Greater Magic Weapon (Spell): Difference between revisions

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| colspan="2" style="text-align: center; font-size: 1.2em;"| ''Greater Magic Weapon''
| colspan="2" style="text-align: center; font-size: 1.2em;"| ''Greater Magic Weapon''
|-
|-
| '''Caster Level(s)''' || Bard 3, Cleric 4, Paladin 3, Wizard / Sorcerer 3
| '''Caster Level(s)''' || Bard 3, Cleric 4, Evangelist 4, Paladin 3, Wizard / Sorcerer 3
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|-
| '''Innate Level''' || 3
| '''Innate Level''' || 3
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| '''Component(s)''' || Verbal, Somatic
| '''Component(s)''' || Verbal, Somatic
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|-
| '''Range''' || Short
| '''Range''' || Touch
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| '''Area of Effect / Target''' || Creature or  Melee Weapon
| '''Area of Effect / Target''' || Creature or  Melee Weapon
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You empower the touched weapon with a +1 enhancement bonus per 5 caster levels (maximum of +4). You can either directly target the weapon you want to cast this spell on, or you can target a creature, affecting the creature's main hand weapon.
You empower the touched weapon with a +1 Enhancement Bonus per 5 Caster Levels (maximum of +4 EB at 20 CL). You can either directly target the weapon you want to cast this spell on, or you can target a creature, affecting the creature's main hand weapon.
 
The EB caps at +4, but in order to go above the cap, the caster has to fulfill '''only one''' of these criteria:
 
* At least 8 levels in either Wizard, Cleric or Sorcerer
* At least 12 levels in either Bard or Evangelist
* At least 21 levels in either Paladin or Blackguard
 
 
At CL 25 and with at least one of the criteria filled, the EB is +5. [[Feats & Systems#New Spellcasting Feats|Practiced Caster]]  counts for reaching the CL breakpoints, but not for unlocking the base cap.
 
Racial HD are included as caster levels for the purpose of calculating total caster levels.

Latest revision as of 20:32, 20 December 2024

Greater Magic Weapon
Caster Level(s) Bard 3, Cleric 4, Evangelist 4, Paladin 3, Wizard / Sorcerer 3
Innate Level 3
School Transmutation
Descriptor(s) Weapon Enchantment
Component(s) Verbal, Somatic
Range Touch
Area of Effect / Target Creature or Melee Weapon
Duration 1 Hour / Level


You empower the touched weapon with a +1 Enhancement Bonus per 5 Caster Levels (maximum of +4 EB at 20 CL). You can either directly target the weapon you want to cast this spell on, or you can target a creature, affecting the creature's main hand weapon.

The EB caps at +4, but in order to go above the cap, the caster has to fulfill only one of these criteria:

  • At least 8 levels in either Wizard, Cleric or Sorcerer
  • At least 12 levels in either Bard or Evangelist
  • At least 21 levels in either Paladin or Blackguard


At CL 25 and with at least one of the criteria filled, the EB is +5. Practiced Caster counts for reaching the CL breakpoints, but not for unlocking the base cap.

Racial HD are included as caster levels for the purpose of calculating total caster levels.