Weapon Master: Difference between revisions

From Sigil - Planar Legends
Jump to navigation Jump to search
No edit summary
No edit summary
Line 73: Line 73:
'''Bonus feats:''' The epic weapon master gains a bonus feat every three levels. In other words, at levels 13, 16, 19, 22, 25, and 28.
'''Bonus feats:''' The epic weapon master gains a bonus feat every three levels. In other words, at levels 13, 16, 19, 22, 25, and 28.


'''Available Epic bonus feats:''' [[armor skin]], [[blinding speed]], [[devastating critical]], [[epic damage reduction]], [[epic toughness]], [[epic prowess]], [[epic weapon focus]], [[improved whirlwind attack]], [[overwhelming critical]], [[planar turning]], [[superior initiative]], [[weapon of choice]]
'''Available Epic bonus feats:''' [[armor skin]], [[blinding speed]], [[devastating critical]], [[epic damage reduction]], [[epic toughness]], [[epic prowess]], [[epic weapon focus]], [[improved whirlwind attack]], [[overwhelming critical]], [[superior initiative]], [[weapon of choice]]
<br />''The inclusion of ''planar turning'' in the bonus feat list is probably a bug.''


===Epic weapon master level progression===
===Epic weapon master level progression===

Revision as of 16:42, 18 August 2019

For the weapon master, perfection is found in the mastery of a single melee weapon. A weapon master seeks to unite this weapon of choice with his body, to make them one, and to use the weapon as naturally and without thought as any other limb.


Requirements

Base Attack Bonus: +5 Skills: Intimidate 4 ranks

Feats: Dodge, Mobility, Experties, Spring Attack, Weapon Focus (any melee weapon), Whirlwind Attack


Hit Die: d10

Proficiencies: Weapon Masters gain no additional proficiencies

Skill Points: 2 + INT

Class Skills: Concentration, Craft, Discipline, Heal, Intimidate, Knowledge (all), Listen, Lore, Parry, Profession, Sense Motive, Spot

Level progression

Lvl BAB Saves Feats HP range   AB bonus Ki damage
uses per day
Fort Ref Will  
1st +1 +0 +2 +0 ki damage, weapon of choice 5-10 - 1
2nd +2 +0 +3 +0 10-20 - 2
3rd +3 +1 +3 +1 15-30 - 3
4th +4 +1 +4 +1 20-40 - 4
5th +5 +1 +4 +1 increased multiplier, superior weapon focus (+1 AB) 25-50 +1 5
6th +6 +2 +5 +2 30-60 +1 6
7th +7 +2 +5 +2 ki critical 35-70 +1 7
8th +8 +2 +6 +2 40-80 +1 8
9th +9 +3 +6 +3 45-90 +1 9
10th +10 +3 +7 +3 50-100 +1 10

Tip: Becoming a weapon master

  • A fighter makes a very strong candidate for becoming a weapon master. All of the required feats are on the fighter bonus list, and a dedicated fighter can take his first level in weapon master as early as level 7.


Epic weapon master

The weapon master's bond with his weapon of choice becomes stronger and devastatingly effective as he becomes the epic weapon master.

Hit die: d10

Skill points: 2 + int modifier

Bonus feats: The epic weapon master gains a bonus feat every three levels. In other words, at levels 13, 16, 19, 22, 25, and 28.

Available Epic bonus feats: armor skin, blinding speed, devastating critical, epic damage reduction, epic toughness, epic prowess, epic weapon focus, improved whirlwind attack, overwhelming critical, superior initiative, weapon of choice

Epic weapon master level progression

  Lvl   Feats HP range   AB bonus Ki damage
uses per day
 
11th 55-110 +1 11
12th 60-120 +1 12
13th bonus feat, epic superior weapon focus (+1 AB) 65-130 +2 13
14th 70-140 +2 14
15th 75-150 +2 15
16th bonus feat, epic superior weapon focus (+1 AB) 80-160 +3 16
17th 85-170 +3 17
18th 90-180 +3 18
19th bonus feat, epic superior weapon focus (+1 AB) 95-190 +4 19
20th 100-200 +4 20

Special

Epic superior weapon focus: For every 3 epic levels gained, an additional +1 to attack is granted to the weapon of choice.