Arcane Trickster: Difference between revisions

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'''Requirements'''  
'''Requirements'''  


'''Skills''': Knowledge (Arcane) 4 ranks, Disable Trap 7 ranks, Pick Lock 7 ranks  
'''Skills''': Knowledge (Arcane) 4 ranks, Disable Trap 7 ranks, Open Lock 7 ranks  


'''Spellcasting''': Able to cast at least 3rd level Arcane spells  
'''Spellcasting''': Able to cast at least 3rd level Arcane spells *A sorcerer base will not be able to learn new spells leveling up, they must learn from sorcerer levels.


'''Special''': Sneak Attack +2d6  
'''Special''': Sneak Attack +2d6  


'''Hit Die''': d4
 
'''Hit Die''': d6


'''Proficiencies''': Arcane Tricksters gain no additional proficiencies  
'''Proficiencies''': Arcane Tricksters gain no additional proficiencies  
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|-
|-
| 1st
| 1st
| +0
| +1
| +0
| +0
| +2
| +2
| +2
| +2
| Ranged Legerdemain 1x/day
| Sneak Attack (+1d6)
| +1 level of existing arcane spellcasting class
| +1 level of existing arcane spellcasting class
|-
|-
| 2nd
| 2nd
| +1
| +2
| +2
| +2
| +3
| +3
| +3
| +3
| Sneak Attack (+1d6)
| Ranged Legerdemain 1/day
| +1 level of existing arcane spellcasting class
| +1 level of existing arcane spellcasting class
|-
|-
| 3rd
| 3rd
| +1
| +3
| +1
| +1
| +3
| +3
| +3
| +3
| Impromptu Sneak Attack 1x/day
| Sneak Attack (+2d6)
| +1 level of existing arcane spellcasting class
| +1 level of existing arcane spellcasting class
|-
|-
| 4th
| 4th
| +2
| +4
| +1
| +1
| +4
| +4
| +4
| +4
| Sneak Attack (+2d6)
| Ranged Legerdemain 2/day
| +1 level of existing arcane spellcasting class
| +1 level of existing arcane spellcasting class
|-
|-
| 5th
| 5th
| +2
| +5
| +1
| +1
| +4
| +4
| +4
| +4
| Ranged Legerdemain 2x/day
| Sneak Attack (+3d6)
| +1 level of existing arcane spellcasting class
| +1 level of existing arcane spellcasting class
|-
|-
| 6th
| 6th
| +3
| +6/+1
| +2
| +2
| +5
| +5
| +5
| +5
| Sneak Attack (+3d6)
| Blink
| +1 level of existing arcane spellcasting class
| +1 level of existing arcane spellcasting class
|-
|-
| 7th
| 7th
| +3
| +7/+2
| +2
| +2
| +5
| +5
| +5
| +5
| Impromptu Sneak Attack 2x/day
| Sneak Attack (+4d6)
| +1 level of existing arcane spellcasting class
| +1 level of existing arcane spellcasting class
|-
|-
| 8th
| 8th
| +4
| +8/+3
| +2
| +2
| +6
| +6
| +6
| +6
| Sneak Attack (+4d6)
| Ranged Legerdemain 3/day
| +1 level of existing arcane spellcasting class
| +1 level of existing arcane spellcasting class
|-
|-
| 9th
| 9th
| +4
| +9/+4
| +3
| +3
| +6
| +6
| +6
| +6
| Ranged Legerdemain 3x/day
| Sneak Attack (+5d6)
| +1 level of existing arcane spellcasting class
| +1 level of existing arcane spellcasting class
|-
|-
| 10th
| 10th
| +5
| +10/+5
| +3
| +3
| +7
| +7
| +7
| +7
| Sneak Attack (+5d6)
| Arcane Blades
| +1 level of existing arcane spellcasting class
| +1 level of existing arcane spellcasting class
|-
|-
|}
|}


'''Ranged Legerdemain'''  
'''Ranged Legerdemain'''  
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An Arcane Trickster can perform one of the following class skills at a range of 30 feet: Disable Device and Open Lock. Any object to be manipulated must weigh 5 pounds or less. An Arcane Trickster can use ranged legerdemain once per day initially, twice per day upon attaining 5th level, and three times per day at 9th level or higher.  
An Arcane Trickster can perform one of the following class skills at a range of 30 feet: Disable Device and Open Lock. Any object to be manipulated must weigh 5 pounds or less. An Arcane Trickster can use ranged legerdemain once per day initially, twice per day upon attaining 5th level, and three times per day at 9th level or higher.  


'''Sneak Attack'''


This is exactly like the rogue ability of the same name. The extra damage dealt increases by +1d6 every other level (2nd, 4th, 6th, 8th, and 10th). If an arcane trickster gets a sneak attack bonus from another source the bonuses on damage stack.  
'''Blink'''
 
Every 30 seconds as a free action, the Arcane Trickster may teleport to either an ally's side or behind an enemy.


'''Impromptu Sneak Attack'''


Beginning at 3rd level, once per day an arcane trickster can declare one melee or ranged attack he makes to be a sneak attack (the target can be no more than 30 feet distant if the impromptu sneak attack is a ranged attack). The target of an impromptu sneak attack loses any Dexterity bonus to AC, but only against that attack. The power can be used against any target, but creatures that are not subject to critical hits take no extra damage (though they still lose any Dexterity bonus to AC against the attack).
'''Arcane Blades'''


At 7th level, an arcane trickster can use this ability twice per day.
Deal additional force damage equal to 20% of your physical damage.

Latest revision as of 01:27, 27 March 2024

Arcane tricksters combine their knowledge of spells with a taste for intrigue, larceny, or just plain mischief. They are among the most adaptable of adventurers. Arcane spellcasting and the sneak attack ability are needed to qualify for this class, making it a natural choice for multiclass wizard/rogues or sorcerer/rogues. Assassins occasionally opt for this class, but usually only if they already have wizard or sorcerer levels.


Requirements

Skills: Knowledge (Arcane) 4 ranks, Disable Trap 7 ranks, Open Lock 7 ranks

Spellcasting: Able to cast at least 3rd level Arcane spells *A sorcerer base will not be able to learn new spells leveling up, they must learn from sorcerer levels.

Special: Sneak Attack +2d6


Hit Die: d6

Proficiencies: Arcane Tricksters gain no additional proficiencies

Skill Points: 4 + INT

Class Skills: Appraise, Concentration, Craft (all), Decipher Script, Disable Device, Disguise, Escape Artist, Heal, Hide, Listen, Lore, Move Silently, Open Lock, Parry, Perform, Persuade, Profession (all), Search, Sense Motive, Set Trap, Spellcraft, Spot, Tumble

Lvl BAB Fort Ref Will Special Spells per day
1st +1 +0 +2 +2 Sneak Attack (+1d6) +1 level of existing arcane spellcasting class
2nd +2 +2 +3 +3 Ranged Legerdemain 1/day +1 level of existing arcane spellcasting class
3rd +3 +1 +3 +3 Sneak Attack (+2d6) +1 level of existing arcane spellcasting class
4th +4 +1 +4 +4 Ranged Legerdemain 2/day +1 level of existing arcane spellcasting class
5th +5 +1 +4 +4 Sneak Attack (+3d6) +1 level of existing arcane spellcasting class
6th +6/+1 +2 +5 +5 Blink +1 level of existing arcane spellcasting class
7th +7/+2 +2 +5 +5 Sneak Attack (+4d6) +1 level of existing arcane spellcasting class
8th +8/+3 +2 +6 +6 Ranged Legerdemain 3/day +1 level of existing arcane spellcasting class
9th +9/+4 +3 +6 +6 Sneak Attack (+5d6) +1 level of existing arcane spellcasting class
10th +10/+5 +3 +7 +7 Arcane Blades +1 level of existing arcane spellcasting class


Ranged Legerdemain

An Arcane Trickster can perform one of the following class skills at a range of 30 feet: Disable Device and Open Lock. Any object to be manipulated must weigh 5 pounds or less. An Arcane Trickster can use ranged legerdemain once per day initially, twice per day upon attaining 5th level, and three times per day at 9th level or higher.


Blink

Every 30 seconds as a free action, the Arcane Trickster may teleport to either an ally's side or behind an enemy.


Arcane Blades

Deal additional force damage equal to 20% of your physical damage.