Tiefling: Difference between revisions

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But rather than withdraw into individual hermitages, tieflings challenge the multiverse with everything in their independent spirits. Determined to create their own fates, they dare things others might not even dream of and defy anything that stands in their way.
But rather than withdraw into individual hermitages, tieflings challenge the multiverse with everything in their independent spirits. Determined to create their own fates, they dare things others might not even dream of and defy anything that stands in their way.


To randomly generate special physical characteristics, roll on the "Tiefling Appearance" table 1d4 times for each newly created tiefling player character.


==Racial Traits==
==Racial Traits==
*+2 Dexterity, +2 Intelligence, -2 Charisma
*+2 Dexterity, +2 Intelligence
*Cold, Electricity, and Fire resistance 5
*Cold, Electricity, and Fire resistance 5
*Darkvision: Tieflings can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and tieflings function just fine wtih no light at all.
*Darkvision: Tieflings can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and tieflings function just fine wtih no light at all.
*Skill Affinity: A tiefling receives a +2 racial bonus to the Bluff and Hide skills.
*Skill Affinity: A tiefling receives a +2 racial bonus to the Bluff and Hide skills.
*Darkness: Tieflings can use darkness once per day as cast by a sorcerer of their character level.
*Darkness: Tieflings can use darkness once per day.
*Level Adjustment +1
*Level Adjustment +1


==Setup Instructions==
*Create your character with the Tiefling race, and use the Subrace Setter in the start area.
*Contact a DM when you are making this race. You may require one to modify your skin.


=Tiefling Appearance=
<b> NOTE: By default, a Tiefling is only allowed one single trait. Characters with more than one trait from the below table without the 'Bloodline' feat will be asked to remove any excess traits. Characters with the 'Bloodline' feat gain an additional trait, and characters with the 'Outsider Wings' feat may have two traits in addition to their wings, for a total of three traits including wings. Information written in your character's description box should adhere to these guidelines. Unless approved by a DM you cannot select other traits from those listed below.</b>
01-04 Small horns on forehead


05-06 Small horns on temples
<center>
{| class="wikitable" style="width: 800px; height: 600px;"
|-
! colspan="3" | Tiefling Appearance Choices
|-
| Small horns on forehead
| Small feathers rather than hair on 10-100% of body
| Small horns on temples
|-
| Single horn on forehead
| Green-tinted skin
| Long, thin face
|-
| Fangs
| Blue-tinted skin
| All teeth are pointed
|-
| Forked tongue
| Red-tinted skin
| Pointed ears
|-
| Fanlike ears
| Ashy odour surrounds body
| Extremely long nose
|-
| Very small (almost unnoticeable) nose
| Sulphurous odour surrounds body
| Extremely long eyelashes
|-
| Red eyes
| Rotting odour surrounds body
| Black eyes (no whites)
|-
| Feline eyes
| Skin exudes ashy grit
| Extremely deep-set eyes
|-
| Green hair
| Body casts no shadow
| Blue hair
|-
| Multicoloured hair
| Body has no reflection in mirror
| Six fingers (including thumb)
|-
| Three fingers (including thumb)
| Prolonged touch withers normal plants
| Arms six inches longer than normal
|-
| Legs six inches longer than normal
| Fingers are claws
| Horselike legs -- Requires Bloodlines feat.
|-
| Goatlike legs -- Requires Bloodlines feat.
| Odd skin that is hard to the touch
| Goatlike hooves
|-
| Long, thin tail
| Scaly skin
| Horselike tail
|-
| Monkey Feet
| Leathery skin
| Spiny ridge on back
|-
| Spiny ridges all over body
| Hairless body
| Body covered in short fur or long hair
|}
</center>


07 Single horn on forehead
=Example Tiefling Art from the Sourcebooks=
 
[[File:TieflingExample1.jpg|300px]]
08-09 Long, thin face
 
10 Fangs
 
11 All teeth are pointed
 
12 Forked tongue
 
13-14 Pointed ears
 
15 Fanlike ears
 
16 Extremely long nose
 
17 Very small (almost unnoticeable) nose
 
18 Extremely long eyelashes
 
19-21 Red eyes
 
22-23 Black eyes (no whites)
 
24 Feline eyes
 
25-26 Extremely deep-set eyes
 
27-28 Green hair
 
29-30 Blue hair
 
31 Multicoloured hair
 
32-33 Six fingers (including thumb)
 
34-35 Three fingers (including thumb)
 
36-37 Black fingernails
 
38-39 Red fingernails
 
40-41 Fingers one inch longer than normal
 
42 Arms six inches longer than normal
 
43 Legs six inches longer than normal
 
44-46 Horselike legs
 
47-49 Goatlike legs
 
50-52 Goatlike hooves
 
53-55 Long, thin tail
 
56-57 Horselike tail
 
58-59 Lizardlike tail
 
60-62 Spiny ridge on back
 
63-65 Spiny ridges all over body
 
66-68 Hairless body
 
69-71 Body covered in short fur or long hair


72-73 Body covered in striped markings
[[File:TieflingExample2.jpg|300px]]


74-75 Extremely greasy skin
[[File:TieflingExample3.jpg|300px]]
 
76-80 Scaly skin
 
81-83 Leathery skin
 
84 Small feathers rather than hair on 10-100% of body
 
85 Green-tinted skin
 
86 Blue-tinted skin
 
87 Red-tinted skin
 
88-89 Special side effect (roll on the table below)
 
90-94 Roll twice, rerolling rolls above 89
 
95-00 Roll three times, rerolling rolls above 89
 
==Tiefling Special Side Effects==
01-10 Ashy odour surrounds body
 
11-15 Sulphurous odour surrounds body
 
16-20 Rotting odour surrounds body
 
21-25 Skin exudes ashy grit
 
26-30 Body casts no shadow
 
31-33 Body has no reflection in mirror
 
34-40 Susceptible to spells such as spirit wrack and cacofiend
 
41-45 Tanar'ri react towards tiefling as though baatezu
 
46-50 Baatezu react towards tiefling as though tanar'ri
 
51-60 Presence causes unease in other people
 
66-70 Prolonged touch withers normal plants
 
71-75 Fingers are claws
 
76-80 High body temperature is painful to the touch
 
81-85 Cold body temperature is painful to the touch
 
86-90 Odd skin that is hard to the touch
 
91 Cannot reproduce
 
92 Holy water inflicts harm
 
93 Exposure to direct sunlight inflicts harm
 
94 Cannot enter 'holy' areas
 
95 Harmed by silver or magic
 
96-00 Intuitively speaks the language of one fiendish race - yet struggles with common
 
=Example Tiefling Art from the Sourcebooks=
[https://i.pinimg.com/736x/4e/bb/05/4ebb05b3f10bb4d8876d6ce069422368--sigil-art-styles.jpg 1.], [https://i.pinimg.com/564x/33/39/3b/33393b42109eba2ee9badede04ac1efe.jpg 2.], [http://uo-planescape.wdfiles.com/local--files/quartiere-gilde/Bazaar_by_Tony_Diterlizzi-02620_(1996)_TSR_AD&D_2ed_Planescape-The_Planewalker's_Handbook.jpg 3.], [http://www.gamebanshee.com/images/com_sobi2/gallery/992/TranscendantOrderRhys.jpg 4.], [https://i.pinimg.com/736x/7d/08/73/7d0873f4abad1a4df0dd1d64c331dd5e.jpg 5.]

Latest revision as of 12:11, 18 August 2023

Of all the plane-touched, none precipitate as much fascination - or as much fear - as tieflings. Whereas aasimar are obviously touched by a celestial spark, and genasi have the potency of the elements running through their veins, tieflings are enshrouded with the mysteries of an unnamed heritage.

Obviously human and "something-else" crossbreeds, the "something-else" in the tieflings case is usually assumed to be lower-planar. That stigma follows all tieflings through their lives. Loners by nature, they make their own paths out of necessity; no tiefling culture exists to aid the outcasts, since no two tieflings are alike. As distinctive from humans as they are from each other, tieflings tend to be wary and distrustful due to the reactions they come to expect from others. Tieflings take care of themselves, for they learn early that no one will take care of them.

But rather than withdraw into individual hermitages, tieflings challenge the multiverse with everything in their independent spirits. Determined to create their own fates, they dare things others might not even dream of and defy anything that stands in their way.


Racial Traits

  • +2 Dexterity, +2 Intelligence
  • Cold, Electricity, and Fire resistance 5
  • Darkvision: Tieflings can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and tieflings function just fine wtih no light at all.
  • Skill Affinity: A tiefling receives a +2 racial bonus to the Bluff and Hide skills.
  • Darkness: Tieflings can use darkness once per day.
  • Level Adjustment +1


NOTE: By default, a Tiefling is only allowed one single trait. Characters with more than one trait from the below table without the 'Bloodline' feat will be asked to remove any excess traits. Characters with the 'Bloodline' feat gain an additional trait, and characters with the 'Outsider Wings' feat may have two traits in addition to their wings, for a total of three traits including wings. Information written in your character's description box should adhere to these guidelines. Unless approved by a DM you cannot select other traits from those listed below.

Tiefling Appearance Choices
Small horns on forehead Small feathers rather than hair on 10-100% of body Small horns on temples
Single horn on forehead Green-tinted skin Long, thin face
Fangs Blue-tinted skin All teeth are pointed
Forked tongue Red-tinted skin Pointed ears
Fanlike ears Ashy odour surrounds body Extremely long nose
Very small (almost unnoticeable) nose Sulphurous odour surrounds body Extremely long eyelashes
Red eyes Rotting odour surrounds body Black eyes (no whites)
Feline eyes Skin exudes ashy grit Extremely deep-set eyes
Green hair Body casts no shadow Blue hair
Multicoloured hair Body has no reflection in mirror Six fingers (including thumb)
Three fingers (including thumb) Prolonged touch withers normal plants Arms six inches longer than normal
Legs six inches longer than normal Fingers are claws Horselike legs -- Requires Bloodlines feat.
Goatlike legs -- Requires Bloodlines feat. Odd skin that is hard to the touch Goatlike hooves
Long, thin tail Scaly skin Horselike tail
Monkey Feet Leathery skin Spiny ridge on back
Spiny ridges all over body Hairless body Body covered in short fur or long hair

Example Tiefling Art from the Sourcebooks