Chill Metal (Spell)
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Chill Metal | |
Caster Level(s) | Druid 2 |
Innate Level | 2 |
School | Transmutation |
Descriptor(s) | None |
Component(s) | Verbal, Somatic |
Range | Close |
Area of Effect / Target | Creatures wearing medium or heavy armor within a 30 ft. radius burst |
Duration | 7 rounds |
Additional Counter Spells | Heat Metal |
Save | Will negates |
Spell Resistance | Yes |
Chill Metal makes metal extremely cold, and can be used to freeze enemies wearing medium or heavy armor, due to the metal components of these armors, inflicting d6 cold damage per round. At caster level 12, this spell inflicts 2d6 cold damage per round.