Tortoise Shell (Spell): Difference between revisions

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Tortoise shell grants a +3 natural enhancement bonus to the subject's existing natural armor bonus. This bonus increases by 1 for every four caster levels, to a maximum of +5 for a caster with less than ten Druid levels. A caster with ten or more Druic class levels will be able to cast this spell without a cap and will grant +8 Natural Armor at level 20.
Tortoise shell grants a +3 natural enhancement bonus to the subject's existing natural armor bonus. This bonus increases by 1 for every four divine caster levels, to a maximum of +5 for a caster with less than ten Druid levels. A caster with ten or more Druic class levels will be able to cast this spell without a cap and will grant +8 Natural Armor at level 20.


An epic spellcaster with at least 10 Druid class levels will further increase this spell's potency, from +8 to +9 at 24 Caster Levels. From +9 to +10 at 28 Caster Levels; +10 to +11 at 32 Caster levels; and finally +11 to +12 at 36 Caster Levels. A multiclassed Druid may need to make use of Practiced Spellcaster to reach a higher caster level - and it's possible to use consumables to break Caster Level 30 and onward.
An epic spellcaster with at least 10 Druid class levels will further increase this spell's potency, from +8 to +9 at 24 Caster Levels. From +9 to +10 at 28 Caster Levels; +10 to +11 at 32 Caster levels; and finally +11 to +12 at 36 Caster Levels. A multiclassed Druid may need to make use of Practiced Spellcaster to reach a higher caster level - and it's possible to use consumables to break Caster Level 30 and onward.


Racial HD are included as caster levels for the purpose of calculating total caster levels.
Racial HD are included as caster levels for the purpose of calculating total caster levels.

Revision as of 13:31, 16 June 2023

Tortoise Shell
Tortoise Shell
Transmutation
Level Druid 6
Components V,S, DF
Range Touch
Target Living creature
Duration 10 minutes / level
Saving Throw None
Spell resistance Harmless


Tortoise shell grants a +3 natural enhancement bonus to the subject's existing natural armor bonus. This bonus increases by 1 for every four divine caster levels, to a maximum of +5 for a caster with less than ten Druid levels. A caster with ten or more Druic class levels will be able to cast this spell without a cap and will grant +8 Natural Armor at level 20.

An epic spellcaster with at least 10 Druid class levels will further increase this spell's potency, from +8 to +9 at 24 Caster Levels. From +9 to +10 at 28 Caster Levels; +10 to +11 at 32 Caster levels; and finally +11 to +12 at 36 Caster Levels. A multiclassed Druid may need to make use of Practiced Spellcaster to reach a higher caster level - and it's possible to use consumables to break Caster Level 30 and onward.

Racial HD are included as caster levels for the purpose of calculating total caster levels.