Deadfall (Spell): Difference between revisions
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(Created page with "Category:Spells {| class="toccolours" | colspan="2" style="text-align: center; font-size: 1.2em;"| ''Deadfall'' |- | colspan="2" | Deadfall |- | '''Level''' || Druid 8 |- ...") |
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| colspan="2" | Deadfall | | colspan="2" | Deadfall | ||
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| '''Level''' || Druid 8 | | '''Level''' || Druid/Shaman 8, Plant Domain 8 | ||
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| '''Components''' || V,S | | '''Components''' || V,S | ||
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Deadfall creates a mass of huge branches, logs and fallen trees above the creature. The deadwood | Deadfall creates a mass of huge branches, logs and fallen trees above the creature. The deadwood immediately collapses in on itself with terrific force, crushing any creatures within and dealing 1d6 damage / level (max 20d6), and knocking them down. A successful reflex save cuts damage in half, and allows creatures to retain their footing. |
Latest revision as of 13:55, 20 December 2024
Deadfall | |
Deadfall | |
Level | Druid/Shaman 8, Plant Domain 8 |
Components | V,S |
Casting Time | 1 standard action |
Range | Long |
Effect | Large |
Duration | Instantaneous |
Saving Throw | Reflex; Partial |
Spell Resistance | No |
Deadfall creates a mass of huge branches, logs and fallen trees above the creature. The deadwood immediately collapses in on itself with terrific force, crushing any creatures within and dealing 1d6 damage / level (max 20d6), and knocking them down. A successful reflex save cuts damage in half, and allows creatures to retain their footing.