Bard: Difference between revisions

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'''Class Skills''': Appraise, Bluff, Concentration, Craft (all), Decipher Script, Discipline, Disguise, Escape Artist, Forgery, Heal, Hide, Knowledge (all), Listen, Lore, Move Silently, Parry, Perform, Persuade, Profession (all), Sense Motive, Speak Language, Spellcraft, Taunt, Tumble, Use Magic Device  
'''Class Skills''': Appraise, Bluff, Concentration, Craft (all), Decipher Script, Discipline, Disguise, Escape Artist, Forgery, Heal, Hide, Knowledge (all), Listen, Lore, Move Silently, Parry, Perform, Persuade, Profession (all), Sense Motive, Speak Language, Spellcraft, Taunt, Tumble, Use Magic Device  


'''Spellcasting:''' [[Arcane]] ([[spell failure]] from armor is a factor), [[charisma]]-based (a base charisma score of 10 + the spell's level is required to cast a spell, [[bonus spells]] are based on modified charisma, and the charisma modifier affects spell [[difficulty class|DCs]]), and [[spontaneous cast]] (no spell preparation required). Bards begin the game knowing four cantrips.
'''Spellcasting:''' Arcane (spell failure from armor is a factor), charisma-based (a base charisma score of 10 + the spell's level is required to cast a spell, bonus spells are based on modified charisma, and the charisma modifier affects spell difficulty class), and spontaneous cast (no spell preparation required). Bards begin the game knowing four cantrips.


'''Aligntment''': The restriction has been removed and Bard can now be chosen for any alignment.
'''Alignment''': The restriction has been removed and Bard can now be chosen for any alignment.


==Spells==
==Spells==
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|- align=left valign=top
|- align=left valign=top
|
|
*[[Cure minor wounds]]
*Cure minor wounds
*[[Daze]]
*Daze
*[[Flare]]
*Flare
*[[Light]]
*Light
*[[Resistance]]
*Resistance
|
|
*[[Amplify]]
*Amplify
*[[Balagarn's iron horn]]
*Balagarn's iron horn
*[[Charm person]]
*Charm person
*[[Cure light wounds]]
*Cure light wounds
*[[Expeditious retreat]]
*Expeditious retreat
*[[Grease]]
*Grease
*[[Identify]]
*Identify
*[[Lesser dispel]]
*Lesser dispel
*[[Mage armor]]
*Mage armor
*[[Magic weapon]]
*Magic weapon
*[[Protection from alignment]] 
*Protection from alignment 
*[[Scare]]
*Scare
*[[Sleep (spell)|Sleep]]
*Sleep
*[[Summon creature I]]
*Summon creature I
|
|
*[[Blindness/deafness]]
*Blindness/deafness
*[[Bull's strength]]
*Bull's strength
*[[Cat's grace]]
*Cat's grace
*[[Clarity]]
*Clarity
*[[Cloud of bewilderment]]
*Cloud of bewilderment
*[[Cure moderate wounds]]
*Cure moderate wounds
*[[Darkness (spell)|Darkness]]
*Darkness
*[[Eagle's splendor]]
*Eagle's splendor
*[[Fox's cunning]]
*Fox's cunning
*[[Ghostly visage]]
*Ghostly visage
*[[Hold person]]
*Hold person
*[[Invisibility (spell)|Invisibility]]
*Invisibility
*[[Owl's wisdom]]
*Owl's wisdom
*[[See invisibility]]
*See invisibility
*[[Silence (spell)|Silence]]
*Silence
*[[Sound burst]]
*Sound burst
*[[Summon creature II]]
*Summon creature II
*[[Tasha's hideous laughter]]  
*Tasha's hideous laughter  
*[[Ultravision]]
*Ultravision
|
|
*[[Bestow curse]]
*Bestow curse
*[[Charm monster]]
*Charm monster
*[[Clairaudience/clairvoyance]]
*Clairaudience/clairvoyance
*[[Confusion]]
*Confusion
*[[Cure serious wounds]]
*Cure serious wounds
*[[Dispel magic]]
*Dispel magic
*[[Displacement]]
*Displacement
*[[Fear (spell)|Fear]]
*Fear
*[[Find traps]]
*Find traps
*[[Greater magic weapon]]
*Greater magic weapon
*[[Gust of wind]]
*Gust of wind
*[[Haste (spell)|Haste]]
*Haste
*[[Invisibility sphere]]
*Invisibility sphere
*[[Keen edge]]
*Keen edge
*[[Magic circle against alignment]]  
*Magic circle against alignment  
*[[Remove curse]]
*Remove curse
*[[Remove disease]]
*Remove disease
*[[Slow (spell)|Slow]]
*Slow
*[[Summon creature III]]
*Summon creature III
*[[Wounding whispers]]
*Wounding whispers
|}
|}
<br />
<br />
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|- align=left valign=top
|- align=left valign=top
|
|
*[[Cure critical wounds]]
*Cure critical wounds
*[[Dismissal]]
*Dismissal
*[[Dominate person]]
*Dominate person
*[[Hold monster]]
*Hold monster
*[[Improved invisibility]]
*Improved invisibility
*[[Legend lore]]
*Legend lore
*[[Neutralize poison]]
*Neutralize poison
*[[Summon creature IV]]
*Shadow Conjuration
*[[War cry]]
*Summon creature IV
*War cry
|
|
*[[Ethereal visage]]
*Ethereal visage
*[[Greater dispelling]]
*Greater dispelling
*[[Healing circle]]
*Healing circle
*[[Mind fog]]
*Mind fog
*[[Summon creature V]] &nbsp;
*Summon creature V &nbsp;
|
|
*[[Dirge]]
*Dirge
*[[Energy buffer]]
*Energy buffer
*[[Ice storm]]
*Ice storm
*[[Mass haste]]
*Mass haste
*[[Summon creature VI]] &nbsp;
*Summon creature VI &nbsp;
|}
|}


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!6th
!6th
|- align=center
|- align=center
|1st || +0 || +0 || +2 || +2 ||align=left|[[bardic knowledge]], [[bard song]] ||3-6
|1st || +0 || +0 || +2 || +2 ||align=left|bardic knowledge, bard song ||3-6
|2 || -|| -|| -|| -|| -|| -
|2 || -|| -|| -|| -|| -|| -
|4 || -|| -|| -|| -|| -|| -
|4 || -|| -|| -|| -|| -|| -
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|5 ||5 ||5 ||5 ||5 ||5 ||4
|5 ||5 ||5 ||5 ||5 ||5 ||4
|}
|}
''Being able to cast 0 spells of a certain level per day means the bard cannot cast spells of that level unless bonus [[spell slot]]s of the appropriate level are granted by a high charisma.''
''Being able to cast 0 spells of a certain level per day means the bard cannot cast spells of that level unless bonus spell slots of the appropriate level are granted by a high charisma.''


As a rule of thumb, bards can cast spell levels up to a third their class level, rounded up.
As a rule of thumb, bards can cast spell levels up to a third their class level, rounded up.
'''Bardic Knowledge'''
Bards, as the purveyors of lost tales and magical knowledge, find identifying items easier than others. The Bard gains a bonus to Lore equal to their class level.
'''Bard Song'''
Bards are able to sing a song that can bolster their allies. Deafened creatures are not affected by the bard's singing. The song affects all allies within 30 feet and lasts for 10 rounds. The higher the bard's final perform skill and class level, the better the bard song.[http://nwn.wikia.com/wiki/Bard_song]


==Epic bard==
==Epic bard==
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'''Bonus feats:''' The epic bard gains a bonus feat every three levels after 20th. In other words, at levels 23, 26, 29, 32, 35, and 38.
'''Bonus feats:''' The epic bard gains a bonus feat every three levels after 20th. In other words, at levels 23, 26, 29, 32, 35, and 38.


'''Epic bonus feats:''' [[arcane defense]], [[curse song]], [[epic skill focus]] (all but [[animal empathy]]), [[epic spell focus]], [[epic will]], [[extra music]], [[great charisma]], [[great dexterity]], [[greater spell focus]], [[greater spell penetration]], [[improved combat casting]], [[lasting inspiration]], [[lingering song]]
'''Epic bonus feats:''' arcane defense, curse song, epic skill focus (all but animal empathy), epic spell focus, epic will, extra music, great charisma, great dexterity, greater spell focus, greater spell penetration, improved combat casting, lasting inspiration, lingering song


'''Unavailable epic feats:'''
'''Unavailable epic feats:'''
[[bane of enemies]],
bane of enemies,
[[construct shape]], [[dragon shape]],
construct shape, dragon shape,
[[epic spell: dragon knight]], [[epic spell: epic mage armor]], [[epic spell: epic warding]], [[epic spell: greater ruin]], [[epic spell: hellball]], [[epic spell: mummy dust]],
epic spell: dragon knight, epic spell: epic mage armor, epic spell: epic warding, epic spell: greater ruin, epic spell: hellball, epic spell: mummy dust,
[[epic weapon specialization]], [[great smiting]],
epic weapon specialization, great smiting,
[[improved ki strike 4]], [[improved ki strike 5]], [[improved sneak attack]],
improved ki strike 4, improved ki strike 5, improved sneak attack,
[[improved spell resistance]], [[improved stunning fist]],
improved spell resistance, improved stunning fist,
[[mighty rage]], [[outsider shape]],
mighty rage, outsider shape,
[[planar turning]], [[terrifying rage]], [[thundering rage]], [[undead shape]]
planar turning, terrifying rage, thundering rage, undead shape
<br />These general [[epic feat]]s cannot be selected when taking a level of bard.
<br />These general epic feats cannot be selected when taking a level of bard.


===Epic bard level progression===
===Epic bard level progression===

Revision as of 14:28, 15 January 2019

Bards often serve as negotiators, messengers, scouts, and spies. They love to accompany heroes (and villains) to witness heroic (or villainous) deeds firsthand, since a bard who can tell a story from personal experience earns renown among his fellows. A bard casts arcane spells without any advance preparation, much like a sorcerer. His magic emphasizes charms and illusions, and the bard can also play an inspiring song that strengthens him and his allies. Bards also share some specialized skills with rogues, and their knowledge of item lore is nearly unmatched.

Some hold that if one had the eyes to see, the world would be revealed as a symphony of celestial music, each theme playing out its part on the stage of reality. For some bards, this intuition is true. When they let the scales slip from their eyes, they see the underlying overture of music that connects all levels of reality.


Hit Die: d6

Proficiencies: Armor (Light, Medium), Shields, Weapons (Simple)

Skill Points: 6 + INT

Class Skills: Appraise, Bluff, Concentration, Craft (all), Decipher Script, Discipline, Disguise, Escape Artist, Forgery, Heal, Hide, Knowledge (all), Listen, Lore, Move Silently, Parry, Perform, Persuade, Profession (all), Sense Motive, Speak Language, Spellcraft, Taunt, Tumble, Use Magic Device

Spellcasting: Arcane (spell failure from armor is a factor), charisma-based (a base charisma score of 10 + the spell's level is required to cast a spell, bonus spells are based on modified charisma, and the charisma modifier affects spell difficulty class), and spontaneous cast (no spell preparation required). Bards begin the game knowing four cantrips.

Alignment: The restriction has been removed and Bard can now be chosen for any alignment.

Spells

Cantrips 1st level spells 2nd level spells 3rd level spells
  • Cure minor wounds
  • Daze
  • Flare
  • Light
  • Resistance
  • Amplify
  • Balagarn's iron horn
  • Charm person
  • Cure light wounds
  • Expeditious retreat
  • Grease
  • Identify
  • Lesser dispel
  • Mage armor
  • Magic weapon
  • Protection from alignment 
  • Scare
  • Sleep
  • Summon creature I
  • Blindness/deafness
  • Bull's strength
  • Cat's grace
  • Clarity
  • Cloud of bewilderment
  • Cure moderate wounds
  • Darkness
  • Eagle's splendor
  • Fox's cunning
  • Ghostly visage
  • Hold person
  • Invisibility
  • Owl's wisdom
  • See invisibility
  • Silence
  • Sound burst
  • Summon creature II
  • Tasha's hideous laughter  
  • Ultravision
  • Bestow curse
  • Charm monster
  • Clairaudience/clairvoyance
  • Confusion
  • Cure serious wounds
  • Dispel magic
  • Displacement
  • Fear
  • Find traps
  • Greater magic weapon
  • Gust of wind
  • Haste
  • Invisibility sphere
  • Keen edge
  • Magic circle against alignment  
  • Remove curse
  • Remove disease
  • Slow
  • Summon creature III
  • Wounding whispers


4th level spells 5th level spells 6th level spells
  • Cure critical wounds
  • Dismissal
  • Dominate person
  • Hold monster
  • Improved invisibility
  • Legend lore
  • Neutralize poison
  • Shadow Conjuration
  • Summon creature IV
  • War cry
  • Ethereal visage
  • Greater dispelling
  • Healing circle
  • Mind fog
  • Summon creature V  
  • Dirge
  • Energy buffer
  • Ice storm
  • Mass haste
  • Summon creature VI  


Level progression

Lvl BAB Saves Feats HP range   Base spells per day   Known spells
Fort Ref Will 0 1st 2nd 3rd 4th 5th 6th 0 1st 2nd 3rd 4th 5th 6th
1st +0 +0 +2 +2 bardic knowledge, bard song 3-6 2 - - - - - - 4 - - - - - -
2nd +1 +0 +3 +3 6-12 3 0 - - - - - 5 2 - - - - -
3rd +2 +1 +3 +3 9-18 3 1 - - - - - 5 3 - - - - -
4th +3 +1 +4 +4 12-24 3 2 0 - - - - 5 3 2 - - - -
5th +3 +1 +4 +4 15-30 3 3 1 - - - - 5 4 3 - - - -
6th +4 +2 +5 +5 18-36 3 3 2 - - - - 5 4 3 - - - -
7th +5 +2 +5 +5 21-42 3 3 2 0 - - - 5 4 4 2 - - -
8th +6/+1 +2 +6 +6 24-48 3 3 3 1 - - - 5 4 4 3 - - -
9th +6/+1 +3 +6 +6 27-54 3 3 3 2 - - - 5 4 4 3 - - -
10th +7/+2 +3 +7 +7 30-60 3 3 3 2 0 - - 5 4 4 4 2 - -
11th +8/+3 +3 +7 +7 33-66 3 3 3 3 1 - - 5 4 4 4 3 - -
12th +9/+4 +4 +8 +8 36-72 3 3 3 3 2 - - 5 4 4 4 3 - -
13th +9/+4 +4 +8 +8 39-78 3 3 3 3 2 0 - 5 4 4 4 4 2 -
14th +10/+5 +4 +9 +9 42-84 4 3 3 3 3 1 - 5 4 4 4 4 3 -
15th +11/+6/+1 +5 +9 +9 45-90 4 4 3 3 3 2 - 5 4 4 4 4 3 -
16th +12/+7/+2 +5 +10 +10 48-96 4 4 4 3 3 2 0 5 5 4 4 4 4 2
17th +12/+7/+2 +5 +10 +10 51-102 4 4 4 4 3 3 1 5 5 5 4 4 4 3
18th +13/+8/+3 +6 +11 +11 54-108 4 4 4 4 4 3 2 5 5 5 5 4 4 3
19th +14/+9/+4 +6 +11 +11 57-114 4 4 4 4 4 4 3 5 5 5 5 5 4 4
20th  +15/+10/+5  +6 +12 +12 60-120 4 4 4 4 4 4 4 5 5 5 5 5 5 4

Being able to cast 0 spells of a certain level per day means the bard cannot cast spells of that level unless bonus spell slots of the appropriate level are granted by a high charisma.

As a rule of thumb, bards can cast spell levels up to a third their class level, rounded up.

Bardic Knowledge

Bards, as the purveyors of lost tales and magical knowledge, find identifying items easier than others. The Bard gains a bonus to Lore equal to their class level.

Bard Song

Bards are able to sing a song that can bolster their allies. Deafened creatures are not affected by the bard's singing. The song affects all allies within 30 feet and lasts for 10 rounds. The higher the bard's final perform skill and class level, the better the bard song.[1]

Epic bard

The epic bard's music is beyond inspiring, beyond heartrending, beyond perfection. With just a song, the bard can weaken the cruelest creature or inspire allies to the heights of power and bravery.

Hit die: d6

Skill points: 4 + int modifier

Bonus feats: The epic bard gains a bonus feat every three levels after 20th. In other words, at levels 23, 26, 29, 32, 35, and 38.

Epic bonus feats: arcane defense, curse song, epic skill focus (all but animal empathy), epic spell focus, epic will, extra music, great charisma, great dexterity, greater spell focus, greater spell penetration, improved combat casting, lasting inspiration, lingering song

Unavailable epic feats: bane of enemies, construct shape, dragon shape, epic spell: dragon knight, epic spell: epic mage armor, epic spell: epic warding, epic spell: greater ruin, epic spell: hellball, epic spell: mummy dust, epic weapon specialization, great smiting, improved ki strike 4, improved ki strike 5, improved sneak attack, improved spell resistance, improved stunning fist, mighty rage, outsider shape, planar turning, terrifying rage, thundering rage, undead shape
These general epic feats cannot be selected when taking a level of bard.

Epic bard level progression

  Lvl   Feats HP range
21st 63-126
22nd 66-132
23rd bonus feat 69-138
24th 72-144
25th 75-150
26th bonus feat 78-156
27th 81-162
28th 84-168
29th bonus feat 87-174
30th 90-180
31st 93-186
32nd bonus feat 96-192
33rd 99-198
34th 102-204
35th bonus feat 105-210
36th 108-216
37th 111-222
38th bonus feat   114-228
39th 117-234
40th 120-240