Shadowdancer: Difference between revisions

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!HP range
!HP range
!rowspan="12" style="background:#ffffff"| 
!rowspan="12" style="background:#ffffff"| 
!colspan="3"|Shadow evade
!colspan="3"|Shadow Evade
!rowspan="12" style="background:#ffffff"| 
!rowspan="12" style="background:#ffffff"| 
!rowspan="2"|Shadow<br />summon
!rowspan="2"|Shadow<br />summon
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|align="left"|[https://nwn.fandom.com/wiki/Shadow_evade Shadow Evade], [[Dimension Door (Spell) | Shadow Jump]], [[Shadow Conjuration (Spell) | Shadow Conjuration]] 1/day  
|align="left"|[https://nwn.fandom.com/wiki/Shadow_evade Shadow Evade], [[Dimension Door (Spell) | Shadow Jump]], [[Shadow Conjuration (Spell) | Shadow Conjuration]] 1/day  
|16-32
|16-32
|5/+1
|5/+2
|5%
|10%
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| +2
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|align="left"|[https://nwn.fandom.com/wiki/Defensive_roll Defensive Roll], [https://nwn.fandom.com/wiki/Uncanny_dodge Uncanny Dodge II]
|align="left"|[https://nwn.fandom.com/wiki/Defensive_roll Defensive Roll], [https://nwn.fandom.com/wiki/Uncanny_dodge Uncanny Dodge II]
|20-40
|20-40
|5/+1
|10/+2
|5%
|10%
| +1
| +2
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|align="left"|
|align="left"|
|24-48
|24-48
|5/+2
|5/+3
|10%
|30%
| +2
| +3
|align="left"|[https://nwn.fandom.com/wiki/Shadow_fiend_(summoned) Shadow Fiend]
|align="left"|[https://nwn.fandom.com/wiki/Shadow_fiend_(summoned) Shadow Fiend]
|[https://nwn.fandom.com/wiki/Sneak_attack,_blackguard 1d6]
|[https://nwn.fandom.com/wiki/Sneak_attack,_blackguard 1d6]
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|align="left"|[https://nwn.fandom.com/wiki/Slippery_mind Slippery Mind]
|align="left"|[https://nwn.fandom.com/wiki/Slippery_mind Slippery Mind]
|28-56
|28-56
|5/+2
|10/+3
|10%
|30%
| +2
| +3
|align="left"|  
|align="left"|  
|-align="center"
|-align="center"
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|align="left"|Swift and Silent +10%
|align="left"|Swift and Silent +10%
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|32-64
|10/+2
|5/+4
|15%
|50%
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|align="left"|
|align="left"|
|36-72
|36-72
|10/+2
|10/+4
|15%
|50%
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| +4
|align="left"|[https://nwn.fandom.com/wiki/Shadow_lord_(shadowdancer) Shadow Lord]
|align="left"|[https://nwn.fandom.com/wiki/Shadow_lord_(shadowdancer) Shadow Lord]
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|align="left"|[https://nwn.fandom.com/wiki/Improved_evasion Improved Evasion], [https://nwn.fandom.com/wiki/Uncanny_dodge Uncanny Dodge III]
|align="left"|[https://nwn.fandom.com/wiki/Improved_evasion Improved Evasion], [https://nwn.fandom.com/wiki/Uncanny_dodge Uncanny Dodge III]
|40-80
|40-80
|10/+3
|5/+5
|20%
|70%
| +4
| +5
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| 2d6
| 2d6
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*[[Fighter]]s, [[barbarian]]s, [[ranger]]s, and [[paladin]]s also find that shadowdancer abilities allow them to strike at their opponents with surprise and skill.
*[[Fighter]]s, [[barbarian]]s, [[ranger]]s, and [[paladin]]s also find that shadowdancer abilities allow them to strike at their opponents with surprise and skill.
*[[Wizard]], [[sorcerer]], [[cleric]], and [[druid]] shadowdancers employ the defensive capabilities inherent in the prestige class to allow them to cast their spells from safety and move away quickly.
*[[Wizard]], [[sorcerer]], [[cleric]], and [[druid]] shadowdancers employ the defensive capabilities inherent in the prestige class to allow them to cast their spells from safety and move away quickly.
==Epic shadowdancer==
The epic shadowdancer is almost indistinguishable from the darkness that cloaks her.
'''Hit dice:''' d8
'''Skill points:''' 6 + int modifier
'''Bonus feats:''' The epic shadowdancer gains a bonus feat every three levels. In other words, at levels 13, 16, 19, 22, 25, and 28.
'''Epic bonus feats:''' [https://nwn.fandom.com/wiki/Blinding_speed Blinding Speed], [https://nwn.fandom.com/wiki/Epic_skill_focus Epic Skill Focus] (all but [https://nwn.fandom.com/wiki/Animal_empathy Animal Empathy], [https://nwn.fandom.com/wiki/Perform Perform], [https://nwn.fandom.com/wiki/Use_magic_device Use Magic Device]), [https://nwn.fandom.com/wiki/Epic_dodge Epic Dodge], [https://nwn.fandom.com/wiki/Epic_reflexes Epic Reflexes], [https://nwn.fandom.com/wiki/Epic_shadowlord Epic Shadowlord], [https://nwn.fandom.com/wiki/Improved_whirlwind_attack Improved Whirlwind Attack], [https://nwn.fandom.com/wiki/Self_concealment Self Concealment], [https://nwn.fandom.com/wiki/Superior_initiative Superior Initiative]
===Epic shadowdancer level progression===
{| border=2 style="background:#efefef; color:#000000; border-collapse:collapse"
|- style="background:#c0c0c0"
!&nbsp; Lvl &nbsp;
!Feats
!HP range
!rowspan=22 style="background:#ffffff"|&nbsp;
!colspan=3|Shadow evade
|- style="background:#c0c0c0"
!colspan=3|
!Damage Reduction
!Concealment
!AC bonus
!Sneak Attack
|- align=center
|11th ||align=left| ||44-88 ||10/+3 ||20% || +4 ||
|- align=center
|12th ||align=left| ||48-96 ||10/+3 ||20% || +4 ||
|- align=center
|13th ||align=left|bonus feat ||52-104 ||10/+3 ||20% || +4 ||
|- align=center
|14th ||align=left| ||56-112 ||10/+3 ||20% || +4 || 3d6
|- align=center
|15th ||align=left| ||60-120 ||12/+4 ||25% || +4 ||
|- align=center
|16th ||align=left|bonus feat ||64-128 ||12/+4 ||25% || +4 ||
|- align=center
|17th ||align=left| ||68-136 ||12/+4 ||25% || +4 ||
|- align=center
|18th ||align=left| ||72-144 ||12/+4 ||25% || +4 || 4d6
|- align=center
|19th ||align=left|bonus feat ||76-152 ||12/+4 ||25% || +4 ||
|- align=center
|20th ||align=left| ||80-160 ||14/+5 ||30% || +4 ||
|- align=center
|}


==Special==
==Special==


'''Shadow evade''': The shadowdancer gains an additional +2 to her damage reduction and an additional +1 to her ability to resist magical weapons for every five epic levels (e.g., a 15th level shadowdancer has 12/+4 damage reduction).
'''Shadow Evade''': The shadowdancer gains an additional +2 to her damage reduction and an additional +1 to her ability to resist magical weapons for every five epic levels (e.g., a 15th level shadowdancer has 12/+4 damage reduction).
* The ability to resist magical weapons is capped at +5 (achieved at level 20).
* The ability to resist magical weapons is capped at +5 (achieved at level 20).

Revision as of 08:30, 30 October 2020

Shadowdancers operate in the border between light and darkness. These nimble artists of deception are never completely trusted but always induce wonder when met. Despite their link with shadows and trickery, shadowdancers are as often good as evil. They may use their incredible abilities as they wish.

Shadowdancers often work in troupes, never staying in one place too long. Some use their abilities to entertain. Others operate as thieves, using their abilities to infiltrate past defenses and dupe others. All shadowdancer troupes maintain an aura of mystery among the populace, who never know whether to think well or ill of them.

Requirements

Skills: Hide 10 ranks, Move Silently 8 ranks, Tumble 5 ranks

Feats: Dodge, Mobility

DM Unlock: This Prestige Class is locked by default. DMs can unlock it for characters who meet all of the requirements.

Application Required: This PRC requires a written application sent to DMs for approval.


Hit Die: d8

Proficiencies: Armor (Light), Weapons (Simple)

Skill Points: 6 + INT

Class Skills: Bluff, Craft (Weapon, Armor, Building, Gemcutting, Locksmith), Decipher Script, Disguise, Escape Artist, Forgery, Heal, Hide, Knowledge (all), Listen, Lore, Move Silently, Perform, Persuade, Profession, Search, Spot, Tumble

Level progression

Lvl BAB Saves Feats HP range   Shadow Evade   Shadow
summon
Fort Ref Will Damage Reduction Concealment AC bonus Sneak Attack
1st +0 +0 +2 +0 Hide in Plain Sight 4-8
2nd +1 +0 +3 +0 Darkvision, Evasion, Uncanny Dodge I 8-16
3rd +2 +1 +3 +1 Shadow Daze, Summon Shadow 12-24 Shadow
4th +3 +1 +4 +1 Shadow Evade, Shadow Jump, Shadow Conjuration 1/day 16-32 5/+2 10% +2
5th +3 +1 +4 +1 Defensive Roll, Uncanny Dodge II 20-40 10/+2 10% +2
6th +4 +2 +5 +2 24-48 5/+3 30% +3 Shadow Fiend 1d6
7th +5 +2 +5 +2 Slippery Mind 28-56 10/+3 30% +3
8th +6 +2 +6 +2 Swift and Silent +10% 32-64 5/+4 50% +4
9th +6 +3 +6 +3 36-72 10/+4 50% +4 Shadow Lord
10th +7 +3 +7 +3 Improved Evasion, Uncanny Dodge III 40-80 5/+5 70% +5 2d6

Sneak Attack

Shadowdancers receive sneak Attack progression, starting at level 6 and continues every 4 levels afterwards.

Note: mechanically, this is Blackguard's Sneak Attack, so it will stacks with the damage bonus from the rogue's sneak attack and assassin's death attack.

Swift and Silent

Shadowdancers receive "Swift and Silent" at level 8. This increases movement speed in stealth mode. Speed increases every 4 levels, until level 20.

Shadow Evade

Shadow Evade duration is increased to 5 rounds plus Shadowdancer levels. Additional uses are gained at level 10 and every 5 levels afterwards. Concealment also increases at epic. Finally, it's a free action to use.

Tips: Becoming a shadowdancer

  • Rogues, bards, and monks make excellent shadowdancers.
  • Fighters, barbarians, rangers, and paladins also find that shadowdancer abilities allow them to strike at their opponents with surprise and skill.
  • Wizard, sorcerer, cleric, and druid shadowdancers employ the defensive capabilities inherent in the prestige class to allow them to cast their spells from safety and move away quickly.

Special

Shadow Evade: The shadowdancer gains an additional +2 to her damage reduction and an additional +1 to her ability to resist magical weapons for every five epic levels (e.g., a 15th level shadowdancer has 12/+4 damage reduction).

  • The ability to resist magical weapons is capped at +5 (achieved at level 20).