Changelog: Difference between revisions

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2018:
2018:
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Build 399h-k - 21/09/2018 - LucidPixels</strong>
|-
| Various bugfixes
Some subrace descriptions corrected (tlk update)
PRCs max out at 10 levels pre-epic
Item changes
Note: A few items (notably from Tradegate) needed updates. This should affect most characters little, if at all, but on login some items may be removed and their cost refunded; revised versions for most can be re-purchased.
|}
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Build 399g - 16/09/2018 - LostInSpace</strong>
|-
| A few bugfixes
10 New beautifully gloomy Hades areas (Thanks to Pene and Numbers)
|}
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Build 399f - 15/09/2018 - LostInSpace</strong>
|-
| DM Area restructuring (for clarity and add. function, includes a separate dm preparation area instead of the afk room)
DM Dynamic Loot "system" in place (dms can now place loot containers, and prepare random loot selection sources "on the fly")
Necromantic Laboratory has had spawn timers significantly increased, and many more encounters respawn*
A set of CR 16+ creatures have been made tougher**
* The short timers were dated from back when it was almost the only lowbie dungeon. This is by far not true now, and typically, spawns should not respawn during just walking around.
** This will be a continuous change to make the CR14-17 set of dungeons valid for a longer period of a characters life (with increasing improvement of creatures per CR). It also brings them closer to how CR is defined in 3.5/srd.
|}
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Build 399e - 13/09/2018 - LostInSpace</strong>
|-
| Bugs
The doors and entrances in the new Andorian ruins are connected
The loumara no longer faultily spawns in the new Andorian ruins
Content
A second quest in Hopeless is added.
Not noted last update info: Hopeless updated in several ways.
The following creatures should spawn a lot less often - most of them not at all. Please post here if they do.
Tanar'ri
Succubus (any kind)
Molydeus
Glabrezu
Marilith (any kind)
Nabassu
Tanar'ri are not yet addressed in: The Abyss; The Slags
Baatezu
Erinyes
Pit Fiend
Cornugon
Gelugon
Baatezu are not yet addressed in: The Slags
Other
Cambion (any kind)
Grey Slaad
Death Slaad
Night Hag / Nightmare Hag
Efreeti Nobles
Cambions (any kind)
Slaadi not yet addressed in: Limbo
The reason for this change is to make meeting some canon planar creatures and higher ranked outsiders more special to meet when you do encounter them in plots or in the rare special places some might still spawn. The target is that they should not spawn unless specifically chosen to do so in select locations.
|}
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Build 399d - 12/09/2018 - LucidPixels</strong>
| <strong>Build 399d - 12/09/2018 - LucidPixels</strong>

Revision as of 19:26, 13 April 2023

Below you will find the changelog of mechanics from Sigil: Planar Legends. These date from March 30th, 2014 and were transcribed from the defunct Enjin Forum on the 13th of April, 2023. Any after this date were added directly to this wiki page. Where possible, elements such as formatting and typos have been preserved from Enjin. The format of each changelog transcript title is {BUILD_NUMBER - DAY/MONTH/YEAR - ORIGINAL_AUTHOR}.

The transcribed authors are those who made the original changelog forum posts, with individual contributors (where possible) mentioned in the post. Any posts after the 13th of April, 2023 will not mention an author but will include contributors where possible. Due to the nature of forum-based logging, not all dates are confirmed to be accurate. Some earlier changelogs may be duplicates, and hotfixes and updates with minimal/no information are not included.


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