Vergadain

From Sigil - Planar Legends
Jump to navigation Jump to search
"The Merchant King"
Pantheon: Dwarven
AoC: Wealth, luck,
nonevil thieves
Symbol: A gold piece
Home P/L/R: The Outlands/
Dwarven Mountain
(Strongale Hall)

Vergadain is the good side of the dwarven lust for acquisition. He doesn't want valuables just to have them: he spreads the jink around and keeps it from the hands of the dwarves' enemies. Vergadain admires the beauty of craftsmanship and doesn't grab greedily for anything that crosses his path. In short, he's a collector, not an avaricious thief.

'Course, his sphere of influence includes those who make their living on the darker side of the law, but that doesn't mean they're cold or cruel. They're peelers with good hearts, usually, or tricksters who delight in practising the cross-trade on berks who look down on dwarves. Whatever they are, they usually aren't malicious.

Vergadain's a good soul, as far as powers go, a jack-of-all-trades and a witty scoundrel. His realm - the boisterous Strongale Hall in Dwarven Mountain - reflects this. It's a place of gambling and free-flowing bub, where jink always rides on a throw of the dice and a berk can stake anything he's got to bet with. The game never ends, though it's a mark of respect if a dwarf petitioner gambles with the same outsider wore than once. Cheaters, naturally, ain't looked on too kindly - they spit in Vergadain's eye, and right in his own realm! They'll get themselves lost if they don't play fair.

Following the Rule of Threes, Vergadain has three proxies of note. The first is Lzuli Clearfacet, who looks like a scarred dwarf bruiser but speaks with a slight, wheezy voice. He watches over the tables and the drink; if a berk tries to cheat, Lzuli scrags him - the proxy can peer into minds and smell cross-traders from across the hall.

The second proxy is Allia Horfinch, a domineering wench who controls the treasury of Vergadain. The blood's no fun to be around, but she's sodding good at her job. She knows, to the copper, the amount that's supposed to be in the treasury, and she can track a missing coin across the Outlands.

The third proxy is Elten Storngfingers, the guardian of merchants. He's sent on missions to protect dwarf traders en route to the Dwarven Mountain, and sometimes to escort them to their next destination. Elten can see equally well in blinding light or total darkness, and he can hear the difference between a sliding stone and a stealthy footfall. As a guide, he's one of the best.