Darkfire (Spell): Difference between revisions
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(Created page with "Category:Spells {| class="toccolours" | colspan="2" style="text-align: center; font-size: 1.2em;"| ''Darkfire'' |- | '''Caster Level(s)''' || Cleric 3 |- | '''Innate Level...") |
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| '''Area of Effect / Target''' || Creature, Melee Weapon | | '''Area of Effect / Target''' || Creature, Melee Weapon | ||
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| '''Duration''' || 1 | | '''Duration''' || 1 Turn / Level | ||
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| '''Additional Counter Spells''' || | | '''Additional Counter Spells''' || |
Revision as of 08:47, 20 June 2019
Darkfire | |
Caster Level(s) | Cleric 3 |
Innate Level | 3 |
School | Evocation |
Descriptor(s) | Fire |
Component(s) | Verbal, Somatic |
Range | Touch |
Area of Effect / Target | Creature, Melee Weapon |
Duration | 1 Turn / Level |
Additional Counter Spells | |
Save | None |
Spell Resistance | No |
This spell allows the caster to immolate a non-magical weapon. The weapon will do 1d6 points of damage, +1 per two caster levels (maximum of +10) of fire damage. The caster can either target a specific melee weapon in his inventory or a creature to enchant the weapon the creature is wielding.