue
  | eyes = Dark blue
  | hair = Brown, long
  | hair = Brown, ponytail
  | complexion = Fair, lightly tanned
  | complexion = Fair, lightly tanned
  | build = Spare Athlete
  | build = Spare athlete
  | features = Faint battle scars at her chest, arms, and face from a variety of weapons.
  | features = Faint, lingering battle scars from a variety of weapons at various points on her body.
  | skills = Light Armor Combat, Heavy Armor Combat, Two-Weapon Fighting, Longsword and Shield Proficiency, Horseback Riding, Mounted Combat, Diplomacy, Navigation, Survival, Divine Spellcasting
  | skills = Swordsmanship, Armored Combat, Battle Tactics, Warfare, Horseback Riding, Diplomacy, Divine Spellcasting, Philosophy
  | gear = CASUAL: a blood red or royal blue peplos, a cogsteel shortsword, sandals. SKIRMISH: Red leather armor with a red skirt, Phalanx of the Faithful, a recurve shortbow, and a simple spare longsword at her back, The Sanctified Soul and a cogsteel shortsword at her belt, immovable rods tied to her belt, fitted hellenic greaves, sandals. FULL BATTLE: polished hellenic bronze full plate with red skirt and corinthian style helmet with full front to back horsehair plume, scarlet cloak, The Sanctified Soul and immovable rods at her belt, simple spare longsword and a recurve shortbow at her back under the cloak.
  | gear = CASUAL: a blood red or royal blue peplos, a cogsteel shortsword, sandals. SKIRMISH: Red leather armor with a red skirt, Phalanx of the Faithful, a recurve shortbow, and a simple spare longsword at her back, The Sanctified Soul and a cogsteel shortsword at her belt, immovable rods tied to her belt, fitted hellenic greaves, sandals. FULL BATTLE: polished hellenic bronze full plate with red skirt and corinthian style helmet with full front to back horsehair plume, scarlet cloak, The Sanctified Soul and immovable rods at her belt, simple spare longsword and a recurve shortbow at her back under the cloak.
  |}}
  |}}
'''Alinda Lasaedra Veles''' is a middle-aged paladin of Athena known for being a plain human with a long and eventful adventuring career.
'''Alinda Lasaedra Veles''' is a middle-aged champion paladin of Athena who has had a long and eventful career approaching the level of legend. Among olympians, she is regarded as something of a minor hero. Among planeswalkers, she is known as someone not to raise a sword against, as her combat prowess might as well make her a minor power in a fight.


==Appearance==
==Appearance==
Alinda walks tall with grace, yet with the quick, measured stride of a soldier. Every muscle is well-toned and engineered to meet the demands of battle, her biceps bulge as large as some people's whole arm, her thighs could crush skulls. As a human who has adventured on the planes for over two decades, the tolls of time have started to weigh on her, but she has aged well, belying the appearance of someone in her thirties, despite being forty-two. Her hair is nearly always tied back in a loose, low ponytail by a simple red ribbon as it has since she first came to the Outlands.  The strands themselves reach the small of her back.  Of her myriad other features she has pouty lips, a somewhat snub nose, and a passably feminine figure of the common variety.
Alinda walks tall with grace, yet with the quick, measured stride of a soldier. Every muscle is well-toned and engineered to meet the demands of battle, her biceps bulge as large as some people's whole arm, her thighs could crush skulls. As a human who has adventured on the planes for over two decades, the tolls of time have started to weigh on her, but she has aged well, belying the appearance of someone in her thirties, despite being forty-two. Her hair is nearly always tied back in a loose, low ponytail by a simple red ribbon as it has since she first came to the Outlands.  The tresses themselves reach almost to the small of her back.  Of her myriad other features she has pouty lips, a bit of a snub nose, and a passably feminine figure of the common variety.


She rarely does herself up beyond washing off and combing her hair. Under the most formal of occasions she may apply a blood red lipstick, light makeup, and perfume which is almost invariably the scent of cherry blossoms. A bizarre exception crops up when what she calls a real battle comes along, where before it breaks out she will take a moment to do lashes, eye liner, and lipstick quite excitably.
She rarely does herself up beyond washing off and combing her hair. Under the most formal of occasions she may apply a blood red lipstick, light makeup, and perfume which is almost invariably the scent of cherry blossoms. A bizarre exception crops up when what she calls a real battle comes along, where before it breaks out she will take a moment to put the same color lipstick on quite excitably.


==Personality==
==Personality==
[[image:AlindaQuote.png|left]]
[[image:AlindaQuote.png|left]]
==Possessions==
==Possessions==
Blessed with an armory of some of the most powerful artifacts that most planeswalkers would be happy to ever own even one of, Alinda is rightly regarded as dangerous when she's prepared for battle.  Even some of her casual clothing could be regarded as powerful artifacts.  All were collected from numerous adventures on the planes doing favors for various powers over two decades, each having seen use in her service for many years.
===The Sanctified Soul===
A gleaming, silver longsword, hilt fashioned like a swept pair of celestial wings and emblazoned with a small symbol of the sun god [[Pelor]]. The ''holy avenger'' almost bleeds with the goodness contained within, said to be a piece of the soul of a Solar given willingly. Wafts of holy light glow off of it as if the blade itself stirred and blessed the very moisture in the air with the barest of touches.  Many a friend has unwittingly offered Alinda a new sword, only to realize that she is well taken care of in that regard. It is the kind of sword a man will see once and may very well never see the likes of again in this lifetime.
===Phalanx of the Faithful===
A massive, round shield emblazoned with the severed head of Medusa, a holy symbol of Athena. The less experienced may overlook it, as it is often overshadowed by the pure glow of Alinda's sword, but the wiser or the more learned may realize that her shield is more than what it at first appears.
The rhapsodes and bards speak of it as one of Alinda's stories, though its tale starts hundreds of years before in a corner of the [[Prime Material Plane]] where the world itself forsook the gods, rejecting them and their gifts and crafting a great barrier which kept them out. Even magic had a hard time sticking, the most powerful artifacts only able to summon the merest fraction of their powers, and none could summon enough power to break free of that world. Those who dwelled there got by without, and though religion existed, their powers did not noticably manifest.
Some say this is why the world fell, for some magic that slipped through the cracks of that barrier was the art of necromancy, and the dead rose. With none possessing the gifts to stop it, the necromancers reigned over the living and the dead until at last they defeated life forever and the world itself died.
Among the last gasps of this world were a holy order who fought against the lich lords for the life of their world. As the end came, they, with great sacrifice, forged the only divine artifact of their world, made with the unbreakable belief that their god was truly out there, and poured into it the unanswered prayers of every man, woman, and child who had ever lived on their world, to any god.  It was a shield, then humbly appearing as a plain, unadorned, round, metal shield, and the priests presented it to their last and greatest champion.  Its power was good for what was on that world, but to the casual planeswalker it appeared to be but common dribble, yet when the knight raised this shield it is said that, for the first time, their god glimpsed his followers on this world and their plight, and he gave to his only champion the gifts and favor that might help him. Mightly did they fight for their world, and they came close, so very close, but on the steps of the greatest Lich Lord's throne did the only paladin of that world fall.  He was piled with the others trophies of that dark lord's favorite conquests beneath his throne, the shield thrown along with him, the lich not realizing, out of ignorance, that the shield's power came not from the arcane, but from the divine, something unheard of for that world.  Or so the myth is told.
It is not known how long the shield rested there, some rhapsodes say centuries, others millennia or longer, but long after the world had died did Alinda find herself walking upon it, along with companion planeswalkers of all walks of life, trapped upon the world's carcass by unfortunate circumstance.  When Alinda first met the Dark Lord who slew the knight and his order, she wanted to end him to avenge those who had fallen, but her hand was stayed by her companions, for though she was brave, not all of her companions were so courageous when trapped on a dangerous world where their magic and equipment, especially those of divine sources, would not avail them.  There, her companions made a dark deal with this dark lord to share the effort of escaping out the only portal off that world, a portal which could only be opened in a certain way, with a certain key, at a certain time, a key which the dark lord held. The planeswalkers would provide the location, learned from a forgotten library, and secure the gateway. So it was that in exchange for their escape, this lich would be allowed to escape as well, much to Alinda's disgust.
All knew that the tensions between Alinda and this dark lord were high.  Many times had he taunted her to make a move, but her honor and her promise to help all of her companions escape left her unable to act.  It was there, at the precipise of the now open portal, that the undead lord challenged Alinda to a duel, though not to the death, and Alinda accepted, and without spell, nor blessing, nor holy sword, but with her sheer will and battle prowess, she overcame him. The dark lord yielded, and Alinda warned him of what might come if they should meet again, or if she should ever hear of his dark deeds and where he might be. With no small sense of irony, the undead lord threw to her the knight's shield, this shield, as a trophy for her victory.
When Alinda first raised the shield, just as the knight had, three people were immediately surprised. The first was the dark lord, who saw first hand as the plain shield suddenly glowed and morphed to the form we know of it now, an impressive and noble shield impressed with the visage of the severed head of Medusa upon it, for it was no magic he had ever before seen. The second was Alinda, who suddenly felt Athena's gifts and watchfulness for the first time on that world, in wonder at the magic the shield, which she named the Phalanx of the Faithful, possessed, for it contained within it a divine conduit aimed by the faith and favor of its wielder strong enough to pierce the barrier just a crack so that the god beyond might see their champion, their glory, and their struggle.  And such was Alinda's faith and favor that the Phalanx of the Faithful immediately reached out through the open portal, the shield finally free of the barrier's prison to reach out and touch the very gods themselves, and the third to be surprised, it is said, was the goddess Athena herself, who touched her cheek and knew instantly that the power of this shield rivaled the Aegis itself.


==History==
==History==


==Relations==
==Relations==

Revision as of 15:17, 21 October 2014

Alinda Lasaedra Veles
Female Human
Player: Spartan Hoplite
General Information
Full Name: Alinda Lasaedra Veles
Nicknames: Alley
Age: 42
Deity: Athena
Alignment:
LG LN LE
NG TN NE
CG CN CE
Occupation: Champion Paladin, Olympian Heroine
Faction/Rank: Free League
Place of Birth: Nelanther Isles, Toril
Physical Attributes
Height: 5'6"
Weight: 145 lbs.
Eyes: Dark blue
Hair: Brown, ponytail
Complexion: Fair, lightly tanned
Physical Build: Spare athlete
Physical Features: Faint, lingering battle scars from a variety of weapons at various points on her body.
Skills
Swordsmanship, Armored Combat, Battle Tactics, Warfare, Horseback Riding, Diplomacy, Divine Spellcasting, Philosophy
Equipment and Items
CASUAL: a blood red or royal blue peplos, a cogsteel shortsword, sandals. SKIRMISH: Red leather armor with a red skirt, Phalanx of the Faithful, a recurve shortbow, and a simple spare longsword at her back, The Sanctified Soul and a cogsteel shortsword at her belt, immovable rods tied to her belt, fitted hellenic greaves, sandals. FULL BATTLE: polished hellenic bronze full plate with red skirt and corinthian style helmet with full front to back horsehair plume, scarlet cloak, The Sanctified Soul and immovable rods at her belt, simple spare longsword and a recurve shortbow at her back under the cloak.

Alinda Lasaedra Veles is a middle-aged champion paladin of Athena who has had a long and eventful career approaching the level of legend. Among olympians, she is regarded as something of a minor hero. Among planeswalkers, she is known as someone not to raise a sword against, as her combat prowess might as well make her a minor power in a fight.

Appearance

Alinda walks tall with grace, yet with the quick, measured stride of a soldier. Every muscle is well-toned and engineered to meet the demands of battle, her biceps bulge as large as some people's whole arm, her thighs could crush skulls. As a human who has adventured on the planes for over two decades, the tolls of time have started to weigh on her, but she has aged well, belying the appearance of someone in her thirties, despite being forty-two. Her hair is nearly always tied back in a loose, low ponytail by a simple red ribbon as it has since she first came to the Outlands. The tresses themselves reach almost to the small of her back. Of her myriad other features she has pouty lips, a bit of a snub nose, and a passably feminine figure of the common variety.

She rarely does herself up beyond washing off and combing her hair. Under the most formal of occasions she may apply a blood red lipstick, light makeup, and perfume which is almost invariably the scent of cherry blossoms. A bizarre exception crops up when what she calls a real battle comes along, where before it breaks out she will take a moment to put the same color lipstick on quite excitably.

Personality

Possessions

Blessed with an armory of some of the most powerful artifacts that most planeswalkers would be happy to ever own even one of, Alinda is rightly regarded as dangerous when she's prepared for battle. Even some of her casual clothing could be regarded as powerful artifacts. All were collected from numerous adventures on the planes doing favors for various powers over two decades, each having seen use in her service for many years.

The Sanctified Soul

A gleaming, silver longsword, hilt fashioned like a swept pair of celestial wings and emblazoned with a small symbol of the sun god Pelor. The holy avenger almost bleeds with the goodness contained within, said to be a piece of the soul of a Solar given willingly. Wafts of holy light glow off of it as if the blade itself stirred and blessed the very moisture in the air with the barest of touches. Many a friend has unwittingly offered Alinda a new sword, only to realize that she is well taken care of in that regard. It is the kind of sword a man will see once and may very well never see the likes of again in this lifetime.

Phalanx of the Faithful

A massive, round shield emblazoned with the severed head of Medusa, a holy symbol of Athena. The less experienced may overlook it, as it is often overshadowed by the pure glow of Alinda's sword, but the wiser or the more learned may realize that her shield is more than what it at first appears.

The rhapsodes and bards speak of it as one of Alinda's stories, though its tale starts hundreds of years before in a corner of the Prime Material Plane where the world itself forsook the gods, rejecting them and their gifts and crafting a great barrier which kept them out. Even magic had a hard time sticking, the most powerful artifacts only able to summon the merest fraction of their powers, and none could summon enough power to break free of that world. Those who dwelled there got by without, and though religion existed, their powers did not noticably manifest.

Some say this is why the world fell, for some magic that slipped through the cracks of that barrier was the art of necromancy, and the dead rose. With none possessing the gifts to stop it, the necromancers reigned over the living and the dead until at last they defeated life forever and the world itself died.

Among the last gasps of this world were a holy order who fought against the lich lords for the life of their world. As the end came, they, with great sacrifice, forged the only divine artifact of their world, made with the unbreakable belief that their god was truly out there, and poured into it the unanswered prayers of every man, woman, and child who had ever lived on their world, to any god. It was a shield, then humbly appearing as a plain, unadorned, round, metal shield, and the priests presented it to their last and greatest champion. Its power was good for what was on that world, but to the casual planeswalker it appeared to be but common dribble, yet when the knight raised this shield it is said that, for the first time, their god glimpsed his followers on this world and their plight, and he gave to his only champion the gifts and favor that might help him. Mightly did they fight for their world, and they came close, so very close, but on the steps of the greatest Lich Lord's throne did the only paladin of that world fall. He was piled with the others trophies of that dark lord's favorite conquests beneath his throne, the shield thrown along with him, the lich not realizing, out of ignorance, that the shield's power came not from the arcane, but from the divine, something unheard of for that world. Or so the myth is told.

It is not known how long the shield rested there, some rhapsodes say centuries, others millennia or longer, but long after the world had died did Alinda find herself walking upon it, along with companion planeswalkers of all walks of life, trapped upon the world's carcass by unfortunate circumstance. When Alinda first met the Dark Lord who slew the knight and his order, she wanted to end him to avenge those who had fallen, but her hand was stayed by her companions, for though she was brave, not all of her companions were so courageous when trapped on a dangerous world where their magic and equipment, especially those of divine sources, would not avail them. There, her companions made a dark deal with this dark lord to share the effort of escaping out the only portal off that world, a portal which could only be opened in a certain way, with a certain key, at a certain time, a key which the dark lord held. The planeswalkers would provide the location, learned from a forgotten library, and secure the gateway. So it was that in exchange for their escape, this lich would be allowed to escape as well, much to Alinda's disgust.

All knew that the tensions between Alinda and this dark lord were high. Many times had he taunted her to make a move, but her honor and her promise to help all of her companions escape left her unable to act. It was there, at the precipise of the now open portal, that the undead lord challenged Alinda to a duel, though not to the death, and Alinda accepted, and without spell, nor blessing, nor holy sword, but with her sheer will and battle prowess, she overcame him. The dark lord yielded, and Alinda warned him of what might come if they should meet again, or if she should ever hear of his dark deeds and where he might be. With no small sense of irony, the undead lord threw to her the knight's shield, this shield, as a trophy for her victory.

When Alinda first raised the shield, just as the knight had, three people were immediately surprised. The first was the dark lord, who saw first hand as the plain shield suddenly glowed and morphed to the form we know of it now, an impressive and noble shield impressed with the visage of the severed head of Medusa upon it, for it was no magic he had ever before seen. The second was Alinda, who suddenly felt Athena's gifts and watchfulness for the first time on that world, in wonder at the magic the shield, which she named the Phalanx of the Faithful, possessed, for it contained within it a divine conduit aimed by the faith and favor of its wielder strong enough to pierce the barrier just a crack so that the god beyond might see their champion, their glory, and their struggle. And such was Alinda's faith and favor that the Phalanx of the Faithful immediately reached out through the open portal, the shield finally free of the barrier's prison to reach out and touch the very gods themselves, and the third to be surprised, it is said, was the goddess Athena herself, who touched her cheek and knew instantly that the power of this shield rivaled the Aegis itself.


History

Relations