Gedlee's Electric Loop (Spell): Difference between revisions
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| colspan="2" style="text-align: center; font-size: 1.2em;"| ''Gedlee's Electric Loop'' | | colspan="2" style="text-align: center; font-size: 1.2em;"| ''Gedlee's Electric Loop'' | ||
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| '''Caster Level(s)''' || Wizard / Sorcerer 2 | | '''Caster Level(s)''' || Wizard / Sorcerer 2, Druid / Shaman 2 | ||
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| '''Innate Level''' || 2 | | '''Innate Level''' || 2 |
Latest revision as of 18:01, 23 December 2024
Gedlee's Electric Loop | |
Caster Level(s) | Wizard / Sorcerer 2, Druid / Shaman 2 |
Innate Level | 2 |
School | Evocation |
Descriptor(s) | Electrical |
Component(s) | Verbal, Somatic |
Range | Medium |
Area of Effect / Target | Medium |
Duration | Instantaneous |
Additional Counter Spells | |
Save | Reflex 1/2 (See Below) |
Spell Resistance | Yes |
You create a small stroke of lightning that cycles through all creatures in the area of effect. The spell deals 1d6 points of damage per 2 caster levels (maximum 8d6). Those who fail their Reflex saves must succeed at a Will save or be stunned for 1 round.