Cipher Adept: Difference between revisions
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When one action follows the next seamlessly and smoothly, without hesitation and without anxiety, oneness with the multiverse is touched upon, however briefly. When eloquence flows from the pen without effort, solutions to problems bubble up from untapped mental reservoirs without strain. When the blade or spell passes from one enemy to the next in perfect seamless integration, the cipher adept knows bliss -- no, the cipher adept is bliss. | When one action follows the next seamlessly and smoothly, without hesitation and without anxiety, oneness with the multiverse is touched upon, however briefly. When eloquence flows from the pen without effort, solutions to problems bubble up from untapped mental reservoirs without strain. When the blade or spell passes from one enemy to the next in perfect seamless integration, the cipher adept knows bliss -- no, the cipher adept is bliss. | ||
'''Requirements''' | '''Requirements''' | ||
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'''Alignment''': Any Neutral | '''Alignment''': Any Neutral | ||
'''Skills''': | '''Skills''': Listen 7 ranks, Wilderness Lore 3 ranks | ||
'''Feats''': Dodge, Improved Initiative | '''Feats''': Dodge, Improved Initiative | ||
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'''Special''': Status greater than Namer in the Transcendent Order | '''Special''': Status greater than Namer in the Transcendent Order | ||
'''DM Unlock''': This Prestige Class is locked by default. DMs can unlock it for characters who meet all of the requirements. | '''DM Unlock''': This Prestige Class is locked by default. DMs can unlock it for characters who meet all of the requirements. A DM may ask you a few questions before granting this PrC to you. | ||
'''Hit Die''': d8 | '''Hit Die''': d8 | ||
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!Will | !Will | ||
!Special | !Special | ||
|- | |- | ||
| 1st | | 1st | ||
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| +0 | | +0 | ||
| Improved Unarmed Strike, +1d6 Sneak Attack | | Improved Unarmed Strike, +1d6 Sneak Attack | ||
|- | |- | ||
| 2nd | | 2nd | ||
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| +0 | | +0 | ||
| Evasion | | Evasion | ||
|- | |- | ||
| 3rd | | 3rd | ||
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| +1 | | +1 | ||
| Combat Instinct +1 | | Combat Instinct +1 | ||
|- | |- | ||
| 4th | | 4th | ||
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| +1 | | +1 | ||
| Bonus Feat | | Bonus Feat | ||
|- | |- | ||
| 5th | | 5th | ||
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| +1 | | +1 | ||
| Combination Strike (1x/day) | | Combination Strike (1x/day) | ||
|- | |- | ||
| 6th | | 6th | ||
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| +2 | | +2 | ||
| Combat Instinct +2 | | Combat Instinct +2 | ||
|- | |- | ||
| 7th | | 7th | ||
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| +2 | | +2 | ||
| Improved Evasion | | Improved Evasion | ||
|- | |- | ||
| 8th | | 8th | ||
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| +2 | | +2 | ||
| Bonus Feat, Superior Initiavite | | Bonus Feat, Superior Initiavite | ||
|- | |- | ||
| 9th | | 9th | ||
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| +3 | | +3 | ||
| Combat Instinct +3 | | Combat Instinct +3 | ||
|- | |- | ||
| 10th | | 10th | ||
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| +3 | | +3 | ||
| Combination Strike (2x/day), Move Without Barrier | | Combination Strike (2x/day), Move Without Barrier | ||
|} | |} | ||
Latest revision as of 08:52, 13 June 2020
When one action follows the next seamlessly and smoothly, without hesitation and without anxiety, oneness with the multiverse is touched upon, however briefly. When eloquence flows from the pen without effort, solutions to problems bubble up from untapped mental reservoirs without strain. When the blade or spell passes from one enemy to the next in perfect seamless integration, the cipher adept knows bliss -- no, the cipher adept is bliss.
Requirements
Alignment: Any Neutral
Skills: Listen 7 ranks, Wilderness Lore 3 ranks
Feats: Dodge, Improved Initiative
Special: Status greater than Namer in the Transcendent Order
DM Unlock: This Prestige Class is locked by default. DMs can unlock it for characters who meet all of the requirements. A DM may ask you a few questions before granting this PrC to you.
Hit Die: d8
Proficiencies: Cipher Adepts gain no additional proficiencies
Skill Points: 2 + INT
Class Skills: Animal Empathy, Bluff, Concentration, Craft (all), Disable Trap, Discipline, Escape Artist, Heal, Hide, Knowledge (Geography, Nobility, Planes, Psionic, Religion), Listen, Lore, Move Silently, Parry, Profession (all), Sense Motive, Spot, Tumble, Wilderness Lore
Lvl | BAB | Fort | Ref | Will | Special |
---|---|---|---|---|---|
1st | +0 | +2 | +0 | +0 | Improved Unarmed Strike, +1d6 Sneak Attack |
2nd | +1 | +0 | +3 | +0 | Evasion |
3rd | +2 | +1 | +3 | +1 | Combat Instinct +1 |
4th | +3 | +1 | +4 | +1 | Bonus Feat |
5th | +3 | +1 | +4 | +1 | Combination Strike (1x/day) |
6th | +4 | +2 | +5 | +2 | Combat Instinct +2 |
7th | +5 | +2 | +5 | +2 | Improved Evasion |
8th | +6/+1 | +2 | +6 | +2 | Bonus Feat, Superior Initiavite |
9th | +6/+1 | +3 | +6 | +3 | Combat Instinct +3 |
10th | +7/+2 | +3 | +7 | +3 | Combination Strike (2x/day), Move Without Barrier |
Combat Instinct
At 3rd level, a cipher adept gains a +1 insight bonus to his Armor Class. This bonuses increases by +1 every 3 levels thereafter (6, 9, and so on).
Bonus Feat
At 4th and 8th level, a Cipher Adept may select a bonus feat from the following list: Alertness, Improved Critical, Disarm, Improved Disarm, Knockdown, Improved Knockdown, Lightning Reflexes, Mobility, Called Shot, Spring Attack, Cleave, Great Cleave, and Toughness.
Combination Strike
Once per day, the cipher adept gains an additional attack per round for the duration of 3 rounds + 1 round per 2 cipher adept levels. At 10th level, the Cipher Adept can use this ability twice per day.
Move Without Barrier
At 10th level, a cipher adept becomes able to step into the Ethereal Plane for a short period of time, twice per day, as a free action. The character can become ethereal (akin to a greater sanctuary spell) for a number of rounds equal to 1 + his Wis modifier (minimum 1).