Symbol (Spell): Difference between revisions

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| '''Innate Level''' || 8
| '''Innate Level''' || 8
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| '''School''' || Abjuration
| '''School''' || Evocation
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| '''Component(s)''' || Verbal, Somatic
| '''Component(s)''' || Verbal, Somatic
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Place a symbol of Fear, Pain, Death, or Stunning on the ground or an object. Enemies that walk across the symbol or attempt to use the object are forced to pass a save or suffer the effect of the symbol.


Place a symbol of Fear, Pain, Death, or Stun on the ground or an object. Enemies that walk across the symbol or attempt to use the object are forced to pass a save or suffer the effect of the symbol.
Only one may be placed in a location or on an object at a time, though the caster may create as many symbols as they are capable of making.
Only one may be placed in a location or on an object at a time, though the caster may create as many symbols as they are capable of making.


The symbols are:
The symbols are:


Fear: Fear on failed save
Fear: The target is feared for 5d4 on failed Will (Fear) save.


Pain: Negative Energy on failed save
Pain: Lowers AC by 2, AB by 4 and Dexterity by 2 on failed Will save (Negative Energy) for 2d4 hours.


Death: Death on failed save
Death: If the target has less than 60 HP, Death on a failed Will (Death) save.


Stunning: Stun on failed save
Stun: The target is stunned for 5d4 rounds on a failed Will save.

Latest revision as of 22:37, 23 December 2024

Symbol
Caster Level(s) Cleric 8, Sorcerer/Wizard 8
Innate Level 8
School Evocation
Component(s) Verbal, Somatic
Range Short
Area of Effect / Target Huge
Duration Until activated/Dispelled
Additional Counter Spells
Save Will
Spell Resistance No


Place a symbol of Fear, Pain, Death, or Stun on the ground or an object. Enemies that walk across the symbol or attempt to use the object are forced to pass a save or suffer the effect of the symbol. Only one may be placed in a location or on an object at a time, though the caster may create as many symbols as they are capable of making.

The symbols are:

Fear: The target is feared for 5d4 on failed Will (Fear) save.

Pain: Lowers AC by 2, AB by 4 and Dexterity by 2 on failed Will save (Negative Energy) for 2d4 hours.

Death: If the target has less than 60 HP, Death on a failed Will (Death) save.

Stun: The target is stunned for 5d4 rounds on a failed Will save.