Harm (Spell): Difference between revisions

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| colspan="2" style="text-align: center; font-size: 1.2em;"| ''Harm''
| colspan="2" style="text-align: center; font-size: 1.2em;"| ''Harm''
|-
|-
| '''Caster Level(s)''' || Cleric 6, Druid 7
| '''Caster Level(s)''' || Cleric 6, Druid 6
|-
|-
| '''Innate Level''' || 6
| '''Innate Level''' || 6

Latest revision as of 01:49, 30 August 2022

Harm
Caster Level(s) Cleric 6, Druid 6
Innate Level 6
School Necromancy
Descriptor(s) Negative
Component(s) Verbal, Somatic
Range Touch
Area of Effect / Target Single
Duration Instant
Additional Counter Spells Heal
Save Will
Spell Resistance Yes


If the caster makes a successful melee touch attack, Harm uses negative energy to reduce the target creature 10 HP per level (max 150). Harm only deals half damage on a successful will save. This spell has a reverse effect on undead, healing the targeted undead instead of harming it.