Tiefling: Difference between revisions

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But rather than withdraw into individual hermitages, tieflings challenge the multiverse with everything in their independent spirits. Determined to create their own fates, they dare things others might not even dream of and defy anything that stands in their way.
But rather than withdraw into individual hermitages, tieflings challenge the multiverse with everything in their independent spirits. Determined to create their own fates, they dare things others might not even dream of and defy anything that stands in their way.


To randomly generate special physical characteristics, roll on the "Tiefling Appearance" table 1d4 times for each newly created tiefling player character. (This is an average of three fiendish traits, for most tieflings.)


==Racial Traits==
==Racial Traits==
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*Darkvision: Tieflings can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and tieflings function just fine wtih no light at all.
*Darkvision: Tieflings can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and tieflings function just fine wtih no light at all.
*Skill Affinity: A tiefling receives a +2 racial bonus to the Bluff and Hide skills.
*Skill Affinity: A tiefling receives a +2 racial bonus to the Bluff and Hide skills.
*Darkness: Tieflings can use darkness once per day as cast by a sorcerer of their character level.
*Darkness: Tieflings can use darkness once per day.
*Level Adjustment +1
*Level Adjustment +1


==Setup Instructions==
*Create your character with the Tiefling race, and use the Subrace Setter in the start area.


=Tiefling Appearance=
<b> NOTE: By default, a Tiefling is only allowed one single trait. Characters with more than one trait from the below table without the 'Bloodline' feat will be asked to remove any excess traits. Characters with the 'Bloodline' feat gain an additional trait, and characters with the 'Outsider Wings' feat may have two traits in addition to their wings, for a total of three traits including wings. Information written in your character's description box should adhere to these guidelines. Unless approved by a DM you cannot select other traits from those listed below.</b>
01-04 Small horns on forehead


05-06 Small horns on temples
<center>
 
{| class="wikitable" style="width: 800px; height: 600px;"
07 Single horn on forehead
|-
 
! colspan="3" | Tiefling Appearance Choices
08-09 Long, thin face
|-
 
| Small horns on forehead
10 Fangs
| Small feathers rather than hair on 10-100% of body
 
| Small horns on temples
11 All teeth are pointed
|-
 
| Single horn on forehead
12 Forked tongue
| Green-tinted skin
 
| Long, thin face
13-14 Pointed ears
|-
 
| Fangs
15 Fanlike ears
| Blue-tinted skin
 
| All teeth are pointed
16 Extremely long nose
|-
 
| Forked tongue
17 Very small (almost unnoticeable) nose
| Red-tinted skin
 
| Pointed ears
18 Extremely long eyelashes
|-
 
| Fanlike ears
19-21 Red eyes
| Ashy odour surrounds body
 
| Extremely long nose
22-23 Black eyes (no whites)
|-
 
| Very small (almost unnoticeable) nose
24 Feline eyes
| Sulphurous odour surrounds body
 
| Extremely long eyelashes
25-26 Extremely deep-set eyes
|-
 
| Red eyes
27-28 Green hair
| Rotting odour surrounds body
 
| Black eyes (no whites)
29-30 Blue hair
|-
 
| Feline eyes
31 Multicoloured hair
| Skin exudes ashy grit
 
| Extremely deep-set eyes
32-33 Six fingers (including thumb)
|-
 
| Green hair
34-35 Three fingers (including thumb)
| Body casts no shadow
 
| Blue hair
36-37 Black fingernails
|-
 
| Multicoloured hair
38-39 Red fingernails
| Body has no reflection in mirror
 
| Six fingers (including thumb)
40-41 Fingers one inch longer than normal
|-
 
| Three fingers (including thumb)
42 Arms six inches longer than normal
| Prolonged touch withers normal plants
 
| Arms six inches longer than normal
43 Legs six inches longer than normal
|-
 
| Legs six inches longer than normal
44-46 Horselike legs -- Requires ''Bloodlines'' feat.
| Fingers are claws
 
| Horselike legs -- Requires Bloodlines feat.
47-49 Goatlike legs -- Requires ''Bloodlines'' feat.
|-
 
| Goatlike legs -- Requires Bloodlines feat.
50-52 Goatlike hooves
| Odd skin that is hard to the touch
 
| Goatlike hooves
53-55 Long, thin tail
|-
 
| Long, thin tail
56-57 Horselike tail
| Scaly skin
 
| Horselike tail
58-59 Lizardlike tail
|-
 
| Monkey Feet
60-62 Spiny ridge on back
| Leathery skin
 
| Spiny ridge on back
63-65 Spiny ridges all over body
|-
 
| Spiny ridges all over body
66-68 Hairless body
| Hairless body
 
| Body covered in short fur or long hair
69-71 Body covered in short fur or long hair
|}
 
</center>
72-73 Body covered in striped markings
 
74-75 Extremely greasy skin
 
76-80 Scaly skin
 
81-83 Leathery skin
 
84 Small feathers rather than hair on 10-100% of body
 
85 Green-tinted skin
 
86 Blue-tinted skin
 
87 Red-tinted skin
 
88-89 Special side effect (roll on the table below)
 
90-94 Roll twice, rerolling rolls above 89
 
95-00 Roll three times, rerolling rolls above 89
 
==Tiefling Special Side Effects==
01-10 Ashy odour surrounds body
 
11-15 Sulphurous odour surrounds body
 
16-20 Rotting odour surrounds body
 
21-25 Skin exudes ashy grit
 
26-30 Body casts no shadow
 
31-33 Body has no reflection in mirror
 
34-40 Susceptible to spells such as spirit wrack and cacofiend
 
41-45 Tanar'ri react towards tiefling as though baatezu
 
46-50 Baatezu react towards tiefling as though tanar'ri
 
51-60 Presence causes unease in other people
 
66-70 Prolonged touch withers normal plants
 
71-75 Fingers are claws
 
76-80 High body temperature is painful to the touch
 
81-85 Cold body temperature is painful to the touch
 
86-90 Odd skin that is hard to the touch
 
91 Cannot reproduce
 
92 Holy water inflicts harm
 
93 Exposure to direct sunlight inflicts harm
 
94 Cannot enter 'holy' areas
 
95 Harmed by silver or magic
 
96-00 Intuitively speaks the language of one fiendish race - yet struggles with common


=Example Tiefling Art from the Sourcebooks=
=Example Tiefling Art from the Sourcebooks=

Latest revision as of 12:11, 18 August 2023

Of all the plane-touched, none precipitate as much fascination - or as much fear - as tieflings. Whereas aasimar are obviously touched by a celestial spark, and genasi have the potency of the elements running through their veins, tieflings are enshrouded with the mysteries of an unnamed heritage.

Obviously human and "something-else" crossbreeds, the "something-else" in the tieflings case is usually assumed to be lower-planar. That stigma follows all tieflings through their lives. Loners by nature, they make their own paths out of necessity; no tiefling culture exists to aid the outcasts, since no two tieflings are alike. As distinctive from humans as they are from each other, tieflings tend to be wary and distrustful due to the reactions they come to expect from others. Tieflings take care of themselves, for they learn early that no one will take care of them.

But rather than withdraw into individual hermitages, tieflings challenge the multiverse with everything in their independent spirits. Determined to create their own fates, they dare things others might not even dream of and defy anything that stands in their way.


Racial Traits

  • +2 Dexterity, +2 Intelligence
  • Cold, Electricity, and Fire resistance 5
  • Darkvision: Tieflings can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and tieflings function just fine wtih no light at all.
  • Skill Affinity: A tiefling receives a +2 racial bonus to the Bluff and Hide skills.
  • Darkness: Tieflings can use darkness once per day.
  • Level Adjustment +1


NOTE: By default, a Tiefling is only allowed one single trait. Characters with more than one trait from the below table without the 'Bloodline' feat will be asked to remove any excess traits. Characters with the 'Bloodline' feat gain an additional trait, and characters with the 'Outsider Wings' feat may have two traits in addition to their wings, for a total of three traits including wings. Information written in your character's description box should adhere to these guidelines. Unless approved by a DM you cannot select other traits from those listed below.

Tiefling Appearance Choices
Small horns on forehead Small feathers rather than hair on 10-100% of body Small horns on temples
Single horn on forehead Green-tinted skin Long, thin face
Fangs Blue-tinted skin All teeth are pointed
Forked tongue Red-tinted skin Pointed ears
Fanlike ears Ashy odour surrounds body Extremely long nose
Very small (almost unnoticeable) nose Sulphurous odour surrounds body Extremely long eyelashes
Red eyes Rotting odour surrounds body Black eyes (no whites)
Feline eyes Skin exudes ashy grit Extremely deep-set eyes
Green hair Body casts no shadow Blue hair
Multicoloured hair Body has no reflection in mirror Six fingers (including thumb)
Three fingers (including thumb) Prolonged touch withers normal plants Arms six inches longer than normal
Legs six inches longer than normal Fingers are claws Horselike legs -- Requires Bloodlines feat.
Goatlike legs -- Requires Bloodlines feat. Odd skin that is hard to the touch Goatlike hooves
Long, thin tail Scaly skin Horselike tail
Monkey Feet Leathery skin Spiny ridge on back
Spiny ridges all over body Hairless body Body covered in short fur or long hair

Example Tiefling Art from the Sourcebooks