Oerthian Pantheon
The powers of Oerth make up one of the oldest and largest of the single-sphere pantheons. Its ranks include so many gods that it'd be fruitless to list them all; besides, they change so rapidly with the rise and fall of continental empires that any list'd be out of date before long. Though stability soon may come to the troubled lands, it'd take some doing - and stout heroes - to pull it off. The powers can't do it on their own, and so their very survival is in the hands of the mortals.
Chant is Oerth is dying anyway, that the deities'd be just as happy leaving for greener pastures. Sadly for them, they're stuck here; apparently, they've got to fight it out on the world before they can try to expand onto the planes. Only a few bloods of the pantheon - like Celestian, god of travel - have made it beyond the crystal sphere, and that's because their portfolios appeal to bashers across the planes. Fact is, some of the deities are already worshipped (or at least respected) by many planars; they've got a decent chance of surviving the death throes of Oerth.
The Oerthian Powers
Beory | Earth, nature, rain |
Boccob | Magic, knowledge |
Celestian | Stars, space, wanderers |
Ehlonna | Forests, meadows |
Erythnul | Hate, envy, fear |
Fharlanghn | Horizons, travel |
Heironeous | Justice, honor, war |
Hextor | War, discord |
Incabulos | Drought, plagues, nightmares |
Istus | Fate, destiny |
Iuz | Deceit, pain, evil |
Kord | Combat, strength |
Lendor | Time, tedium |
Nerull | Death, darkness, murder |
Obad-Hai | Nature, freedom |
Olidammara | Music, trickery |
Pelor | Sun, light, healing |
Pholtus | Law, order |
Procan | Sea, ocean, weather |
Ralishaz | Chance, ill luck |
Rao | Reason, intellect, peace |
St. Cuthbert | Common sense, zeal, dedication |
Tharizdun | Dark, decay, insanity |
Trithereon | Individuality, liberty |
Ulaa | Mining, mountains |
Wee Jas | Magic, death |
Zilchus | Prestige, commerce |