Beastmaster: Difference between revisions

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'''Bestial Fury'''
'''Bestial Fury'''


Your companion becomes enraged, issuing a challenging roar that frightens enemies that fail a will save 3 rounds and taunts those that succeed for 1 round. Your companion also grows in both size and power, gaining immunity to knockdown, health equal to 5x your animal empathy skill, and strength equal to 20% of your animal empathy skill. Your companion remains enraged for 5 rounds. This ability is a free action and has a 2-minute cooldown.
Your companion becomes enraged, issuing a challenging roar that demoralizes enemies. On a failed will save with a DC is equal to 100% of your animal empathy skill, nearby enemies to suffer -5 to attacks for 3 rounds. Your companion also grows in both size and power, gaining immunity to knockdown, health equal to 5x your animal empathy skill, and strength equal to 20% of your animal empathy skill. Your companion remains enraged for 5 rounds. This ability is a free action and has a 2-minute cooldown.




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'''Tenacious'''
'''Tenacious'''


Your animal companion gains permanent regeneration per round equal to 25% of your Animal Empathy ranks to a maximum of +10.
Your animal companion gains permanent regeneration per round equal to your Beastmaster level + 25% of your Animal Empathy ranks to a maximum of +10.




'''Ironhide'''
'''Ironhide'''


Your animal companion permanently gains damage reduction equal to 25% of your Animal Empathy ranks to a maximum of +10.
Your animal companion permanently gains damage reduction equal to your Beastmaster level + 25% of your Animal Empathy ranks to a maximum of +10.




'''Sabertooth'''
'''Sabertooth'''


Your animal companion permanently gains physical damage equal to 15% of your Animal Empathy ranks to a maximum of +5.
Your animal companion permanently gains physical damage equal to your Beastmaster level + 25% of your Animal Empathy ranks to a maximum of +10.

Revision as of 08:32, 25 January 2023

Beastmasters are

Requirements

Class 10 Ranger or Druid

Feats: Animal Companion

Skills: Animal Empathy 10 ranks


Hit Die: d10

Proficiencies: Beastmasters gain no additional proficiencies

Skill Points: 2 + INT

Class Skills: Animal Empathy, Concentration, Craft (all), Discipline, Disable Trap, Heal, Hide, Knowledges, Listen, Lore, Move Silently, Profession, Search, Sense Motive, Set Trap, Spot, Taunt, Wilderness Lore

Level Progression

Lvl BAB Fort Ref Will Class Features Caster Progression
1st +1 +2 +0 +0 Animal companions scaling rate and size increased by 5%. +1 level of existing divine spellcasting class
2nd +2 +3 +0 +0 Animal companions scaling rate and size increased by 5%.
3rd +3 +3 +1 +1 Bonus Feat +1 level of existing divine spellcasting class
4th +4 +4 +1 +1 Animal companions scaling rate and size increased by 5%.
5th +5 +4 +1 +1 Bestial Fury +1 level of existing divine spellcasting class


Bestial Fury

Your companion becomes enraged, issuing a challenging roar that demoralizes enemies. On a failed will save with a DC is equal to 100% of your animal empathy skill, nearby enemies to suffer -5 to attacks for 3 rounds. Your companion also grows in both size and power, gaining immunity to knockdown, health equal to 5x your animal empathy skill, and strength equal to 20% of your animal empathy skill. Your companion remains enraged for 5 rounds. This ability is a free action and has a 2-minute cooldown.


Bonus feats:

Tenacious

Your animal companion gains permanent regeneration per round equal to your Beastmaster level + 25% of your Animal Empathy ranks to a maximum of +10.


Ironhide

Your animal companion permanently gains damage reduction equal to your Beastmaster level + 25% of your Animal Empathy ranks to a maximum of +10.


Sabertooth

Your animal companion permanently gains physical damage equal to your Beastmaster level + 25% of your Animal Empathy ranks to a maximum of +10.