Fighter: Difference between revisions

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Revision as of 09:43, 30 October 2020

Fighters can be many things, from soldiers to criminal enforcers. Some see adventure as a way to get rich, while others use their skills to protect the innocent. Fighters have the best all-around fighting capabilities of the PC classes, and they are trained to use all standard weapons and armor. A fighter's rigorous martial training grants him many bonus feats as he progresses, and high-level fighters have access to special melee maneuvers and exotic weapons not available to any other character.

Although most folk think of warriors as pretty common bashers, there's no denying that being handy with a sword is, well, handy. If a body's not a fighter himself, there's nothing better than having a strong arm he can trust watching his back. It's also true taht handing some beck a blade doesn't make him a true warrior. Fighters with real talent, some style, and a measure of skill are just as rare as an other type of blood.


Hit Die: d10

Proficiencies: Armor (Light, Medium, Heavy), Shields, Weapons (Martial, Simple)

Skill Points: 2 + INT

Class Skills: Concentration, Craft (all), Discipline, Heal, Knowledge (all), Lore, Parry, Profession (all), Ride

Special abilities & feats

  • At class level 1 and at every even level afterwards (2, 4, 6, ...), a fighter gains a bonus feat, chosen from a subset of the entire feat list. This bonus feat is in addition to the feats every character gains for advancing in character level. If the character is an epic character, then the epic fighter bonus feats are also available.


Lvl BAB Saves Feats HP range Notes
Fort Ref Will
1st +1 +2 +0 +0 Bonus Feat 5-10
2nd +2 +3 +0 +0 Weapon Finess, Bonus Feat 10-20
3rd +3 +3 +1 +1 15-30
4th +4 +4 +1 +1 Bonus Feat 20-40 Weapon Specialization first available.
5th +5 +4 +1 +1 25-50
6th +6/+1 +5 +2 +2 Bonus Feat 30-60
7th +7/+2 +5 +2 +2 35-70
8th +8/+3 +6 +2 +2 Bonus Feat 40-80
9th +9/+4 +6 +3 +3 45-90
10th +10/+5 +7 +3 +3 Bonus Feat 50-100
11th +11/+6/+1 +7 +3 +3 55-110
12th +12/+7/+2 +8 +4 +4 Bonus Feat 60-120
13th +13/+8/+3 +8 +4 +4 65-130
14th +14/+9/+4 +9 +4 +4 Bonus Feat 70-140
15th +15/+10/+5 +9 +5 +5 75-150
16th +16/+11/+6/+1 +10 +5 +5 Bonus Feat 80-160
17th +17/+12/+7/+2 +10 +5 +5 85-170
18th +18/+13/+8/+3 +11 +6 +6 Bonus Feat 90-180
19th +19/+14/+9/+4 +11 +6 +6 95-190
20th +20/+15/+10/+5 +12 +6 +6 Bonus Feat 100-200


Epic fighter

Having advanced from the ranks of seasoned warriors, the epic fighter is the true master of warfare. More than a mere sword-swinger, the epic fighter knows how to defeat his opponents in any arena. Though his journey to achieve this goal has been long and hard, the epic fighter is just starting out on another path - a fledgling in the realm of gods and other powerful beings.

Hit die: d10

Skill points: 2 + int modifier

Bonus feats: The epic fighter gains a bonus feat every two levels after 20th. In other words, at levels 22, 24, 26, 28, and 30.

Epic fighter bonus feats: Armor Skin, Devastating Critical, Epic Damage Reduction, Epic Prowess, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Improved Stunning Fist, Improved Whirlwind Attack, Overwhelming Critical, Superior Initiative

Epic fighter level progression

Lvl Feats HP range
21st 105-210
22nd bonus feat 110-220
23rd 115-230
24th bonus feat 120-240
25th 125-250
26th bonus feat 130-260
27th 135-270
28th bonus feat 140-280
29th 145-290
30th bonus feat 150-300

Notes

  • The fighter is the only class that has access to the Weapon Specialization feat.
  • The Fighter Bonus Feat list has been expanded somewhat. The following feats can also be taken as bonus feats: Toughness, Great Fortitude, Resist Energy, Resist Poison, Resist Disease, Improved Initiative, Skill Focus: Discipline, Epic Energy Resistance (Epic), Great Strength (Epic), Great Constitution (Epic).