Mystic Theurge: Difference between revisions

From Sigil - Planar Legends
Jump to navigation Jump to search
No edit summary
No edit summary
 
(13 intermediate revisions by 3 users not shown)
Line 5: Line 5:
'''Classes''': Cleric or Druid  
'''Classes''': Cleric or Druid  


'''Skills''': Knowledge (Arcane) 6 ranks, Concentration 6 ranks, Spellcraft 6 ranks  
'''Skills''': Knowledge (Arcane) 6 ranks, Knowledge (Religion) 6 ranks  


'''Spells''': Able to cast 3nd-level arcane spells
'''Spells''': Able to cast 2nd-level arcane spells and 2nd-level divine spells *A sorcerer base will not be able to learn new spells leveling up, they must learn from sorcerer levels.


'''DM Unlock''': This Prestige Class is locked by default. DMs can unlock it for characters who meet all of the requirements.




'''Hit Die''': d4
'''Hit Die''': d6


'''Proficiencies''': A Mystic Theurge gains no additional proficiencies  
'''Proficiencies''': A Mystic Theurge gains no additional proficiencies.


'''Skill Points''': 2 + INT  
'''Skill Points''': 2 + INT  
Line 26: Line 25:
!Ref
!Ref
!Will
!Will
!Spells per day
!Caster Progression
|-
|-
| 1st
| 1st

Latest revision as of 03:05, 12 July 2022

Blurring the line between divine and arcane, Mystic Theurges draw power from divine sources and musty tomes alike. While most spellcasters choose one path to magical power, mystic theurges walk two roads at once, mastering spells common to clerics and wizards. Mystic theurges have an unparalleled diversity of spells. In time, a mystic theurge can cast almost any spell. Mystic Theurges are often obsessed with magical lore, traveling to the ends of the earth to learn some arcane secret or divine insight.

Requirements

Classes: Cleric or Druid

Skills: Knowledge (Arcane) 6 ranks, Knowledge (Religion) 6 ranks

Spells: Able to cast 2nd-level arcane spells and 2nd-level divine spells *A sorcerer base will not be able to learn new spells leveling up, they must learn from sorcerer levels.


Hit Die: d6

Proficiencies: A Mystic Theurge gains no additional proficiencies.

Skill Points: 2 + INT

Class Skills: Concentration, Craft, Decipher Script, Heal, Lore, Knowledge (Arcane, Geography, Nobility, Planes, Psionic, Religion), Persuade, Profession, Sense Motive, Spellcraft

Lvl BAB Fort Ref Will Caster Progression
1st +0 +0 +0 +2 +1 level of arcane spellcasting class / +1 level of divine spellcasting class
2nd +1 +0 +0 +3 +1 level of arcane spellcasting class / +1 level of divine spellcasting class
3rd +1 +1 +1 +3 +1 level of arcane spellcasting class / +1 level of divine spellcasting class
4th +2 +1 +1 +4 +1 level of arcane spellcasting class / +1 level of divine spellcasting class
5th +2 +1 +1 +4 +1 level of arcane spellcasting class / +1 level of divine spellcasting class
6th +3 +2 +2 +5 +1 level of arcane spellcasting class / +1 level of divine spellcasting class
7th +3 +2 +2 +6 +1 level of arcane spellcasting class / +1 level of divine spellcasting class
8th +4 +2 +2 +6 +1 level of arcane spellcasting class / +1 level of divine spellcasting class
9th +4 +3 +3 +6 +1 level of arcane spellcasting class / +1 level of divine spellcasting class
10th +5 +3 +3 +7 +1 level of arcane spellcasting class / +1 level of divine spellcasting class