Stonelord: Difference between revisions
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'''Earth's Blood''' | '''Earth's Blood''' | ||
Thrice per day, the Stonelord can use a clump of mud to heal wounds equal to 1d20 plus twice his Stonelord levels and twice his constitution modifier combined. The mud also applies 6 regeneration a round, lasting 1 round per Stonelord level plus half his constitution modifier, and is undispellable. | Thrice per day, the Stonelord can use a clump of mud to heal wounds equal to 1d20 plus twice his Stonelord levels and twice his constitution modifier combined. The mud also applies 6 regeneration a round, lasting 1 round per Stonelord level plus half his constitution modifier, and is undispellable. | ||
'''Earth's Grip''' | '''Earth's Grip''' | ||
Once per day, the Stonelord can grip a target in a fearsome grasp of stone, similar to the Hold Monster spell (DC 15 + con modifier). | Once per day, the Stonelord can grip a target in a fearsome grasp of stone, similar to the Hold Monster spell (DC 15 + con modifier). | ||
'''Strength of Stone''' | '''Strength of Stone''' | ||
Once per day, the Stonelord can call upon the Strength of Stone, gaining strength equivalent to half his Stonelord levels +1. This effect stacks with other ability buffs, lasts an hour per Stonelord level, and is undispellable. | Once per day, the Stonelord can call upon the Strength of Stone, gaining strength equivalent to half his Stonelord levels +1. This effect stacks with other ability buffs, lasts an hour per Stonelord level, and is undispellable. | ||
'''Earth's Endurance''' | '''Earth's Endurance''' | ||
Once per day, the Stonelord can call upon the Endurance of the Earth, gaining constitution equivalent to half his Stonelord levels +1. This effect stacks with other ability buffs, lasts an hour per Stonelord level, and is undispellable. | Once per day, the Stonelord can call upon the Endurance of the Earth, gaining constitution equivalent to half his Stonelord levels +1. This effect stacks with other ability buffs, lasts an hour per Stonelord level, and is undispellable. | ||
'''Meld Into Stone''' | '''Meld Into Stone''' | ||
Once per day, the Stonelord can literally meld into stone, becoming invulnerable to attacks and applying a greater version of Earth's Blood with a heal that instead scales twelve times his constitution modifier. While melded into stone, the ability also applies an Earth's Blood regeneration that is three times more powerful. The Stonelord, however, cannot interact in any way with his environment, and cannot even see or hear things going on around him. The duration is one round per half his constitution modifier and is undispellable. | Once per day, the Stonelord can literally meld into stone, becoming invulnerable to attacks and applying a greater version of Earth's Blood with a heal that instead scales twelve times his constitution modifier. While melded into stone, the ability also applies an Earth's Blood regeneration that is three times more powerful. The Stonelord, however, cannot interact in any way with his environment, and cannot even see or hear things going on around him. The duration is one round per half his constitution modifier and is undispellable. | ||
'''Earthskin''' | '''Earthskin''' | ||
Once per day, the Stonelord is able to coat himself in a protective layer of earth. He gains damage reduction of 5/+20, with a maximum absorption of 10 damage per constitution modifier. For the duration, the Stonelord also gains 30 flat resistance and 50% immunity to acid. This effect lasts an hour per Stonelord level and is undispellable. | Once per day, the Stonelord is able to coat himself in a protective layer of earth. He gains damage reduction of 5/+20, with a maximum absorption of 10 damage per constitution modifier. For the duration, the Stonelord also gains 30 flat resistance and 50% immunity to acid. This effect lasts an hour per Stonelord level and is undispellable. | ||
'''Immense Gravity''' | '''Immense Gravity''' | ||
Once per day, the Stonelord can control the very gravity of the ground beneath him, casting the equivalent of a Reverse Gravity spell (DC 17 + con modifier). Each foe must make a reflex save or fall victim to subjective gravity. Their fall results in damage equivalent to 2d6 per stonelord level, to a maximum of 20d6. | Once per day, the Stonelord can control the very gravity of the ground beneath him, casting the equivalent of a Reverse Gravity spell (DC 17 + con modifier). Each foe must make a reflex save or fall victim to subjective gravity. Their fall results in damage equivalent to 2d6 per stonelord level, to a maximum of 20d6. | ||
'''Earth Brawler''' | '''Earth Brawler''' | ||
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Legends tell of mighty Stonelords whose connection to the earth was so strong that they have summoned beings even greater than these. | Legends tell of mighty Stonelords whose connection to the earth was so strong that they have summoned beings even greater than these. | ||
'''Earthquake''' | '''Earthquake''' | ||
Once per day, the Stonelord can shake the ground violently by merely stomping his feet, bringing an Earthquake to the surrounding area to deal damage for 1d10 x 125% of his constitution modifier. (DC 21 + con modifier). | Once per day, the Stonelord can shake the ground violently by merely stomping his feet, bringing an Earthquake to the surrounding area to deal damage for 1d10 x 125% of his constitution modifier. (DC 21 + con modifier). | ||
'''Greater Earthskin''' | '''Greater Earthskin''' | ||
Once per day, the Stonelord is able to coat himself in an even more powerful protective layer of earth. He gains damage reduction of 10/+20, with a maximum absorption of 20 damage per constitution modifier. For the duration, the Stonelord also gains 100% immunity to acid. Additionally, Greater Earthskin applies 5 temporary hit points per constitution modifier. This effect lasts an hour per Stonelord level and is undispellable. | Once per day, the Stonelord is able to coat himself in an even more powerful protective layer of earth. He gains damage reduction of 10/+20, with a maximum absorption of 20 damage per constitution modifier. For the duration, the Stonelord also gains 100% immunity to acid. Additionally, Greater Earthskin applies 5 temporary hit points per constitution modifier. This effect lasts an hour per Stonelord level and is undispellable. |
Revision as of 04:54, 3 October 2021
The earth whispers to some Dwarves, revealing the true secrets of stone; these dwarves are called the Stonelords. Fighters are the most common Stonelords, though Dwarven paladins and rangers take up the mantle occasionally as well. Stonelords use their connection to the earth to draw on immense reservoirs of power, performing feats of amazing power.
Requirements
Race: Dwarf, Earth Genasi, or any other race with a connection to stone.
Base Attack Bonus: +5
Skills: Craft: Building 6 ranks
Feats: Great Fortitude
Languages: Terran
Special: The prospective Stonelord must ingest 20,000 gp worth of gems.
Hit Die: d12
Proficiencies: Stonelords gain no additional proficiencies
Skill Points: 2 + INT
Class Skills: Bluff, Concentration, Craft, Discipline, Escape Artist, Intimidate, Knowledge, Parry, Profession, Spot, Taunt, Wilderness Lore
Lvl | BAB | Fort | Ref | Will | Special |
---|---|---|---|---|---|
1st | +1 | +2 | +0 | +0 | Earth's Blood |
2nd | +2 | +3 | +0 | +0 | Earth's Grip |
3rd | +3 | +3 | +1 | +1 | Strength of Stone |
4th | +4 | +4 | +1 | +1 | Earth's Endurance |
5th | +5 | +4 | +1 | +1 | Meld Into Stone |
6th | +6/+1 | +5 | +2 | +2 | Earthskin |
7th | +7/+2 | +5 | +2 | +2 | Immense Gravity |
8th | +8/+3 | +6 | +2 | +2 | Earth Brawler |
9th | +9/+4 | +6 | +3 | +3 | Earthquake |
10th | +10/+5 | +7 | +3 | +3 | Greater Earthskin |
Earth's Blood
Thrice per day, the Stonelord can use a clump of mud to heal wounds equal to 1d20 plus twice his Stonelord levels and twice his constitution modifier combined. The mud also applies 6 regeneration a round, lasting 1 round per Stonelord level plus half his constitution modifier, and is undispellable.
Earth's Grip
Once per day, the Stonelord can grip a target in a fearsome grasp of stone, similar to the Hold Monster spell (DC 15 + con modifier).
Strength of Stone
Once per day, the Stonelord can call upon the Strength of Stone, gaining strength equivalent to half his Stonelord levels +1. This effect stacks with other ability buffs, lasts an hour per Stonelord level, and is undispellable.
Earth's Endurance
Once per day, the Stonelord can call upon the Endurance of the Earth, gaining constitution equivalent to half his Stonelord levels +1. This effect stacks with other ability buffs, lasts an hour per Stonelord level, and is undispellable.
Meld Into Stone
Once per day, the Stonelord can literally meld into stone, becoming invulnerable to attacks and applying a greater version of Earth's Blood with a heal that instead scales twelve times his constitution modifier. While melded into stone, the ability also applies an Earth's Blood regeneration that is three times more powerful. The Stonelord, however, cannot interact in any way with his environment, and cannot even see or hear things going on around him. The duration is one round per half his constitution modifier and is undispellable.
Earthskin
Once per day, the Stonelord is able to coat himself in a protective layer of earth. He gains damage reduction of 5/+20, with a maximum absorption of 10 damage per constitution modifier. For the duration, the Stonelord also gains 30 flat resistance and 50% immunity to acid. This effect lasts an hour per Stonelord level and is undispellable.
Immense Gravity
Once per day, the Stonelord can control the very gravity of the ground beneath him, casting the equivalent of a Reverse Gravity spell (DC 17 + con modifier). Each foe must make a reflex save or fall victim to subjective gravity. Their fall results in damage equivalent to 2d6 per stonelord level, to a maximum of 20d6.
Earth Brawler
Once per day, the Stonelord can summon an Earth Elemental to assist him in battle. The strength of the Earth Elemental is dependent on the Constitution ability score:
Constitution of 16 and below: Huge Earth Elemental.
Constitution of 17 to 29: Greater Earth Elemental.
Constitution of 30 and above: Earth Elemental Menhir.
Legends tell of mighty Stonelords whose connection to the earth was so strong that they have summoned beings even greater than these.
Earthquake
Once per day, the Stonelord can shake the ground violently by merely stomping his feet, bringing an Earthquake to the surrounding area to deal damage for 1d10 x 125% of his constitution modifier. (DC 21 + con modifier).
Greater Earthskin
Once per day, the Stonelord is able to coat himself in an even more powerful protective layer of earth. He gains damage reduction of 10/+20, with a maximum absorption of 20 damage per constitution modifier. For the duration, the Stonelord also gains 100% immunity to acid. Additionally, Greater Earthskin applies 5 temporary hit points per constitution modifier. This effect lasts an hour per Stonelord level and is undispellable.