Maze (Spell): Difference between revisions

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On escaping or leaving the maze, the subject reappears where it had been when the maze spell was cast. If this location is filled with a solid object, the subject appears in the nearest open space.
On escaping or leaving the maze, the subject reappears where it had been when the Maze spell was cast. If this location is filled with a solid object, the subject appears in the nearest open space.


Spells and abilities that move a creature within a plane, such as teleport and dimension door, do not help a creature escape a maze spell, although a plane shift spell allows it to exit to whatever plane is designated in that spell. Minotaurs are not affected by this spell.
Spells and abilities that move a creature within a plane, such as Teleport and Dimension Door, do not help a creature escape a Maze spell, although a plane shift spell allows it to exit to whatever plane is designated in that spell. Minotaurs are not affected by this spell.

Latest revision as of 14:24, 20 December 2024

Maze
Caster Level(s) Wizard / Sorcerer 8
Innate Level 8
School Conjuration (Teleportation)
Components Verbal, Somatic
Range Short
Target 1 Creature
Duration See Text
Saving Throw None
Spell Resistance Yes


You banish the subject into an extra dimensional labyrinth of force planes. The duration depends on the subject's intelligence score:


Less than 5: 10d4 rounds

5 to 8: 5d4 rounds

8 to 12: 4d4 rounds

12 to 15: 3d4 rounds

15 to 17: 2d4 rounds

18+: 1d4 rounds


On escaping or leaving the maze, the subject reappears where it had been when the Maze spell was cast. If this location is filled with a solid object, the subject appears in the nearest open space.

Spells and abilities that move a creature within a plane, such as Teleport and Dimension Door, do not help a creature escape a Maze spell, although a plane shift spell allows it to exit to whatever plane is designated in that spell. Minotaurs are not affected by this spell.