Ysgard (Layer): Difference between revisions

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|valign="top"|'''Realms:''' || Kord's Realm<br>Plain of Ida<br>Alfheim<br>Den of Olidammara
|valign="top"|'''Realms:''' || [[Kord's Realm]]<br>Plain of Ida<br>Alfheim<br>[[Den of Olidammara]]
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The top layer of Ysgard, also called Ysgard, is far and away the most well known and well traveled of the three layers. Most of the inhabitants live in camps and rugged settlements with rough and wild conditions. The layer is dotted with dozens of huge halls, smoking battlefields, and hilly terrain leading down to cold seas. Few settlements exist along the edges of any of the earthbergs, except those interested in trade with communities on other earthbergs.
The top layer of Ysgard, also called Ysgard, is far and away the most well known and well traveled of the three layers. Most of the inhabitants live in camps and rugged settlements with rough and wild conditions. The layer is dotted with dozens of huge halls, smoking battlefields, and hilly terrain leading down to cold seas. Few settlements exist along the edges of any of the earthbergs, except those interested in trade with communities on other earthbergs.
=Kord's Realm=
The deity of the strong and courageous, Kord the Brawler lives in the Hall of the Valiant on this plane. His grand hall is built of stout beams of wood hewn from a single massive ash tree. Within, Kord presides over a never-ending banquet where honored guests come and go, but the revelry never ends. The feast tables surround a great open space where valiant heroes wrestle for sport. Sometimes, Kord himself sets aside his intelligent dragonslaying greatsword, Kelmar, and his dragon-hide accoutrements, and enters the square to the great delight of all assembled.


=Plain of Ida=  
=Plain of Ida=  
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=Alfheim=
=Alfheim=
Elven petitioners populate this brilliant, sunlit region, as does a contingent of mortal elves. Alfheim is suffused with light and joy, and visitors cannot help but be buoyed by the happiness in the air. The lands are wild and beautiful, untouched by civilization. Wildlife is plentiful, and natural features such as streams, forests, and sunny hills are likewise bountiful. The elven natives are friendly, but they care little for anything but games and meditative appreciation of their natural surroundings. While many elves live in harmony with nature among the trees and fields of the surface, some elves abide in glittering caves below the surface of Alfheim. Alfheim has seasons. Summers are long and kind, and its winters are dark and unforgiving. During winter, the elves retreat into the glittering caves, the entrances to which are sealed off and buried during the season of snows.
Elven petitioners populate this brilliant, sunlit region, as does a contingent of mortal elves. Alfheim is suffused with light and joy, and visitors cannot help but be buoyed by the happiness in the air. The lands are wild and beautiful, untouched by civilization. Wildlife is plentiful, and natural features such as streams, forests, and sunny hills are likewise bountiful. The elven natives are friendly, but they care little for anything but games and meditative appreciation of their natural surroundings. While many elves live in harmony with nature among the trees and fields of the surface, some elves abide in glittering caves below the surface of Alfheim. Alfheim has seasons. Summers are long and kind, and its winters are dark and unforgiving. During winter, the elves retreat into the glittering caves, the entrances to which are sealed off and buried during the season of snows.
=Den of Olidammara=
The god of rogues, Olidammara the Laughing Rogue is an intermediate deity who concerns himself with music, revels, wine, humor, and similar ideals. Wood, stone, and stranger substances create a grand but haphazard structure, as if several mansions of various cultures were mashed together. On the inside, mazes, locked doors, blind hallways, and secret treasuries surround a grand hall where music and dancing are mandatory. Usually, the guests of this inmost den include rogues, bards, performers, and entertainers of all stripes and all places. Wine, romance, and song rule here, where Olidammara lounges at his ease on a grand divan—unless he is disguised as one of his many guests using his magic laughing mask. Because some terrible prank often draws him far away from his den, other deities treat Olidammara with deserved caution no matter where they are.


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Latest revision as of 01:53, 28 February 2020

Ysgard Layer
Order: First
Realms: Kord's Realm
Plain of Ida
Alfheim
Den of Olidammara

The top layer of Ysgard, also called Ysgard, is far and away the most well known and well traveled of the three layers. Most of the inhabitants live in camps and rugged settlements with rough and wild conditions. The layer is dotted with dozens of huge halls, smoking battlefields, and hilly terrain leading down to cold seas. Few settlements exist along the edges of any of the earthbergs, except those interested in trade with communities on other earthbergs.

Plain of Ida

This great field is located near the Hall of the Valiant and the great free city of Himinborg, the largest population center on the layer. The Plain of Ida hosts daily festivals where warriors can flaunt their mettle. Here, bravery and skill in battle is valued over all else.

Alfheim

Elven petitioners populate this brilliant, sunlit region, as does a contingent of mortal elves. Alfheim is suffused with light and joy, and visitors cannot help but be buoyed by the happiness in the air. The lands are wild and beautiful, untouched by civilization. Wildlife is plentiful, and natural features such as streams, forests, and sunny hills are likewise bountiful. The elven natives are friendly, but they care little for anything but games and meditative appreciation of their natural surroundings. While many elves live in harmony with nature among the trees and fields of the surface, some elves abide in glittering caves below the surface of Alfheim. Alfheim has seasons. Summers are long and kind, and its winters are dark and unforgiving. During winter, the elves retreat into the glittering caves, the entrances to which are sealed off and buried during the season of snows.

Ysgard Layers

Ysgard . Muspelheim . Nidavellir