Material
|
Low Quality
|
Average Quality
|
High Quality
|
Copper |
Wisdom +1. Point Value +10 |
Wisdom +2. Point Value +25 |
Wisdom +3. Point Value +35
|
Iron |
AC +2. Point Value +15 |
AC +3. Point Value +30 |
AC +4. Point Value +50
|
Silver |
+5% Negative Immunity. Point Value +10 |
+10% Negative Immunity. Point Value +20 |
+25% Negative Immunity. Point Value +30
|
Gold |
Extra Turning. Point Value +25 |
Extend Spell. Point Value +35 |
Toughness. Point Value +65
|
Adamantine |
Physical Resistance +1, weight +15. Point Value +15 |
Physical Resistance +3, weight +50. Point Value +40 |
Physical Resistance +5, weight +100. Point Value +60
|
Mithril |
Spell Penetration. Point Value +20 |
Greater Spell Penetration. Point Value +35 |
Evasion. Point Value +70
|
Cold Iron |
AC vs Chaos +3. Point Value +20 |
AC vs Chaos +4. Point Value +30 |
AC vs Chaos +5. Point Value +40
|
Starmetal |
DR vs Force +1, DR vs Cosmic +1. Point Value +15 |
DR vs Force +2, DR vs Cosmic +2. Point Value +25 |
DR vs Force +3, DR vs Cosmic +3. Point Value +35
|
Celestial Iron |
+1 Regen, +1 Charisma. Point Value +15 |
+2 Regen, +2 Charisma. Point Value +40 |
+3 Regen, +3 Charisma. Point Value +70
|
Axiomatic Iron |
Bludgeoning Resistance +1, Law Resistance +1. Point Value +10 |
Bludgeoning Resistance +2, Law Resistance +2. Point Value +20 |
Bludgeoning Resistance +3, Law Resistance +3. Point Value +30
|
Celestial Mithril |
+1 Charisma. Point Value +10 |
+1 Charisma, +1 Regen, +1 Strength. Point Value +35 |
+1 Charisma, +3 Regen, +1 Strength. Point Value +55
|
Warpstone |
Chaos Damage Reduction +1, Bludgeoning Damage Reduction +1. Point Value +10 |
Chaos Damage Reduction +2, Bludgeoning Damage Reduction +2. Point Value +20 |
Chaos Damage Reduction +3, Bludgeoning Damage Reduction +3. Point Value +30
|
Fadesteel |
+3 to skills Hide and Move Silently. Point Value +20 |
+5 to skills Hide and Move Silently. Point Value +35 |
+7 to skills Hide and Move Silently. Point Value +50
|
Smokesteel |
Reflex Save +1, Entropy Resistance +1. Point Value +10 |
Reflex Save +2, Entropy Resistance +2. Point Value +25 |
Reflex Save +3, Entropy Resistance +3. Point Value +40
|
Wastesteel |
Slashing Resistance +1, Evil Resistance +1. Point Value +10 |
Slashing Resistance +2, Evil Resistance +2. Point Value +20 |
Slashing Resistance +3, Evil Resistance +3. Point Value +30
|
Greensteel |
AC vs: Chaos +3, vs Good +2, vs Neutral +1. Point Value +25 |
AC vs: Chaos +4, vs Good +3, vs Neutral +2. Point Value +35 |
AC vs: Chaos +5, vs Good +4, vs Neutral +3. Point Value +45
|
Bloodiron |
AC vs: Law +3, vs Good +2, vs Neutral +1. Point Value +25 |
AC vs: Law +4, vs Good +3, vs Neutral +2. Point Value +35 |
AC vs: Law +5, vs Good +4, vs Neutral +3. Point Value +45
|
Mindsilver |
Empower Spell. Point Value +20 |
Maximize Spell. Point Value +30 |
Zen Archery. Point Value +40
|
Mechanus Brass |
Chaos Resistance +1, Pierce Resistance +1. Point Value +10 |
Chaos Resistance +2, Pierce Resistance +2. Point Value +20 |
Chaos Resistance +3, Pierce Resistance +3. Point Value +30
|
Breezesteel |
Sonic Resistance +5. Point Value +15 |
Sonic Resistance +7. Point Value +25 |
Sonic Resistance +10. Point Value +30
|
Hardened Clay |
Spell Resist 18. Point Value +15 |
Spell Resist 22. Point Value +20 |
Spell Resist 26. Point Value +25
|
Flamesteel |
Fire Resistance +5. Point Value +15 |
Fire Resistance +7. Point Value +25 |
Fire Resistance +10. Point Value +30
|
Wetsilver |
Curse Resistance +1, Blight Immunity +5%. Point Value +10 |
Curse Resistance +2, Blight Immunity +7%. Point Value +20 |
Curse Resistance +3, Blight Immunity +10%. Point Value +30
|
Dragon Scales |
Resistance +5 to Acid, Cold, Electricity, and Fire. Point Value +30 |
Resistance +7 to Acid, Cold, Electricity, and Fire. Point Value +45 |
Resistance +10 to Acid, Cold, Electricity, and Fire. Point Value +60
|
Troll Flesh |
Regen +1. Point Value +10 |
Regen +2. Point Value +25 |
Regen +3. Point Value +40
|
Roughspun Linen |
Intellect +1. Point Value +10 |
Intellect +2. Point Value +20 |
Intellect +3. Point Value +35
|
Reptilian Scales |
Acid Resistance +5. Point Value +15 |
Acid Resistance +7. Point Value +25 |
Acid Resistance +10. Point Value +30
|
Deepsilk Cloth |
Constitution +1. Point Value +10 |
Constitution +2, Will Save +1. Point Value +20 |
Constitution +3, Will Save +2. Point Value +50
|
Glimmermoth Silk |
+3 to skills Hide and Move Silently, Regen +1. Point Value +30 |
+5 to skills Hide and Move Silently, Regen +1. Point Value +40 |
+5 to skills Hide and Move Silently, Regen +2. Point Value +50
|
Carapace Fragments |
Pierce Immunity +5%. +15 Weight. Point Value +15 |
Pierce Immunity +7%, +15 Weight. Point Value +25 |
Pierce Immunity +10%, +15 Weight. Point Value +30
|
Spidersilk |
Dexterity +1. Point Value +10 |
Dexterity +2. Point Value +20 |
Dexterity +3. Point Value +35
|
Magical Hides |
Slash Immunity +5%, +15 weight. Point Value +15 |
All Saves +1, Slash Immunity +5%, +15 weight. Point Value +40 |
All Saves +2, Slash Immunity +5%, +15 weight. Point Value +65
|
Celestial Blood |
Positive Resistance +5. Point Value +15 |
Positive Resistance +5, Strength +2. Point Value +35 |
Positive Resistance +5, Strength +2, Wisdom +2. Point Value +55
|
Abyssweave Cloth |
Corruption Resistance +1, Dexterity +1. Point Value +15 |
Corruption Resistance +2, Dexterity +2. Point Value +30 |
Corruption Resistance +3, Dexterity +2, Charisma +2. Point Value +55
|
Slaad Skins |
Chaos Resistance +1, Constitution +1. Point Value +15 |
Chaos Resistance +2, Constitution +2. Point Value +30 |
Chaos Resistance +3, Constitution +2, Intellect +2. Point Value +50
|
Morphic Hides |
+1 Intellect, +1 Strength. Point Value +20 |
+1 Dexterity, +1 Wisdom. Point Value +20 |
+1 Charisma, +1 Constitution. Point Value +20
|
Elastic Cloth |
Pierce Resistance +3, Reflex Saves +1. Point Value +15 |
Pierce Resistance +5, Reflex Saves +2. Point Value +35 |
Pierce Resistance +5, Reflex Saves +2, Dexterity +1. Point Value +45
|
Rot Cloth |
Blight and Poison Immunity +5%. Point Value +10 |
Blight and Poison Immunity +7%. Point Value +20 |
Blight and Poison Immunity +10%. Point Value +30
|
Resilient Cloth |
+3% Acid, Cold, Electricity, and Fire Immunity. Point Value +20 |
+5% Acid, Cold, Electricity, and Fire Immunity. Point Value +30 |
+7% Acid, Cold, Electricity, and Fire Immunity. Point Value +40
|
Beast Pelts |
Cold Resistance +3, Constitution +1. Point Value +15 |
Cold Resistance +5, Constitution +2. Point Value +30 |
-
|
Aberrant Matter |
Will Save +1. Point Value +10 |
Will Save +2. Point Value +20 |
Will Save +3. Point Value +30
|
Nothing |
- |
- |
-
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