Changelog
Below you will find the changelog of mechanics from Sigil: Planar Legends. These date from March 30th, 2014 and were transcribed from the defunct Enjin Forum on the 13th of April, 2023. Any after this date were added directly to this wiki page. Where possible, elements such as formatting and typos have been preserved from Enjin. The format of each changelog transcript title is {BUILD_NUMBER - DAY/MONTH/YEAR - ORIGINAL_AUTHOR}.
The transcribed authors are those who made the original changelog forum posts, with individual contributors (where possible) mentioned in the post. Any posts after the 13th of April, 2023 will not mention an author but will include contributors where possible. Due to the nature of forum-based logging, not all dates are confirmed to be accurate. Some earlier changelogs may be duplicates, and hotfixes are included.
2023:
2022:
2021:
2020:
2019:
2018:
2017:
2016:
2015:
Build 301 BETAf - 22/03/2015 - LostInSpace |
The following areas have been removed (a total of 52 areas): Abyss - Layer 492 - Stygian Incursion - The Purple Eye - * Baator - * (Keep Baator - Avernus - River of Blood as a z. area) Hades - Niflheim - Cave - * Hades - Niflheim - Palace of Loss Hades - Pluton - Underworld Plain Sigil - Lower Ward - Sugarwater LLC Sigil - Lower Ward - The Tailed Tailor Underhalls - * Outlands - Torch - * (Keep Outlands - Torch as a z. area) Outlands - Tradegate - * Outlands - The Tower
Added two new quest areas ("z. areas") Bugfixes: A series of area bugs fixed, mostly missing or unreachable transitions, and unfinished conversations. |
2014:
Build 301 BETAb - 19/12/2014 - LostInSpace |
- Area news/changes
Sylvania added to the module A certain temple added to the module Hall of Records added to the module - Technical changes Barbarian rage updated: now gives +8 str/con and +4 will at lvl 20, still deals divine damage bonus if ability bonus would have gone over +12 but can't 'cause nwn. (Yes, this means other classes may get minor adjustments as well in the "near future") - Bugfixes Mordekainen's mansion should be fixed Duergar ECL corrected Fixed Githyanki race setting issues Additional minor fixes and tweaks |
Build 300 BETA a-j - 26/10/2014 - LostInSpace |
- New outlands (also thanks to Mezzy for additions), new Gate Towns, New Herbal system, Carceri...
- Additionally: - Reduced and trimmed Beastlands, step 1 - Cadarn is more complete as settlement - Update to Darkwater Cove - About 100+ new loot items (courtesy of Remmy and existing monsters and NPCs) - New Lighthouse (thank you Nova and Eran) as of build BETA g - Teleport points implemented in build 300 BETA g and onwards - City Barracks, Harmonium HQ (with module version i and j - Thank you Tayla) - Further fixes and changes in the bug forums |
Build 257a-e - 30/03/2014 - LucidPixels |
- New clothing models
- Hak re-structuring (this will make future updates simpler) - Armor re-balancing--maximum dexterity bonus adjusted to make more options viable; AC and maximum dexterity bonus can add up to 9 in all cases (Everyone say "Thank you, Raahnar.") |
Build 257e - 30/03/2014 - LucidPixels |
- Hak update - fix to things broken by the previous hak update |
Build 257 - 23/03/2014 - LucidPixels |
- The big hak update - new clothing options, general restructuring of haks, armor re-balance |