Arcane Archer: Difference between revisions

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'''Base Attack Bonus''': +6  
'''Base Attack Bonus''': +6  


'''Feats''': Weapon Focus (Longbow or Shortbow), Point Blank Shot  
'''Feats''': Weapon Focus (Longbow, Shortbow, or Crossbow), Point Blank Shot


'''Spellcasting''': Able to cast 1st level Arcane spells  
'''Spellcasting''': Able to cast 1st level Arcane spells






'''Hit Die''': d8
'''Hit Die''': d6


'''Proficiencies''': Armor (Light, Medium), Shields, Weapons (Simple, Martial)  
'''Proficiencies''': Armor (Light, Medium), Shields, Weapons (Simple, Martial)  
Line 17: Line 17:
'''Skill Points''': 4 + INT  
'''Skill Points''': 4 + INT  


'''Class Skills''': Craft, Heal, Hide, Knowledge (all), Listen, Lore, Move Silently, Profession (all), Ride, Spot  
'''Class Skills''': Craft, Concentration, Heal, Knowledge (all), Listen, Lore, Profession (all), Ride, Spellcraft, Spot


==Level progression==
==Level progression==


{| border=2 style="background:#efefef; color:#000000; border-collapse:collapse"
*Note: A sorcerer or bard will not be able to learn new spells via leveling up Arcane Archer, they will only gain new spells when leveling up in the base class.
|- style="background:#c0c0c0"
!Lvl
!BAB
!colspan=3|Saves
!Feats
!HP range
!rowspan=12 style="background:#ffffff"| 
!rowspan=2|Arrow<br />enchantment
!rowspan=2|Imbued arrow<br />explosion damage


|- style="background:#c0c0c0"
{| class="wikitable" style="text-align: center; background-color:#d3d3d2;" width="50%"
!colspan=2|
!Lvl
!Fort
!BAB
!Ref
!Fort
!Will
!Ref
!colspan=2|
!Will
|- align=center
!Special
|1st || +1 || +2 || +2 || +0 ||align=left|[https://nwn.fandom.com/wiki/Enchant_arrow Enchant Arrow] ||4-8 || +1 || -
!Arrow Enchantment
|- align=center
!Imbue Arrow
|2nd || +2 || +3 || +3 || +0 ||align=left|[https://nwn.fandom.com/wiki/Imbue_arrow Imbue Arrow] ||8-16 || +1 ||10d8
!Caster Progression
|- align=center
|-
|3rd || +3 || +3 || +3 || +1 ||align=left|Enchant Arrow ||12-24 || +2 ||10d8
| 1st
|- align=center
| +1
|4th || +4 || +4 || +4 || +1 ||align=left|[https://nwn.fandom.com/wiki/Seeker_arrow Seeker Arrow] I ||16-32 || +2 ||10d8
| +2
|- align=center
| +2
|5th || +5 || +4 || +4 || +1 ||align=left|Enchant Arrow ||20-40 || +3 ||10d8
| +0
|- align=center
| [https://nwn.fandom.com/wiki/Enchant_arrow Enchant Arrow]
|6th || +6 || +5 || +5 || +2 ||align=left|Seeker Arrow II ||24-48 || +3 ||10d8
| +1
|- align=center
|
|7th || +7 || +5 || +5 || +2 ||align=left|Enchant Arrow ||28-56 || +4 ||10d8
| +1 level of existing arcane spellcasting class'''*'''
|- align=center
|-
|8th || +8 || +6 || +6 || +2 ||align=left|[https://nwn.fandom.com/wiki/Hail_of_arrows Hail of Arrows] ||32-64 || +4 ||10d8
| 2nd
|- align=center
| +2
|9th || +9 || +6 || +6 || +3 ||align=left|Enchant Arrow ||36-72 || +5 ||10d8
| +3
|- align=center
| +3
|10th &nbsp; || +10 || +7 || +7 || +3 ||align=left|[https://nwn.fandom.com/wiki/Arrow_of_death Arrow of Death] ||40-80 || +5 ||10d8
| +0
| [https://nwn.fandom.com/wiki/Imbue_arrow Imbue Arrow]
| +1
| 1d6
| +1 level of existing arcane spellcasting class'''*'''
|-
| 3rd
| +3
| +3
| +3
| +1
| Enchant Arrow
| +2
| 1d6
| +1 level of existing arcane spellcasting class'''*'''
|-
| 4th
| +4
| +4
| +4
| +1
| [https://nwn.fandom.com/wiki/Seeker_arrow Seeker Arrow] I
| +2
| 2d6
| +1 level of existing arcane spellcasting class'''*'''
|-
| 5th
| +5
| +4
| +4
| +1
| Enchant Arrow
| +3
| 2d6
| +1 level of existing arcane spellcasting class'''*'''
|-
| 6th
| +6/+1
| +5
| +5
| +2
| Seeker Arrow II
| +3
| 3d6
| +1 level of existing arcane spellcasting class'''*'''
|-
| 7th
| +7/+2
| +5
| +5
| +2
| Enchant Arrow
| +4
| 3d6
| +1 level of existing arcane spellcasting class'''*'''
|-
| 8th
| +8/+3
| +6
| +6
| +2
| [https://nwn.fandom.com/wiki/Hail_of_arrows Hail of Arrows]
| +4
| 4d6
| +1 level of existing arcane spellcasting class'''*'''
|-
| 9th
| +9/+4
| +6
| +6
| +3
| Enchant Arrow
| +5
| 4d6
| +1 level of existing arcane spellcasting class'''*'''
|-
| 10th
| +10/+5
| +7
| +7
| +3
| [https://nwn.fandom.com/wiki/Arrow_of_death Arrow of Death]
| +5
| 5d6
| +1 level of existing arcane spellcasting class'''*'''
|}
|}


'''Imbue Arrow'''<br>
'''Imbue Arrow'''<br>
This ability is different from vanilla by doing an 8d10 AoE fireball and 6d10 magic damage instead of scaling off Enchant Arrow. The DC is 15 + dex modifier.
This ability deals 6d10 + 1d6 per every two AA levels in AoE fireball damage, and to a single target, 6d10 magic damage and piercing damage equal to the sum of weapon base damage (d6 for a shortbow or d8 for a longbow), strength modifier, weapon specialization (if applicable), and epic weapon specialization (if applicable). The piercing damage (only) is tripled in the case of a critical hit. The reflex vs fireball DC is 10 + AA level + dex modifier. This ability has an unlimited number of uses with a 1 turn cooldown between uses.


'''Seeker Arrow'''<br>
This ability is different from vanilla by doing 6d10 magic damage instead of scaling off Enchant Arrow. Seeker Arrow has a reflex save vs 1 round of knockdown and 4 rounds of 75% movement speed reduction. The DC is 15 + dex modifier.


'''Hail of Arrows'''<br>
'''Seeker Arrow'''
This ability is different from vanilla by doing 6d8 magic damage instead of scaling off Enchant Arrow. The maximum arrow number has been increased from 10 to 40.


'''Arrow of Death'''<br>
This ability deals 8d10 magic damage, and piercing damage equal to the sum of weapon base damage (d6 for a shortbow or d8 for a longbow), strength modifier, weapon specialization (if applicable), and epic weapon specialization (if applicable). The piercing damage (only) is tripled in the case of a critical hit. Seeker Arrow has a reflex save vs 1 round of knockdown and 75% movement speed reduction for 2 rounds plus 1 round for every two AA levels. The DC is 10 + AA level + dex modifier. This ability has an unlimited number of uses with a 1 turn cooldown between uses.
This ability is different from vanilla by doing 12d12 magic damage instead of scaling off Enchant Arrow. The vs death DC is 15 + dex modifier.


==Epic arcane archer==
The epic arcane archer is the living extension of her bow. Lesser beings can only gape in awe at the wonders she can achieve.


'''Hit die:''' d8
'''Hail of Arrows'''


'''Skill points:''' 4 + int modifier
This ability deals 8d8 magic damage, and piercing damage equal to the sum of weapon base damage (d6 for a shortbow or d8 for a longbow), strength modifier, weapon specialization (if applicable), and epic weapon specialization (if applicable). The piercing damage (only) is tripled in the case of a critical hit. The maximum number of targets is 40. This ability has an unlimited number of uses with a 2 round cooldown between uses.


'''Bonus feats:''' The epic arcane archer gains a bonus feat every four levels. In other words, at levels 14 and 18.


'''Available Epic bonus feats:''' [[blinding speed]], [[devastating critical]] (longbow, shortbow), [[epic prowess]], [[epic reflexes]], [[epic toughness]], [[epic weapon focus]] (longbow, shortbow), [[great dexterity]], [[improved combat casting]], [[overwhelming critical]] (longbow, shortbow)
'''Arrow of Death'''
 
===Epic arcane archer level progression===
 
{| border=2 style="background:#efefef; color:#000000; border-collapse:collapse"
|- style="background:#c0c0c0"
!&nbsp; Lvl &nbsp;
!Feats
!HP range
!rowspan=22 style="background:#ffffff"|&nbsp;
!rowspan=2|Arrow<br />enchantment
!rowspan=2|Imbue arrow<br />explosion damage
 
|- style="background:#c0c0c0"
!colspan=3|&nbsp;
|- align=center
|11th ||align=left| ||44-88 || +6 ||10d6
|- align=center
|12th ||align=left| ||48-96 || +6 ||11d6
|- align=center
|13th ||align=left| ||52-104 || +7 ||11d6
|- align=center
|14th ||align=left|bonus feat ||56-112 || +7 ||12d6
|- align=center
|15th ||align=left| ||60-120 || +8 ||12d6
|- align=center
|16th ||align=left| ||64-128 || +8 ||13d6
|- align=center
|17th ||align=left| ||68-136 || +9 ||13d6
|- align=center
|18th ||align=left|bonus feat ||72-144 || +9 ||14d6
|- align=center
|19th ||align=left| ||76-152 || +10 ||14d6
|- align=center
|20th ||align=left| ||80-160 || +10 ||15d6
|- align=center
|}


==Notes==
This ability deals 16d12 magic damage and has a fort vs death save. The vs DC is 20 + dex modifier. This ability has an unlimited number of uses with a 2 turn cooldown between uses.
* The requirement for elf or half-elf subrace has been removed from this class.

Latest revision as of 03:18, 6 January 2025

Arcane Archer is a warrior skilled in using magic to supplement their combat prowess. Fighters, ranger, paladins and barbarians become arcane archers to add a little magic to their combat abilities. Conversely, wizards and sorcerers may take this prestige class to add combat capabilities to their repertoire.

Requirements

Base Attack Bonus: +6

Feats: Weapon Focus (Longbow, Shortbow, or Crossbow), Point Blank Shot

Spellcasting: Able to cast 1st level Arcane spells


Hit Die: d6

Proficiencies: Armor (Light, Medium), Shields, Weapons (Simple, Martial)

Skill Points: 4 + INT

Class Skills: Craft, Concentration, Heal, Knowledge (all), Listen, Lore, Profession (all), Ride, Spellcraft, Spot

Level progression

  • Note: A sorcerer or bard will not be able to learn new spells via leveling up Arcane Archer, they will only gain new spells when leveling up in the base class.
Lvl BAB Fort Ref Will Special Arrow Enchantment Imbue Arrow Caster Progression
1st +1 +2 +2 +0 Enchant Arrow +1 +1 level of existing arcane spellcasting class*
2nd +2 +3 +3 +0 Imbue Arrow +1 1d6 +1 level of existing arcane spellcasting class*
3rd +3 +3 +3 +1 Enchant Arrow +2 1d6 +1 level of existing arcane spellcasting class*
4th +4 +4 +4 +1 Seeker Arrow I +2 2d6 +1 level of existing arcane spellcasting class*
5th +5 +4 +4 +1 Enchant Arrow +3 2d6 +1 level of existing arcane spellcasting class*
6th +6/+1 +5 +5 +2 Seeker Arrow II +3 3d6 +1 level of existing arcane spellcasting class*
7th +7/+2 +5 +5 +2 Enchant Arrow +4 3d6 +1 level of existing arcane spellcasting class*
8th +8/+3 +6 +6 +2 Hail of Arrows +4 4d6 +1 level of existing arcane spellcasting class*
9th +9/+4 +6 +6 +3 Enchant Arrow +5 4d6 +1 level of existing arcane spellcasting class*
10th +10/+5 +7 +7 +3 Arrow of Death +5 5d6 +1 level of existing arcane spellcasting class*


Imbue Arrow
This ability deals 6d10 + 1d6 per every two AA levels in AoE fireball damage, and to a single target, 6d10 magic damage and piercing damage equal to the sum of weapon base damage (d6 for a shortbow or d8 for a longbow), strength modifier, weapon specialization (if applicable), and epic weapon specialization (if applicable). The piercing damage (only) is tripled in the case of a critical hit. The reflex vs fireball DC is 10 + AA level + dex modifier. This ability has an unlimited number of uses with a 1 turn cooldown between uses.


Seeker Arrow

This ability deals 8d10 magic damage, and piercing damage equal to the sum of weapon base damage (d6 for a shortbow or d8 for a longbow), strength modifier, weapon specialization (if applicable), and epic weapon specialization (if applicable). The piercing damage (only) is tripled in the case of a critical hit. Seeker Arrow has a reflex save vs 1 round of knockdown and 75% movement speed reduction for 2 rounds plus 1 round for every two AA levels. The DC is 10 + AA level + dex modifier. This ability has an unlimited number of uses with a 1 turn cooldown between uses.


Hail of Arrows

This ability deals 8d8 magic damage, and piercing damage equal to the sum of weapon base damage (d6 for a shortbow or d8 for a longbow), strength modifier, weapon specialization (if applicable), and epic weapon specialization (if applicable). The piercing damage (only) is tripled in the case of a critical hit. The maximum number of targets is 40. This ability has an unlimited number of uses with a 2 round cooldown between uses.


Arrow of Death

This ability deals 16d12 magic damage and has a fort vs death save. The vs DC is 20 + dex modifier. This ability has an unlimited number of uses with a 2 turn cooldown between uses.