Firebrand (Spell)

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Firebrand
Caster Level(s) Wizard / Sorcerer 5
Innate Level 5
School Evocation
Descriptor(s) Fire
Component(s) Verbal, Somatic
Range Medium
Area of Effect / Target Colossal
Duration Instant
Additional Counter Spells
Save Reflex 1/2
Spell Resistance Yes


Masses of flame (one per caster level) appear and randomly target and hit any hostile creature in the area of effect. If there are more creatures than balls of flame, only the closest targets will be damaged. If there are more balls of flame than creatures, the excess balls of flame disappear. Each ball of flame explodes for 1d6 points of damage per caster level (max 30d6).