Magic Circle against Alignment (Spell)

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Magic Circle against Alignment
Caster Level(s) Bard 3, Cleric 3, Paladin 3, Wizard / Sorcerer 3
Innate Level 3
School Abjuration
Descriptor(s)
Component(s) Verbal, Somatic
Range Touch
Area of Effect / Target Single, Medium
Duration 1 Hour / Level
Additional Counter Spells
Save Harmless
Spell Resistance No


When this spell is cast, the caster chooses to be protected from either good or evil. The spell target and all allies within 10 feet receive a +2 deflection bonus to Armor Class, +2 to all saving throws, and immunity to any mind-affecting spells and spell-like abilities used by creatures of the chosen alignment.