Chaos Monk (Open Beta (May 2021)): Difference between revisions

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Level 16-19: 2d8<br>
Level 16-19: 2d8<br>
Level 20  : 2d10<br>
Level 20  : 2d10<br>
'''Displacing Stance'''
Beginning at 7th level, the chaos monk's movements become so wild and unpredictable that she can partially displace herself for a number of rounds per day equal to half her chaos monk class level (these rounds need not be consecutive). This grants the chaos monk a 20% chance that an attacker misses because of the displacing stance. At 12th level the miss chance increases to 50%. This ability has a 2 turn cooldown.





Revision as of 17:41, 15 February 2021

Like monk but different.

Hit Die: d8

Proficiencies: Armor (Robes), Weapons (Monk)

Skill Points: 4 + INT

Class Skills: Concentration, Craft (all), Decipher Script, Discipline, Escape Artist, Forgery, Knowledge (Arcana, Engineering, Geography, Planes, Psionic, Religion), Heal, Hide, Listen, Lore, Move Silently, Parry, Perform, Persuade, Profession (all), Sense Motive, Tumble

Specialty weapon: The monk retains his unarmed base attack bonus when fighting with a kama. Kamas are also permitted when using Flurry of Blows. (These are the only two instances in which kamas receive special treatment in the hands of monks, though.)

Aligntment: Any non-chaotic

Level progression

Lvl BAB Saves Feats HP range   AC bonus
Fort Ref Will
1st +0 +2 +2 +2 Improved Unarmed Strike, Stunning Fist, Flailing Strikes, Bonus Feat 4-8 -
2nd +1 +3 +3 +3 Weapon Finesse, Deflect Arrows, Evasion, Bonus Feat 8-16 -
3rd +2 +3 +3 +3 Still Mind 12-24 -
4th +3 +4 +4 +4 Knockdown, Improved Knockdown 16-32 -
5th +3 +4 +4 +4 Purity of Body, Flailing Strike -1 20-40 +1
6th +4 +5 +5 +5 Wholeness of Body 24-48 +1
7th +5 +5 +5 +5 Displacing Stance (20%) 28-56 +1
8th +6/+1 +6 +6 +6 32-64 +1
9th +6/+1 +6 +6 +6 Improved Evasion 36-72 +1
10th +7/+2 +7 +7 +7 Ki Strike +1, Flailing Strike -0 40-80 +2
11th +8/+3 +7 +7 +7 Freedom of Thought 44-88 +2
12th +9/+4 +8 +8 +8 Displacing Stance (50%) 48-96 +2
13th +10/+5 +8 +8 +8 Ki Strike +2 52-104 +2
14th +11/+6/+1 +9 +9 +9 56-112 +2
15th +12/+7/+2 +9 +9 +9 Quivering Palm 60-120 +3
16th +13/+8/+3 +10 +10 +10 Ki Strike +3 64-128 +3
17th +14/+9/+4 +10 +10 +10 68-136 +3
18th +15/+10/+5 +11 +11 +11 Empty Body 72-144 +3
19th +16/+11/+6 +11 +11 +11 76-152 +3
20th +17/+12/+7 +12 +12 +12 Perfect Self 80-160 +4

Flailing Strikes

Chaos monks practice martial arts with a reckless abandon that shifts drastically from humorously ineffective to frighteningly deadly. At the expense of accuracy, the chaos monk can attempt to make extra attacks at random (minimum 0). Regardless of the number of attacks made, she suffers an attack penalty on all of them. At 1st level she takes a-2 penalty, at 5th level it decreases to -1, and at 10th level it disappears. This ability also increases a chaos monk's damage.

Attacks:
Level 1 - 4: 1d4-1
Level 5 - 9: 1d4
Level 10 - 14: 1d6-1
Level 15+: 1d6

Damage:
Level 1 - 3: 1d6
Level 4 - 7: 1d8
Level 8 -11: 1d10
Level 12-15: 2d6
Level 16-19: 2d8
Level 20  : 2d10

Displacing Stance

Beginning at 7th level, the chaos monk's movements become so wild and unpredictable that she can partially displace herself for a number of rounds per day equal to half her chaos monk class level (these rounds need not be consecutive). This grants the chaos monk a 20% chance that an attacker misses because of the displacing stance. At 12th level the miss chance increases to 50%. This ability has a 2 turn cooldown.


Wholeness of Body

This ability now has unlimited uses with a 5 minute cooldown. It heals for the monk level multiplied by the wis modifier, with the minimum heal being twice your monk level.

Epic monk

An epic monk's speed, power, grace, and force of will are unmatched by mortal beings. His powers continue to multiply as he steps away from the mortal shell and accepts an inner tranquility that lesser characters cannot even dream of.

Hit die: d8

Skill points: 4 + int modifier

Bonus feats: the epic monk gains a bonus feat every five levels after 20th. In other words, at levels 25, 30, 35, and 40.

Special: every 3 levels, the monk's movement speed will increase by an additional 10%.

Special AC bonus: every 5 levels from 20, the monk's AC will increase by an additional + 1.

Epic monk bonus feats: Armor Skin, Blinding Speed, Epic Damage https://nwn.fandom.com/wiki/Epic_energy_resistance Epic Energy https://nwn.fandom.com/wiki/Epic_toughness Epic Toughness, Improved Ki Strike 4, Improved Ki Strike 5, Improved Spell Resistance, Improved Stunning Fist, Self Concealment

Epic monk level progression

  Lvl   Feats HP range AC bonus Speed bonus
21st 84-168 +4 +70%
22nd 88-176 +4 +70%
23rd 92-184 +4 +70%
24th 96-192 +4 +80%
25th bonus feat 100-200 +5 +80%
26th 104-208 +5 +80%
27th 108-216 +5 +90%
28th 112-224 +5 +90%
29th 116-232 +5 +90%
30th bonus feat 120-240 +6 +100%
31st 124-248 +6 +100%
32nd 128-256 +6 +100%
33rd 132-264 +6 +110%
34th 136-272 +6 +110%
35th bonus feat 140-280 +7 +110%
36th 144-288 +7 +120%
37th 148-296 +7 +120%
38th 152-304 +7 +120%
39th 156-312 +7 +130%
40th bonus feat   160-320 +8 +130%

Notes