Jocelyn Emmarask: Difference between revisions

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He appears to be on friendly terms with a few of Sigil's adventuring community, including:  
He appears to be on friendly terms with a few of Sigil's adventuring community, including:  
*a number of Cipher's such as [[Shen Shou Zeng]] and [[Senna]];  
*a number of Cipher's such as [[Shen Shou Zeng]] and [[Senna]];  
*[[Hagra Trench]] and [[Fhaori Biryukovi]], with whom he is investigating an Outland storm known as the Tempest-Wind;
*[[Hagra Trench]] and [[Fhaori Biryukovi]], with whom he is investigating an Outland storm known as the [http://sigil-planarlegends.com/forum/m/10910028/viewthread/6390743-growing-storm-tempestwind Tempest-Wind];
*[[Abe Reinhart]], who helped him get his bearings in his earliest days in The Cage;
*[[Abe Reinhart]], who helped him get his bearings in his earliest days in The Cage;
*[[Vinton Mercer]], with whom he appears to share an appreciation of the finer things in life;
*[[Vinton Mercer]], with whom he appears to share an appreciation of the finer things in life;

Revision as of 08:12, 16 April 2013

Jocelyn Emmarask
Male Human (Toril Chondathan Cormyte)
Player: Xephis
General Information
Full Name: Jocelyn Tancred Audemar Emmarask
Nicknames: Joss, to his friends in Suzail - he does not encourage this
Age: 24
Deity: Tymora, Beshaba and Tempus
Alignment:
LG LN LE
NG TN NE
CG CN CE
Occupation: Gentleman
Faction/Rank: Cipher, Namer
Place of Birth: Suzail, Cormyr, Toril, Prime Material
Physical Attributes
Height: 5'11"
Weight: 185 lbs
Eyes: Hazel
Hair: Dark Brown
Complexion: Pale
Physical Build: Athletic
Physical Features: The number 72306 is crudely tattooed along his right forearm
Skills
Disable Trap, Discipline, Heal, Intimidate, Knowledge: Nobility (Cormyr) and Planes, Listen, Open Lock, Parry, Tumble, Wilderness Lore
Equipment and Items
Well cut suits, hats, light chainmail, a selection of rapiers and main-gauches as well as general adventuring equipment


Appearance

Jocelyn is of a good height and build, though neither particularly tall nor sturdy. His complexion is quite pale, in contrast to dark eyes and hair. He is normally well groomed and dressed. He speaks in what some might recognise as an upper class Suzail drawl. His manner is typically lighthearted, but with a certain patrician aloofness and a hard streak that occasionally surfaces and speaks of a life that has not been entirely sheltered. The number 72306 is crudely tattooed along his right forearm, although this is almost always covered.

Portrait

Background

The Chant

Those making it their business to enquire about Jocelyn's past could discover the following with relative ease.

  • Jocelyn is the second son of Albryn Emmarask, a well-regarded Royal Knight and younger brother to Roland, the current head of House Emmarask. He was raised with his siblings and cousins in the Emmarask mansion in Suzail.
  • As a youth he fell under the influence of a fast set at court. Gossip about rowdy evenings at the Golden Goblin and the Osculatory gradually became increasingly concerned with duels over nothing in particular and dockside brawling.
  • The death at Jocelyn's hands of Martyn, a son of House Farrowbrace and a good friend of Jocelyn's, precipitated events beyond even the Emmarasks' ability to control. Although the duel was conducted legally, it was apparently frivolous and the Farrowbraces made their anger widely known at court, with several threatening vengeance. To avoid a feud and in fear of Jocelyn's behaviour bringing further scandal on the Emmarasks, Albryn and Roland decided not to defend his prosecution and he was sentenced to five years hard labour on a prison hulk in Marsember docks.
  • Nearly three years into his sentence, after the dust at court had settled, his family quietly persuaded the crown to commute his sentence to serve the remaining time under the supervision of an old family retainer, one Alberic Chandler, in Arabel. Forbidden from passing outside Arabel's city walls by the terms of his parole, Jocelyn took to escaping these restraints by way of the World Serpent Inn's gateway to Sigil.

The Dark

It would be unlikely that anyone without a personal connection to those involved could discover much of the following.

  • The quarrel that led to the fateful duel was over insults apparently uttered by Jocelyn about Martyn behind his back. Martyn challenged Jocelyn, who accepted, knowing his friend to be a skilled swordsman himself and thinking that a fight to first blood would clear the air.
  • In fact, the story of Jocelyn's insults had been invented and artfully spread by one Raynaud Illance, a rival to Jocelyn for the affections of a certain Ines Darendaal. Furthermore, Raynaud also laced Martyn's breakfast before the duel with just the right amount of willowbark to start affecting him at the appointed time. Within moments, Martyn was skewered by a thrust that Jocelyn had expected him to parry easily and events had taken on a life of their own.
  • Jocelyn remains ignorant of Raynaud's scheming. However, he does know that someone was spreading falsehoods about him, as he did not slander Martyn. Despite his protestations, Jocelyn's father and uncle refused to be convinced this, allowing him to be condemned, which is the source of much bitterness. He also remains mystified by Martyn's lapse of skill during their duel, although he has no proof of foul play on that account.

Current habits and frequented locales

The following information could be fairly easily discovered by enquiring about Jocelyn around Sigil.

  • He lodges at the Golden Bariaur near Lord's Row in the Lady's Ward.
  • He spends many an evening at the gaming tables of Fortune's Wheel, in the same neighbourhood.
  • He is often seen at the Great Gymnasium. People there might confirm that he has recently been inducted a Namer in the Transcendent Order. The same people might comment that, despite his light hearted manner, he is known to be dedicated to his training and is showing signs of potential in grasping the Cipher's philosophy in combat although the extent to which he has adopted it in other aspects of his life is, as yet, debateable.
  • He sometimes visits the Archives in the Clerk's Ward.

Associations

He appears to be on friendly terms with a few of Sigil's adventuring community, including:

Personality Profile

Jocelyn is a thrill seeker at heart. He is impetuous to a fault and finds the restraint required to be successful in any hierarchical institution, such as Cormyr's court, frustratingly constraining. He is utterly convinced of his own superiority to most and, so far at least, has found his wits and feet fast enough to cash the cheques his mouth tends to find itself writing. He enjoys any kind high spirited activity but duelling most of all, to the point that he is addicted to the rush of facing a foe over crossed blades.

Although he would never admit as much, his duelling at least used to be driven by a desire to prove his skill at arms to his father Albryn, whose reknowned shadow he was always conscious of growing up. He is extremely bitter about his family's refusal to stand by him, although he remains torn between seeking revenge and their admiration. Jocelyn's time in prison did nothing to moderate his tendency to fight first and consider the consequences later. If anything, it hardened him, honed his skills and taught him to relish confrontation and the respect that it wins in such a place.

Although unchastened by this experience, it has prompted him to seek some greater meaning to his life. Since arriving in Sigil, he has become drawn to the Ciphers' emphasis on instinct over reflection and lack of a rigid organisational structure. Whether this deceptively simple philosophy will have a significant impact on him remains to be seen.

Goals

Power and Glory

He sees Sigil as an excellent opportunity to win fame and fortune of his own, independently of his family, while leaving behind the scandals of his recent past. Events will dictate whether this ambition proves to be either an end in itself or a means of earning acceptance back into Suzail society. In the shorter term, he hopes that an affiliation with the Ciphers will set him on a path to a degree of power and influence in the Cage. A black sheep he may be, but he remains an Emmarask to the bone, and has all the instincts of one of the Suzail court's most careerist and politically astute families.

Revenge

He dreams of revenging himself on whoever spread the tale that he had slandered Martyn Farrowbrace but is at a loss as to how to accomplish this given the terms of his parole. Anyone able to help him with this would certainly attract his interest.

Reconciliation?

Although he may not admit it even to himself, he does hope to reconcile with his family, quite possibly after teaching them a hard lesson.

Possible Plot-Hook Ideas and Misc Facts

Blasts from the past

Various people may come looking for him, including:

  • his family, who still feel they need to keep a close eye on this bad apple;
  • the Farrowbraces, who have still not forgiven him for Martyn's death;
  • various unsavoury acquaintances from prison.

Unfinished business

He may discover Raynaud Illance's rumour mongering and this may, in turn, lead to a discovery that more than gossip was involved in Martyn Farrowbrace's death. Raynaud married Ines Darendaal while Jocelyn was in prison.

The Help

Jocelyn is on the look out for a good gentleman's valet. OOC: Please let me know if playing a PC in this role might interest you!

See also, Goals above.