Weaponsmithing: Difference between revisions

From Sigil - Planar Legends
Jump to navigation Jump to search
(Created page with "== Main Material == {| class="wikitable sortable" | align="center" style="background:#f0f0f0;"|'''Material''' | align="center" style="background:#f0f0f0;"|'''Low Quality''' | align="center" style="background:#f0f0f0;"|'''Average Quality''' | align="center" style="background:#f0f0f0;"|'''High Quality''' |- |Copper||Acid Damage 1d4. +15|| Acid Damage 1d6. +25||Acid Damage 1d8. +40 |- |Iron || |- |Silver|| |- |Gold|| |- |Adamantine|| |- |Mithril (Temp)|| |- |Cold Iron|| |-...")
 
Line 6: Line 6:
| align="center" style="background:#f0f0f0;"|'''High Quality'''
| align="center" style="background:#f0f0f0;"|'''High Quality'''
|-
|-
|Copper||Acid Damage 1d4. +15|| Acid Damage 1d6. +25||Acid Damage 1d8. +40
|Copper ||Acid Damage 1d4. Point Value +15||Acid Damage 1d6. Point Value +25||Acid Damage 1d8. Point Value +40
|-
|-
|Iron ||
|Iron 2 EB. Point Value +20 3 EB. Point Value +30 4 EB. Point Value +50
|-
|-
|Silver||
|Silver 3 EB vs Undead. Point Value +15 4 EB vs Undead. Point Value +25 5 EB vs Undead. Point Value +40
|-
|-
|Gold||
|Gold Magic Damage 1d4. Point Value +20 Magic Damage 1d6. Point Value +30 Magic Damage 1d8. Point Value +40
|-
|-
|Adamantine||
|Adamantine Blundgeoning Damage 1d4. Point Value +15 Blundgeoning Damage 1d6. Point Value +25 Blundgeoning Damage 1d8. Point Value +40
|-
|-
|Mithril (Temp)||
|Mithril (Will be changed 10 Uses of Planeshift. Point Value +50 20 Uses of Planeshift. Point Value +70 30 Uses of Planeshift. Point Value +90
|-
|-
|Cold Iron||
|Cold Iron 3 EB vs Chaos. Point Value +20 4 EB vs Chaos. Point Value +30 5 EB vs Chaos. Point Value +50
|-
|-
|Starmetal||
|Starmetal Cosmic Damage 1. Point Value +20 Cosmic Damage 2. Point Value +30 Cosmic Damage 3. Point Value +40
|-
|-
|Celestial Iron||
|Celestial Iron Empyreal Damage 1. Regen 1. Point Value +30 Empyreal Damage 2. Regen 1. Point Value +40 Empyreal Damage 3. Regen 1. Point Value +50
|-
|-
|Axiomatic Iron||
|Axiomatic Iron Law Damage 1. Point Value +20 Law Damage 2. Point Value +30 Law Damage 3. Point Value +40
|-
|-
|Celestial Mithril||
|Celestial Mithril 1 Charisma, Weight Reduced +20%. Point Value +10 1 Charisma, Weight Reduced +60%. +1 Regen Point Value +20 2 Charisma, Weight Reduced +80%. Regen +2. Point Value +50
|-
|-
|Warpstone||
|Warpstone Chaos Damage 1. Point Value +20 Chaos  Damage 2. Point Value +30 Chaos  Damage 3. Point Value +40
|-
|-
|Smokesteel||
|Smokesteel 3 to Skills Hide and Move Silently. Point Value +20 5 to Skills Hide and Move Silently. Point Value +36 7 to Skills Hide and Move Silently. Point Value +50
|-
|-
|Wastesteel||
|Wastesteel Evil Damage 1. Point Value +20 Evil Damage 2. Point Value +30 Evil Damage 3. Point Value +40
|-
|-
|Greemsteel||
|Greensteel 3 EB vs Chaos. 2 EB vs Good. 1 EB vs Neutral. Point Value +35 4 EB vs Chaos. 3 EB vs Good. 2 EB vs Neutral. Point Value +45 5 EB vs Chaos. 4 EB vs Good. 3 EB vs Neutral. Point Value +60
|-
|-
|Blood Iron||
|Bloodiron 3 EB vs Law. 2 EB vs Good. 1 EB vs Neutral. Point Value +35 4 EB vs Law. 3 EB vs Good. 2 EB vs Neutral. Point Value +45 5 EB vs Law. 4 EB vs Good. 3 EB vs Neutral. Point Value +60
|-
|-
|Mindsilver||
|Mindsilver Force Damage 1. Point Value +20 Force Damage 2. Point Value +30 Force Damage 3. Point Value +40
|-
|-
|Mechanus Brass||
|Mechanus Brass Wizard Spell Slot 4. Point Value +15 Wizard Spell Slot 5. Point Value +20 Wizard Spell Slot 6. Point Value +25
|-
|-
|Breezesteel||
|Breezesteel Sonic Damage 1d4. Point Value +15 Sonic Damage 1d6. Point Value +25 Sonic Damage 1d8. Point Value +40
|-
|-
|Hardened Clay||
|Hardened Clay Spell Resist 18. Point Value +15 Spell Resist 22. Point Value +20 Spell Resist 26. Point Value +25
|-
|-
|Flamesteel||
|Flaemsteel Fire Damage 1d4. Point Value +15 Fire Damage 1d6. Point Value +25 Fire Damage 1d8. Point Value +40
|-
|-
|Wetsilver||
|Wetsilver Cold Damage 1d4. Point Value +15 Cold Damage 1d6. Point Value +25 Cold Damage 1d8. Point Value +40
|-
|-
|Petrified Wood||
|Petrified Wood Evangelist and Shaman Spell Slot 4. Point Value +15 Evangelist and Shaman Slot 5. Point Value +20 Evangelist and Shaman Slot 6. Point Value +25
|-
|-
|Snake Wood||
|Snake Wood Sorcerer and Bard Spell Slot 4. Point Value +15 Sorcerer and Bard Slot 5. Point Value +20 Sorcerer and Bard Slot 6. Point Value +25
|-
|-
|Blessed Birchwood||
|Blessed Birchwood Cleric and Druid Spell Slot 4. Point Value +15 Cleric and Druid Slot 5. Point Value +20 Cleric and Druid Slot 6. Point Value +25
|-
|-
|Blood Oak||
|Blood Oak Sorcerer Spell Slot 5. Point Value +20 Sorcerer Spell Slot 6. Point Value +25 Sorcerer Spell Slot 7. Point Value +30
|-
|-
|Bleeding Bonewood||
|Bleeding Bonewood Curse Damage 1. Point Value +20 Curse Damage 2. Point Value +30 Curse Damage 3. Point Value +40
|-
|-
|Flamepine||
|Flamepine Hellfire Damage 1. Point Value +20 Hellfire Damage 2. Point Value +30 Hellfire Damage 3. Point Value +40
|-
|-
|Twelvetree Splinter||
|Twelvetree Splinter Corruption Damage 2. Point Value +30 Corruption Damage 3. Point Value +40 Corruption Damage 5. Point Value +60
|-
|-
|Microgears||
|Microgears Freedom of Movement 1/day. Point Value +30 Ethereal Visage 1/day. Point Value +40 Heal 1/day. Point Value +45
|-
|-
|Bugbear Pincers||
|Bugbear Pincers Piercing Damage 1d4. Point Value +20 Piercing Damage 1d6. Point Value +30 Piercing Damage 1d8. Point Value +40
|-
|-
|Minotaur Horns||
|Minotaur Horns Keen. Point Value +30 Keen. Point Value +25 Keen. Point Value +20
|-
|-
|Ogre Teefs||
|Ogre Teefs Slashing Damage 1d4. Point Value +20 Slashing Damage 1d6. Point Value +30 Slashing Damage 1d8. Point Value +40
|-
|-
|Spider Fangs||
|Spider Fangs Poison Damage 1. Point Value +20 Poison Damage 2. Point Value +30 Poison Damage 3. Point Value +40
|-
|-
|}
|}
I wanna die this is tedius
I figured it out
[[Category:Crafting]]
[[Category:Crafting]]

Revision as of 06:23, 16 December 2023

Main Material

Material Low Quality Average Quality High Quality
Copper Acid Damage 1d4. Point Value +15 Acid Damage 1d6. Point Value +25 Acid Damage 1d8. Point Value +40
Iron 2 EB. Point Value +20 3 EB. Point Value +30 4 EB. Point Value +50
Silver 3 EB vs Undead. Point Value +15 4 EB vs Undead. Point Value +25 5 EB vs Undead. Point Value +40
Gold Magic Damage 1d4. Point Value +20 Magic Damage 1d6. Point Value +30 Magic Damage 1d8. Point Value +40
Adamantine Blundgeoning Damage 1d4. Point Value +15 Blundgeoning Damage 1d6. Point Value +25 Blundgeoning Damage 1d8. Point Value +40
Mithril (Will be changed 10 Uses of Planeshift. Point Value +50 20 Uses of Planeshift. Point Value +70 30 Uses of Planeshift. Point Value +90
Cold Iron 3 EB vs Chaos. Point Value +20 4 EB vs Chaos. Point Value +30 5 EB vs Chaos. Point Value +50
Starmetal Cosmic Damage 1. Point Value +20 Cosmic Damage 2. Point Value +30 Cosmic Damage 3. Point Value +40
Celestial Iron Empyreal Damage 1. Regen 1. Point Value +30 Empyreal Damage 2. Regen 1. Point Value +40 Empyreal Damage 3. Regen 1. Point Value +50
Axiomatic Iron Law Damage 1. Point Value +20 Law Damage 2. Point Value +30 Law Damage 3. Point Value +40
Celestial Mithril 1 Charisma, Weight Reduced +20%. Point Value +10 1 Charisma, Weight Reduced +60%. +1 Regen Point Value +20 2 Charisma, Weight Reduced +80%. Regen +2. Point Value +50
Warpstone Chaos Damage 1. Point Value +20 Chaos Damage 2. Point Value +30 Chaos Damage 3. Point Value +40
Smokesteel 3 to Skills Hide and Move Silently. Point Value +20 5 to Skills Hide and Move Silently. Point Value +36 7 to Skills Hide and Move Silently. Point Value +50
Wastesteel Evil Damage 1. Point Value +20 Evil Damage 2. Point Value +30 Evil Damage 3. Point Value +40
Greensteel 3 EB vs Chaos. 2 EB vs Good. 1 EB vs Neutral. Point Value +35 4 EB vs Chaos. 3 EB vs Good. 2 EB vs Neutral. Point Value +45 5 EB vs Chaos. 4 EB vs Good. 3 EB vs Neutral. Point Value +60
Bloodiron 3 EB vs Law. 2 EB vs Good. 1 EB vs Neutral. Point Value +35 4 EB vs Law. 3 EB vs Good. 2 EB vs Neutral. Point Value +45 5 EB vs Law. 4 EB vs Good. 3 EB vs Neutral. Point Value +60
Mindsilver Force Damage 1. Point Value +20 Force Damage 2. Point Value +30 Force Damage 3. Point Value +40
Mechanus Brass Wizard Spell Slot 4. Point Value +15 Wizard Spell Slot 5. Point Value +20 Wizard Spell Slot 6. Point Value +25
Breezesteel Sonic Damage 1d4. Point Value +15 Sonic Damage 1d6. Point Value +25 Sonic Damage 1d8. Point Value +40
Hardened Clay Spell Resist 18. Point Value +15 Spell Resist 22. Point Value +20 Spell Resist 26. Point Value +25
Flaemsteel Fire Damage 1d4. Point Value +15 Fire Damage 1d6. Point Value +25 Fire Damage 1d8. Point Value +40
Wetsilver Cold Damage 1d4. Point Value +15 Cold Damage 1d6. Point Value +25 Cold Damage 1d8. Point Value +40
Petrified Wood Evangelist and Shaman Spell Slot 4. Point Value +15 Evangelist and Shaman Slot 5. Point Value +20 Evangelist and Shaman Slot 6. Point Value +25
Snake Wood Sorcerer and Bard Spell Slot 4. Point Value +15 Sorcerer and Bard Slot 5. Point Value +20 Sorcerer and Bard Slot 6. Point Value +25
Blessed Birchwood Cleric and Druid Spell Slot 4. Point Value +15 Cleric and Druid Slot 5. Point Value +20 Cleric and Druid Slot 6. Point Value +25
Blood Oak Sorcerer Spell Slot 5. Point Value +20 Sorcerer Spell Slot 6. Point Value +25 Sorcerer Spell Slot 7. Point Value +30
Bleeding Bonewood Curse Damage 1. Point Value +20 Curse Damage 2. Point Value +30 Curse Damage 3. Point Value +40
Flamepine Hellfire Damage 1. Point Value +20 Hellfire Damage 2. Point Value +30 Hellfire Damage 3. Point Value +40
Twelvetree Splinter Corruption Damage 2. Point Value +30 Corruption Damage 3. Point Value +40 Corruption Damage 5. Point Value +60
Microgears Freedom of Movement 1/day. Point Value +30 Ethereal Visage 1/day. Point Value +40 Heal 1/day. Point Value +45
Bugbear Pincers Piercing Damage 1d4. Point Value +20 Piercing Damage 1d6. Point Value +30 Piercing Damage 1d8. Point Value +40
Minotaur Horns Keen. Point Value +30 Keen. Point Value +25 Keen. Point Value +20
Ogre Teefs Slashing Damage 1d4. Point Value +20 Slashing Damage 1d6. Point Value +30 Slashing Damage 1d8. Point Value +40
Spider Fangs Poison Damage 1. Point Value +20 Poison Damage 2. Point Value +30 Poison Damage 3. Point Value +40

I figured it out