Inflict Light Wounds (Spell)

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Inflict Light Wounds
Caster Level(s) Cleric 1
Innate Level 1
School Necromancy
Descriptor(s) Negative
Component(s) Verbal, Somatic
Range Touch
Area of Effect / Target Single
Duration Instant
Additional Counter Spells Cure Light Wounds
Save Will 1/2
Spell Resistance Yes


If the caster succeeds in striking an opponent with a touch attack, the target suffers 1d8 points of damage, + 1 point per caster level to a maximum of +5. Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.