Melf's Minute Meteors (Spell)
Melf's Minute Meteors | |
Caster Level(s) | Druid 3, Shaman 3, Wizard / Sorcerer 3 |
Innate Level | 3 |
School | Evocation |
Descriptor(s) | Fire |
Component(s) | Verbal, Somatic |
Range | Personal |
Area of Effect / Target | Single |
Duration | 1 Round / Level |
Additional Counter Spells | |
Save | No |
Spell Resistance | No |
This spell creates several small globes of fire which are held in the hand. The meteors can be hurled at targets with great prowess with the caster gaining a bonus of three extra attacks per round for the duration. Each meteor deals 2d6 fire damage to a single target, increasing to 4d6 at level 10, 6d6 at level 20, and 8d6 beyond that.
These meteors take effect as a 99999 stack of darts and offer +20 soft ab
Empowered grants the next tier up of fire damage for the caster level. Maximize grants the next tier up of fire damage and extends the spell.
A CL 20 using empower or maximize will get the "Beyond" 20 version with 8d6 damage.