Othachla Nthkigtha: Difference between revisions

From Sigil - Planar Legends
Jump to navigation Jump to search
No edit summary
No edit summary
Line 22: Line 22:
  | features = Scales, fins, bulbous eyes that rotate independently
  | features = Scales, fins, bulbous eyes that rotate independently
  | skills = Fisherman, merchant, priest and lore keeper
  | skills = Fisherman, merchant, priest and lore keeper
  | gear = This kuo-toa keeps a sword at his hip that is covered in ice, as well as a trident that is strapped to his back. Across the trident hangs a heavy shield with tribal markings; the shield itself is mostly covered in barnacles and sea moss. He wears a head-dress made from a large aquatic mollusk shell and tentacles that writhe out from under it. Several aquatic relics and trinkets hang from his person, as well as many magic bags and jars containing strange aquatic creatures.
  | gear =  
  |}}
  |}}


=Physical Appearance=
=Physical Appearance=


This kuo-toa keeps a sword at his hip that is covered in ice, as well as a trident that is strapped to his back. Across the trident hangs a heavy shield with tribal markings; the shield itself is mostly covered in barnacles and sea moss. He wears a head-dress made from a large aquatic mollusk shell and tentacles that writhe out from under it. Several aquatic relics and trinkets hang from his person, as well as many magic bags and jars containing strange aquatic creatures.
This kuo-toa keeps a mace at his hip that is covered in ice, as well as a trident that is strapped to his back. Across the trident hangs a heavy shield with tribal markings; the shield itself is mostly covered in barnacles and sea moss. He wears a head-dress made from a large aquatic mollusc shell and tentacles that writhe out from under it. Several aquatic relics and trinkets hang from his person, as well as many magic bags and jars containing strange aquatic creatures.


'''In-Game Portrait'''
'''In-Game Portrait'''
Line 55: Line 55:
(Information not available yet.)
(Information not available yet.)


'''Languages Known:'''  
'''Languages Known:''' Aquan, Abyssal, Kuo-toan


'''Hometown/Region:''' Yg'ugndeg, Shadowsea
'''Hometown/Region:''' Yg'ugndeg, Shadowsea, 89th Layer of the Abyss


===Yg'ugndeg, the Sunken Temple===
===Yg'ugndeg, the Sunken Temple===


Much of kuo-toan life and society focuses on religion. The church forms the center of every community, both physically and metaphysically. Each kuo-toa city is ruled by a Sunken Council— a group of nine high-level clerics who direct the citizens in their religious observances. Larger kuo-toa settlements usually have ornate churches that sponsor frequent celebrations in honor of their brooding deity, whom they call the Father of Darkest Depths. A smaller enclave might have only a simple shrine and periodic visits from a low-level priest.
Much of kuo-toan life and society focuses on religion. The church forms the center of every community, both physically and metaphysically. Each kuo-toa city is ruled by a Sunken Council— a group of nine high-level clerics or Deep Ones who direct the citizens in their religious observances. Larger kuo-toa settlements usually have ornate churches that sponsor frequent celebrations in honor of their brooding deity, whom they call the Father of Darkest Depths. A smaller enclave might have only a simple shrine and periodic visits from a low-level priest.


Kuo-toas spend much of their leisure time in the spawning pools. Young kuo-toa hatch in these sheltered pools and spend their first year of life there. Only after their amphibian qualities fully develop can they leave the pools to become full-fledged members of kuo-toan society.
Kuo-toas spend much of their leisure time in the spawning pools. Young kuo-toa hatch in these sheltered pools and spend their first year of life there. Only after their amphibian qualities fully develop can they leave the pools to become full-fledged members of kuo-toan society.
Line 70: Line 70:
==Chant==
==Chant==


* Failed to sacrifice the Great Land Manitee, Grettir the Strong. His death was prophesied to bring about the Great Tide that would flood the Outlands and bring about Dagon's ultimate dominion over the Great Wheel.
* This kuo-toa has been frequently seen at a village in the elemental plane of water on the edge of the Vast Sea. He serves as a spiritual advisor and oracle to an elder of the village known as Thilam.

Revision as of 15:55, 13 November 2016

Othachla Nth-kigtha
Male Kuo-Toa
Player: Celticman
General Information
Full Name: Othachla Nth-kigtha ina Nin'agal
Nicknames: Fish-Man
Age: Unknown
Deity: Dagon
Alignment:
LG LN LE
NG TN NE
CG CN CE
Occupation: Deep One, Spiritual Advisor to Thilam, an elder water genasi
Faction/Rank: Unknown
Place of Birth: Yg'ugndeg, the Sunken Temple
Physical Attributes
Height: 5'6" (170.6cm)
Weight: 200lbs (90.7kg)
Eyes: Amber
Hair: None
Complexion: Squamous, pigmentation varies with mood
Physical Build: Fish-Man
Physical Features: Scales, fins, bulbous eyes that rotate independently
Skills
Fisherman, merchant, priest and lore keeper
Equipment and Items


Physical Appearance

This kuo-toa keeps a mace at his hip that is covered in ice, as well as a trident that is strapped to his back. Across the trident hangs a heavy shield with tribal markings; the shield itself is mostly covered in barnacles and sea moss. He wears a head-dress made from a large aquatic mollusc shell and tentacles that writhe out from under it. Several aquatic relics and trinkets hang from his person, as well as many magic bags and jars containing strange aquatic creatures.

In-Game Portrait http://files.enjin.com.s3.amazonaws.com/352552/modules/forum/attachments/Othachla_1414192379.zip

Equipment

(Information not available yet.)

Personality (Traits, Interests and Goals)

(Information not available yet.)

Flaws

  • Paranoid
  • Greedy
  • Obsessive-Compulsive

Background Information

(This information is strictly OOC and is not common knowledge)

(Information not available yet.)

Languages Known: Aquan, Abyssal, Kuo-toan

Hometown/Region: Yg'ugndeg, Shadowsea, 89th Layer of the Abyss

Yg'ugndeg, the Sunken Temple

Much of kuo-toan life and society focuses on religion. The church forms the center of every community, both physically and metaphysically. Each kuo-toa city is ruled by a Sunken Council— a group of nine high-level clerics or Deep Ones who direct the citizens in their religious observances. Larger kuo-toa settlements usually have ornate churches that sponsor frequent celebrations in honor of their brooding deity, whom they call the Father of Darkest Depths. A smaller enclave might have only a simple shrine and periodic visits from a low-level priest.

Kuo-toas spend much of their leisure time in the spawning pools. Young kuo-toa hatch in these sheltered pools and spend their first year of life there. Only after their amphibian qualities fully develop can they leave the pools to become full-fledged members of kuo-toan society.


Chant

  • This kuo-toa has been frequently seen at a village in the elemental plane of water on the edge of the Vast Sea. He serves as a spiritual advisor and oracle to an elder of the village known as Thilam.