Weaponsmithing: Difference between revisions

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|Copper ||Acid Damage 1d4. Point Value +15||Acid Damage 1d6. Point Value +25||Acid Damage 1d8. Point Value +40
|Copper ||Acid Damage 1d4. Point Value +15||Acid Damage 1d6. Point Value +25||Acid Damage 1d8. Point Value +40
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|Iron 2 EB. Point Value +20 3 EB. Point Value +30 4 EB. Point Value +50
|Iron||2 EB. Point Value +20 ||3 EB. Point Value +30 ||4 EB. Point Value +50
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|Silver 3 EB vs Undead. Point Value +15 4 EB vs Undead. Point Value +25 5 EB vs Undead. Point Value +40
|Silver ||3 EB vs Undead. Point Value +15 ||4 EB vs Undead. Point Value +25 ||5 EB vs Undead. Point Value +40
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|Gold Magic Damage 1d4. Point Value +20 Magic Damage 1d6. Point Value +30 Magic Damage 1d8. Point Value +40
|Gold ||Magic Damage 1d4. Point Value +20 ||Magic Damage 1d6. Point Value +30 ||Magic Damage 1d8. Point Value +40
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|Adamantine Blundgeoning Damage 1d4. Point Value +15 Blundgeoning Damage 1d6. Point Value +25 Blundgeoning Damage 1d8. Point Value +40
|Adamantine ||Blundgeoning Damage 1d4. Point Value +15 ||Blundgeoning Damage 1d6. Point Value +25 ||Blundgeoning Damage 1d8. Point Value +40
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|Mithril (Will be changed 10 Uses of Planeshift. Point Value +50 20 Uses of Planeshift. Point Value +70 30 Uses of Planeshift. Point Value +90
|Mithril (Will be changed ||10 Uses of Planeshift. Point Value +50 ||20 Uses of Planeshift. Point Value +70 ||30 Uses of Planeshift. Point Value +90
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|Cold Iron 3 EB vs Chaos. Point Value +20 4 EB vs Chaos. Point Value +30 5 EB vs Chaos. Point Value +50
|Cold Iron ||3 EB vs Chaos. Point Value +20 ||4 EB vs Chaos. Point Value +30 ||5 EB vs Chaos. Point Value +50
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|Starmetal Cosmic Damage 1. Point Value +20 Cosmic Damage 2. Point Value +30 Cosmic Damage 3. Point Value +40
|Starmetal ||Cosmic Damage 1. Point Value +20 ||Cosmic Damage 2. Point Value +30 ||Cosmic Damage 3. Point Value +40
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|Celestial Iron Empyreal Damage 1. Regen 1. Point Value +30 Empyreal Damage 2. Regen 1. Point Value +40 Empyreal Damage 3. Regen 1. Point Value +50
|Celestial Iron ||Empyreal Damage 1. Regen 1. Point Value +30 ||Empyreal Damage 2. Regen 1. Point Value +40 ||Empyreal Damage 3. Regen 1. Point Value +50
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|Axiomatic Iron Law Damage 1. Point Value +20 Law Damage 2. Point Value +30 Law Damage 3. Point Value +40
|Axiomatic Iron ||Law Damage 1. Point Value +20 ||Law Damage 2. Point Value +30 ||Law Damage 3. Point Value +40
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|Celestial Mithril 1 Charisma, Weight Reduced +20%. Point Value +10 1 Charisma, Weight Reduced +60%. +1 Regen Point Value +20 2 Charisma, Weight Reduced +80%. Regen +2. Point Value +50
|Celestial Mithril ||1 Charisma, Weight Reduced +20%. Point Value +10 ||1 Charisma, Weight Reduced +60%. +1 Regen Point Value +20 ||2 Charisma, Weight Reduced +80%. Regen +2. Point Value +50
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|Warpstone Chaos Damage 1. Point Value +20 Chaos  Damage 2. Point Value +30 Chaos  Damage 3. Point Value +40
|Warpstone ||Chaos Damage 1. Point Value +20 ||Chaos  Damage 2. Point Value +30 ||Chaos  Damage 3. Point Value +40
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|Smokesteel 3 to Skills Hide and Move Silently. Point Value +20 5 to Skills Hide and Move Silently. Point Value +36 7 to Skills Hide and Move Silently. Point Value +50
|Smokesteel ||3 to Skills Hide and Move Silently. Point Value +20 ||5 to Skills Hide and Move Silently. Point Value +36 ||7 to Skills Hide and Move Silently. Point Value +50
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|Wastesteel Evil Damage 1. Point Value +20 Evil Damage 2. Point Value +30 Evil Damage 3. Point Value +40
|Wastesteel ||Evil Damage 1. Point Value +20 ||Evil Damage 2. Point Value +30 ||Evil Damage 3. Point Value +40
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|Greensteel 3 EB vs Chaos. 2 EB vs Good. 1 EB vs Neutral. Point Value +35 4 EB vs Chaos. 3 EB vs Good. 2 EB vs Neutral. Point Value +45 5 EB vs Chaos. 4 EB vs Good. 3 EB vs Neutral. Point Value +60
|Greensteel ||3 EB vs Chaos. 2 EB vs Good. 1 EB vs Neutral. Point Value +35 ||4 EB vs Chaos. 3 EB vs Good. 2 EB vs Neutral. Point Value +45 ||5 EB vs Chaos. 4 EB vs Good. 3 EB vs Neutral. Point Value +60
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|Bloodiron 3 EB vs Law. 2 EB vs Good. 1 EB vs Neutral. Point Value +35 4 EB vs Law. 3 EB vs Good. 2 EB vs Neutral. Point Value +45 5 EB vs Law. 4 EB vs Good. 3 EB vs Neutral. Point Value +60
|Bloodiron ||3 EB vs Law. 2 EB vs Good. 1 EB vs Neutral. Point Value +35 ||4 EB vs Law. 3 EB vs Good. 2 EB vs Neutral. Point Value +45 ||5 EB vs Law. 4 EB vs Good. 3 EB vs Neutral. Point Value +60
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|Mindsilver Force Damage 1. Point Value +20 Force Damage 2. Point Value +30 Force Damage 3. Point Value +40
|Mindsilver ||Force Damage 1. Point Value +20 ||Force Damage 2. Point Value +30 ||Force Damage 3. Point Value +40
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|Mechanus Brass Wizard Spell Slot 4. Point Value +15 Wizard Spell Slot 5. Point Value +20 Wizard Spell Slot 6. Point Value +25
|Mechanus ||Brass Wizard Spell Slot 4. Point Value +15 ||Wizard Spell Slot 5. Point Value +20 ||Wizard Spell Slot 6. Point Value +25
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|Breezesteel Sonic Damage 1d4. Point Value +15 Sonic Damage 1d6. Point Value +25 Sonic Damage 1d8. Point Value +40
|Breezesteel ||Sonic Damage 1d4. Point Value +15 ||Sonic Damage 1d6. Point Value +25 ||Sonic Damage 1d8. Point Value +40
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|Hardened Clay Spell Resist 18. Point Value +15 Spell Resist 22. Point Value +20 Spell Resist 26. Point Value +25
|Hardened Clay ||Spell Resist 18. Point Value +15 ||Spell Resist 22. Point Value +20 ||Spell Resist 26. Point Value +25
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|Flaemsteel Fire Damage 1d4. Point Value +15 Fire Damage 1d6. Point Value +25 Fire Damage 1d8. Point Value +40
|Flaemsteel ||Fire Damage 1d4. Point Value +15 ||Fire Damage 1d6. Point Value +25 ||Fire Damage 1d8. Point Value +40
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|Wetsilver Cold Damage 1d4. Point Value +15 Cold Damage 1d6. Point Value +25 Cold Damage 1d8. Point Value +40
|Wetsilver ||Cold Damage 1d4. Point Value +15 ||Cold Damage 1d6. Point Value +25 ||Cold Damage 1d8. Point Value +40
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|Petrified Wood Evangelist and Shaman Spell Slot 4. Point Value +15 Evangelist and Shaman Slot 5. Point Value +20 Evangelist and Shaman Slot 6. Point Value +25
|Petrified Wood ||Evangelist and Shaman Spell Slot 4. Point Value +15 ||Evangelist and Shaman Slot 5. Point Value +20 ||Evangelist and Shaman Slot 6. Point Value +25
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|Snake Wood Sorcerer and Bard Spell Slot 4. Point Value +15 Sorcerer and Bard Slot 5. Point Value +20 Sorcerer and Bard Slot 6. Point Value +25
|Snake Wood ||Sorcerer and Bard Spell Slot 4. Point Value +15 ||Sorcerer and Bard Slot 5. Point Value +20 ||Sorcerer and Bard Slot 6. Point Value +25
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|Blessed Birchwood Cleric and Druid Spell Slot 4. Point Value +15 Cleric and Druid Slot 5. Point Value +20 Cleric and Druid Slot 6. Point Value +25
|Blessed Birchwood ||Cleric and Druid Spell Slot 4. Point Value +15 ||Cleric and Druid Slot 5. Point Value +20 ||Cleric and Druid Slot 6. Point Value +25
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|Blood Oak Sorcerer Spell Slot 5. Point Value +20 Sorcerer Spell Slot 6. Point Value +25 Sorcerer Spell Slot 7. Point Value +30
|Blood Oak ||Sorcerer Spell Slot 5. Point Value +20 ||Sorcerer Spell Slot 6. Point Value +25 ||Sorcerer Spell Slot 7. Point Value +30
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|Bleeding Bonewood Curse Damage 1. Point Value +20 Curse Damage 2. Point Value +30 Curse Damage 3. Point Value +40
|Bleeding Bonewood ||Curse Damage 1. Point Value +20 ||Curse Damage 2. Point Value +30 ||Curse Damage 3. Point Value +40
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|Flamepine Hellfire Damage 1. Point Value +20 Hellfire Damage 2. Point Value +30 Hellfire Damage 3. Point Value +40
|Flamepine ||Hellfire Damage 1. Point Value +20 ||Hellfire Damage 2. Point Value +30 ||Hellfire Damage 3. Point Value +40
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|Twelvetree Splinter Corruption Damage 2. Point Value +30 Corruption Damage 3. Point Value +40 Corruption Damage 5. Point Value +60
|Twelvetree Splinter ||Corruption Damage 2. Point Value +30 ||Corruption Damage 3. Point Value +40 ||Corruption Damage 5. Point Value +60
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|Microgears Freedom of Movement 1/day. Point Value +30 Ethereal Visage 1/day. Point Value +40 Heal 1/day. Point Value +45
|Microgears ||Freedom of Movement 1/day. Point Value +30 ||Ethereal Visage 1/day. Point Value +40 ||Heal 1/day. Point Value +45
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|Bugbear Pincers Piercing Damage 1d4. Point Value +20 Piercing Damage 1d6. Point Value +30 Piercing Damage 1d8. Point Value +40
|Bugbear Pincers ||Piercing Damage 1d4. Point Value +20 ||Piercing Damage 1d6. Point Value +30 ||Piercing Damage 1d8. Point Value +40
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|Minotaur Horns Keen. Point Value +30 Keen. Point Value +25 Keen. Point Value +20
|Minotaur Horns ||Keen. Point Value +30 ||Keen. Point Value +25 ||Keen. Point Value +20
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|Ogre Teefs Slashing Damage 1d4. Point Value +20 Slashing Damage 1d6. Point Value +30 Slashing Damage 1d8. Point Value +40
|Ogre Teefs ||Slashing Damage 1d4. Point Value +20 ||Slashing Damage 1d6. Point Value +30 ||Slashing Damage 1d8. Point Value +40
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|Spider Fangs Poison Damage 1. Point Value +20 Poison Damage 2. Point Value +30 Poison Damage 3. Point Value +40
|Spider Fangs ||Poison Damage 1. Point Value +20 ||Poison Damage 2. Point Value +30 ||Poison Damage 3. Point Value +40
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I figured it out
I figured it out
[[Category:Crafting]]
[[Category:Crafting]]

Revision as of 06:31, 16 December 2023

Main Material

Material Low Quality Average Quality High Quality
Copper Acid Damage 1d4. Point Value +15 Acid Damage 1d6. Point Value +25 Acid Damage 1d8. Point Value +40
Iron 2 EB. Point Value +20 3 EB. Point Value +30 4 EB. Point Value +50
Silver 3 EB vs Undead. Point Value +15 4 EB vs Undead. Point Value +25 5 EB vs Undead. Point Value +40
Gold Magic Damage 1d4. Point Value +20 Magic Damage 1d6. Point Value +30 Magic Damage 1d8. Point Value +40
Adamantine Blundgeoning Damage 1d4. Point Value +15 Blundgeoning Damage 1d6. Point Value +25 Blundgeoning Damage 1d8. Point Value +40
Mithril (Will be changed 10 Uses of Planeshift. Point Value +50 20 Uses of Planeshift. Point Value +70 30 Uses of Planeshift. Point Value +90
Cold Iron 3 EB vs Chaos. Point Value +20 4 EB vs Chaos. Point Value +30 5 EB vs Chaos. Point Value +50
Starmetal Cosmic Damage 1. Point Value +20 Cosmic Damage 2. Point Value +30 Cosmic Damage 3. Point Value +40
Celestial Iron Empyreal Damage 1. Regen 1. Point Value +30 Empyreal Damage 2. Regen 1. Point Value +40 Empyreal Damage 3. Regen 1. Point Value +50
Axiomatic Iron Law Damage 1. Point Value +20 Law Damage 2. Point Value +30 Law Damage 3. Point Value +40
Celestial Mithril 1 Charisma, Weight Reduced +20%. Point Value +10 1 Charisma, Weight Reduced +60%. +1 Regen Point Value +20 2 Charisma, Weight Reduced +80%. Regen +2. Point Value +50
Warpstone Chaos Damage 1. Point Value +20 Chaos Damage 2. Point Value +30 Chaos Damage 3. Point Value +40
Smokesteel 3 to Skills Hide and Move Silently. Point Value +20 5 to Skills Hide and Move Silently. Point Value +36 7 to Skills Hide and Move Silently. Point Value +50
Wastesteel Evil Damage 1. Point Value +20 Evil Damage 2. Point Value +30 Evil Damage 3. Point Value +40
Greensteel 3 EB vs Chaos. 2 EB vs Good. 1 EB vs Neutral. Point Value +35 4 EB vs Chaos. 3 EB vs Good. 2 EB vs Neutral. Point Value +45 5 EB vs Chaos. 4 EB vs Good. 3 EB vs Neutral. Point Value +60
Bloodiron 3 EB vs Law. 2 EB vs Good. 1 EB vs Neutral. Point Value +35 4 EB vs Law. 3 EB vs Good. 2 EB vs Neutral. Point Value +45 5 EB vs Law. 4 EB vs Good. 3 EB vs Neutral. Point Value +60
Mindsilver Force Damage 1. Point Value +20 Force Damage 2. Point Value +30 Force Damage 3. Point Value +40
Mechanus Brass Wizard Spell Slot 4. Point Value +15 Wizard Spell Slot 5. Point Value +20 Wizard Spell Slot 6. Point Value +25
Breezesteel Sonic Damage 1d4. Point Value +15 Sonic Damage 1d6. Point Value +25 Sonic Damage 1d8. Point Value +40
Hardened Clay Spell Resist 18. Point Value +15 Spell Resist 22. Point Value +20 Spell Resist 26. Point Value +25
Flaemsteel Fire Damage 1d4. Point Value +15 Fire Damage 1d6. Point Value +25 Fire Damage 1d8. Point Value +40
Wetsilver Cold Damage 1d4. Point Value +15 Cold Damage 1d6. Point Value +25 Cold Damage 1d8. Point Value +40
Petrified Wood Evangelist and Shaman Spell Slot 4. Point Value +15 Evangelist and Shaman Slot 5. Point Value +20 Evangelist and Shaman Slot 6. Point Value +25
Snake Wood Sorcerer and Bard Spell Slot 4. Point Value +15 Sorcerer and Bard Slot 5. Point Value +20 Sorcerer and Bard Slot 6. Point Value +25
Blessed Birchwood Cleric and Druid Spell Slot 4. Point Value +15 Cleric and Druid Slot 5. Point Value +20 Cleric and Druid Slot 6. Point Value +25
Blood Oak Sorcerer Spell Slot 5. Point Value +20 Sorcerer Spell Slot 6. Point Value +25 Sorcerer Spell Slot 7. Point Value +30
Bleeding Bonewood Curse Damage 1. Point Value +20 Curse Damage 2. Point Value +30 Curse Damage 3. Point Value +40
Flamepine Hellfire Damage 1. Point Value +20 Hellfire Damage 2. Point Value +30 Hellfire Damage 3. Point Value +40
Twelvetree Splinter Corruption Damage 2. Point Value +30 Corruption Damage 3. Point Value +40 Corruption Damage 5. Point Value +60
Microgears Freedom of Movement 1/day. Point Value +30 Ethereal Visage 1/day. Point Value +40 Heal 1/day. Point Value +45
Bugbear Pincers Piercing Damage 1d4. Point Value +20 Piercing Damage 1d6. Point Value +30 Piercing Damage 1d8. Point Value +40
Minotaur Horns Keen. Point Value +30 Keen. Point Value +25 Keen. Point Value +20
Ogre Teefs Slashing Damage 1d4. Point Value +20 Slashing Damage 1d6. Point Value +30 Slashing Damage 1d8. Point Value +40
Spider Fangs Poison Damage 1. Point Value +20 Poison Damage 2. Point Value +30 Poison Damage 3. Point Value +40

I figured it out