MacLasiar O'Fearghail: Difference between revisions

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  | race = Human
  | race = Human
  | player = Mac Forgeman
  | player = Mac Forgeman
  | image = [[File: MacProfile.jpg|300px]]
  | image = [[File: MacBeardless.jpg|300px]]
  | fullname = MacLasiar 'Steelarm' O'Fearghail of Soot Hall
  | fullname = MacLasiar 'Steelarm' O'Fearghail of Soot Hall
  | nicknames = Mac, Big Mac, Laddeh, Mortal
  | nicknames = Mac, Big Mac, Laddeh, Mortal
Line 11: Line 11:
  | deity = Moradin, the Soul Forger
  | deity = Moradin, the Soul Forger
  | alignment = Lawful Good
  | alignment = Lawful Good
  | occupation = Craftsman of armor and weapons of all sorts, also a paladin
  | occupation = Paladin, Divine Agent, Craftsman
  | faction = Planes-Militant
  | faction = Planes-Militant
  | birthplace = Tir na Og
  | birthplace = Tir na Og
Line 17: Line 17:
  | weight = 240 pounds
  | weight = 240 pounds
  | eyes = Verdantly green
  | eyes = Verdantly green
  | hair = Robust and soulless ginger
  | hair = Silver-blue Mithril
  | complexion = Bronzed
  | complexion = Bronzed face, pale ass
  | build = Thick in all places, 'Brick Outhouse'
  | build = The Working Packmule, 'Brick Outhouse', thick and stocky
  | features = A thick, nigh-perfect beard and a well-maintained mane of hair
  | features = A thick head of shorter hair and a light amount of stubble
  | skills = Advanced though unorthodox engineering, crafting, combat, religious topics
  | skills = Advanced engineering, crafting, combat, religious topics, some spell-jabbering
  | gear = Exalted Plate of The High Archons, Tir Valholl, and "Starstreak"
  | gear = "Positive Impact", Mercurial Exarch Plate
  |}}
  |}}


=The Simple Stuff=
=The Simple Stuff=
Paladin. Craftsman. Dedicate. Three simple words to define the Paladin of Moradin that walks the planes with a heavy shield and even heavier hammer. Utterly devoted to the defense of the causes of Good, MacLasiar 'Steelarm' O'Fearghail makes for an interesting sight, most of the time. Brass-bronze armor plated with blessed Celestial metals protects his frame, tossed over with a tabard of a fierce and angered stag. A shield half the size of his body sits on his left arm, whilst a hammer that easily weighs a hundred pounds rests in the tightly gripped gauntlet emblazoned with the Anvil-and-Flame of Moradin. Often he dons a cowl laced with chain on the inside, his eyes and beard a clear visage for his enemies. Where one would expect a Trade-accented tongue to spill from the mouth of a human, the distinct and roiling dwarvish that comes from his mouth is an oddity, and often it is dwarvish slurs and curses that leave him in the heat of combat.
A man of good heart and good intentions. A craftsman that few can match in dedication and spirit. An Agent of Moradin without a beard, much to his shame. MacLasiar is a relatively easy going and dry fellow. Fond of humor, wit, and alcohol, the Divine Agent sees little reason to not indulge in the spirit of life where it can be helped, though he is stubborn and obstinate in his opposition, the same statement stands for his support of folk who require his aid. Born of obvious celtic decent, the man is built like a work oxen, constantly carrying around hundreds of pounds in equipment and bearing his plate wherever he himself is. He bears no particular title or namesake, other than being known as "Mac" or "Big Mac" where he Planeswalks, like some miniature Telkandir Strongthew.


=The History of This Oversized Rockhead=
=The History of This Oversized Rockhead, Brief=
 
Once one of many children part of a simple trading caravan that ran from Tir na Og to the Dwarven Mountains for Glorium, MacLasiar's family was, as most tragic backstories start, utterly incinerated in an orcish raid via Call Lightning. Spared only by either divine grace- or the metal pole he'd been stood next to- the young child was hauled off to be used as live human sacrifice for a blood ritual. Far be it from him to go down kicking and screaming, he got his hands on a ritual knife and reamed one of their shamans in the gonads. Being enough of a general nuisance and weaselly in build to slide with their brute blows, Mac held out until the orcish raiding party made the fatal mistake of travelling too close to dwarvish holds. As was accustomed, the dwarves summarily butchered the butcherers, and were left with a young boy who'd hit a wiggler in the vocal cords during the fight.
 
He had enough spirit to survive, and so he was given over to the clergy. Within the clergy, he had enough spirit to learn and understand their customs, adapting quickly and learning their ways with aptitude. Eventually, he moved from scribe to smith, and from smith to warrior, and from warrior to one the pinnacle of his class, surmounting his obstacles to ensure that none would suffer what he did that day.
 
What happened between then, his exodus into the Outlands, and his current stint in Sigil though, is any sod's gander. Find and ask him yourself, cutter. Look for the big glowing one in a bear skin.
 
=Relationships=
===''Allies''===
 
''Skeggi and Vonkara Cindermaul''
 
Your typical dwarvish husband and wife, only one is a high member of Moradin's clergy, and the other a devout and astute paladin who upholds the values of the dwarvish race. The wife holds the hammer in their relationship. Mac holds these two in high esteem, often coming to them in times of trouble where he requires advice, aid, or even friendly faces to poke fun with in the aftermath of Planar havoc.
 
''Hyeronimus Barxire''
 
As if made to be, the classical pairing of a high-tier caster and a masterful martialist often kicks the best of ass. The two of them confide their troubles in one another, often over the contents of esoteric knowledge and alcohol. The Theurge of Mystra is a good friend, one worth losing an arm for- because he'll bring it back.
 
''Fadra Eventide, Lock of Lady Firehair''
 
The only other person who understands his plights in direct service to a Power, Fadra Eventide is a drow priestess from Toril whom Mac grew familiar with while in the process of removing demonic grafts from her person, and reforging her a celestial blade of legendary quality. As of recently the two are often seen conspiring together, or stuck up in some corner chatting about their relatable issues about the will of the gods. Who knows what those eblis of a feather do together?
 
''Tasha''
 
Part time Sensate Factotum, full time flirt, MacLasiar is rarely able to catch a break from the taunting clutches of this enchantress. He cannot make a left or right turn in her presence without being teased for the motions, and despite his grumbling that's part of her charm. Far from the closest of friends,  the paladin still considers this sorceress to still be a trustworthy ally, if not an amicable friend.
 
===''Enemies''===
 
WIP
 
 
=Accomplishments=
 
 
He has personally punched a simulacrum of Acererak in the face, multiple times, and lived to tell the tale with the memory intact. Ergo, he has survived the entire Tomb of Horrors.
 
Somehow earned the favor of the Dwarvish Greater Power Moradin, despite being a human man, and having kept it for an extended period of time.
 
Reforged a corrupted celestial blade into what would become Kyorlen, The Faith Keeper, the weapon borne by the cleric Fadra Eventide.
 
Saved Slaadmas with flintlock pistols, alcoholism and rampant paladin fury against the threat of Anarchists wanting to blow up the Civic Festhall.
 
Ventured unwelcomed into the realm of Gzemnid, and left alive while in the company of Barxire, Skeggi and Vonkara

Revision as of 22:59, 23 May 2021

MacLasiar
Male Human
Player: Mac Forgeman
[[Image:|300x600px|]]
General Information
Full Name: MacLasiar 'Steelarm' O'Fearghail of Soot Hall
Nicknames: Mac, Big Mac, Laddeh, Mortal
Age: 28
Deity: Moradin, the Soul Forger
Alignment:
LG LN LE
NG TN NE
CG CN CE
Occupation: Paladin, Divine Agent, Craftsman
Faction/Rank: Planes-Militant
Place of Birth: Tir na Og
Physical Attributes
Height: 6'1"
Weight: 240 pounds
Eyes: Verdantly green
Hair: Silver-blue Mithril
Complexion: Bronzed face, pale ass
Physical Build: The Working Packmule, 'Brick Outhouse', thick and stocky
Physical Features: A thick head of shorter hair and a light amount of stubble
Skills
Advanced engineering, crafting, combat, religious topics, some spell-jabbering
Equipment and Items
"Positive Impact", Mercurial Exarch Plate


The Simple Stuff

A man of good heart and good intentions. A craftsman that few can match in dedication and spirit. An Agent of Moradin without a beard, much to his shame. MacLasiar is a relatively easy going and dry fellow. Fond of humor, wit, and alcohol, the Divine Agent sees little reason to not indulge in the spirit of life where it can be helped, though he is stubborn and obstinate in his opposition, the same statement stands for his support of folk who require his aid. Born of obvious celtic decent, the man is built like a work oxen, constantly carrying around hundreds of pounds in equipment and bearing his plate wherever he himself is. He bears no particular title or namesake, other than being known as "Mac" or "Big Mac" where he Planeswalks, like some miniature Telkandir Strongthew.

The History of This Oversized Rockhead, Brief

Once one of many children part of a simple trading caravan that ran from Tir na Og to the Dwarven Mountains for Glorium, MacLasiar's family was, as most tragic backstories start, utterly incinerated in an orcish raid via Call Lightning. Spared only by either divine grace- or the metal pole he'd been stood next to- the young child was hauled off to be used as live human sacrifice for a blood ritual. Far be it from him to go down kicking and screaming, he got his hands on a ritual knife and reamed one of their shamans in the gonads. Being enough of a general nuisance and weaselly in build to slide with their brute blows, Mac held out until the orcish raiding party made the fatal mistake of travelling too close to dwarvish holds. As was accustomed, the dwarves summarily butchered the butcherers, and were left with a young boy who'd hit a wiggler in the vocal cords during the fight.

He had enough spirit to survive, and so he was given over to the clergy. Within the clergy, he had enough spirit to learn and understand their customs, adapting quickly and learning their ways with aptitude. Eventually, he moved from scribe to smith, and from smith to warrior, and from warrior to one the pinnacle of his class, surmounting his obstacles to ensure that none would suffer what he did that day.

What happened between then, his exodus into the Outlands, and his current stint in Sigil though, is any sod's gander. Find and ask him yourself, cutter. Look for the big glowing one in a bear skin.

Relationships

Allies

Skeggi and Vonkara Cindermaul

Your typical dwarvish husband and wife, only one is a high member of Moradin's clergy, and the other a devout and astute paladin who upholds the values of the dwarvish race. The wife holds the hammer in their relationship. Mac holds these two in high esteem, often coming to them in times of trouble where he requires advice, aid, or even friendly faces to poke fun with in the aftermath of Planar havoc.

Hyeronimus Barxire

As if made to be, the classical pairing of a high-tier caster and a masterful martialist often kicks the best of ass. The two of them confide their troubles in one another, often over the contents of esoteric knowledge and alcohol. The Theurge of Mystra is a good friend, one worth losing an arm for- because he'll bring it back.

Fadra Eventide, Lock of Lady Firehair

The only other person who understands his plights in direct service to a Power, Fadra Eventide is a drow priestess from Toril whom Mac grew familiar with while in the process of removing demonic grafts from her person, and reforging her a celestial blade of legendary quality. As of recently the two are often seen conspiring together, or stuck up in some corner chatting about their relatable issues about the will of the gods. Who knows what those eblis of a feather do together?

Tasha

Part time Sensate Factotum, full time flirt, MacLasiar is rarely able to catch a break from the taunting clutches of this enchantress. He cannot make a left or right turn in her presence without being teased for the motions, and despite his grumbling that's part of her charm. Far from the closest of friends, the paladin still considers this sorceress to still be a trustworthy ally, if not an amicable friend.

Enemies

WIP


Accomplishments

He has personally punched a simulacrum of Acererak in the face, multiple times, and lived to tell the tale with the memory intact. Ergo, he has survived the entire Tomb of Horrors.

Somehow earned the favor of the Dwarvish Greater Power Moradin, despite being a human man, and having kept it for an extended period of time.

Reforged a corrupted celestial blade into what would become Kyorlen, The Faith Keeper, the weapon borne by the cleric Fadra Eventide.

Saved Slaadmas with flintlock pistols, alcoholism and rampant paladin fury against the threat of Anarchists wanting to blow up the Civic Festhall.

Ventured unwelcomed into the realm of Gzemnid, and left alive while in the company of Barxire, Skeggi and Vonkara