Break Enchantment (Spell)

From Sigil - Planar Legends
Jump to navigation Jump to search
Break Enchantment
Caster Level(s) Bard 4, Cleric 5, Paladin 4, Sor/Wiz 5
Innate Level 4
School Abjuration
Descriptor(s) None
Component(s) Verbal, Somatic
Range Close
Area of Effect / Target 30 ft. Burst
Duration Instant
Additional Counter Spells None
Save Harmless
Spell Resistance No

This spell frees victims from enchantments, transmutations, and curses. Break enchantment can reverse even an instantaneous effect. For each such effect, you make a caster level check (1d20 + caster level, maximum +15) against a DC of 11 + caster level of the effect. Success means that the creature is free of the spell, curse, or effect. For a cursed magic item, the DC is 25.

If the spell is one that cannot be dispelled by Dispel Magic, Break Enchantment works only if that spell is 5th level or lower.

If the effect comes from some permanent magic item Break Enchantment does not remove the curse from the item, but it does free the victim from the item's effects.